Guard: Difference between revisions
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'''Guards''' specialize in defending and taking hits. They usually have high Block, HP, and Defense, but low Attack and Attack Speed. By default, they are unable to hit flying enemies. Although they have higher Block than other units, their low Attack usually means they have to be supported by damage dealers to be effective. | '''Guards''' specialize in defending and taking hits. They usually have high Block, HP, and Defense, but low Attack and Attack Speed. By default, they are unable to hit flying enemies. Although they have higher Block than other units, their low Attack usually means they have to be supported by damage dealers to be effective. | ||
__TOC__ | |||
==General Characteristics== | |||
* Melee Physical Damage | * Melee Physical Damage | ||
* Medium to Low Attack and Attack Speed | * Medium to Low Attack and Attack Speed | ||
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* Block 3 Enemies | * Block 3 Enemies | ||
* Supportive Skills, Restoration Skills | * Supportive Skills, Restoration Skills | ||
==Traits== | |||
<li>Block up to 3 enemies; Cannot be target of ally healing.</li> | <li>Block up to 3 enemies; Cannot be target of ally healing.</li> | ||
<li>Block up to 3 enemies.</li> | <li>Block up to 3 enemies.</li> | ||
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|6☆ | |6☆ | ||
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{{Navbox| title=[[The Class System]] | links=[[Fighter]] [[Guard]] [[Shooter]] [[Healer]] [[Vanguard]] [[Support]] [[Stranger]]}} |
Revision as of 11:59, 10 November 2022
Guards specialize in defending and taking hits. They usually have high Block, HP, and Defense, but low Attack and Attack Speed. By default, they are unable to hit flying enemies. Although they have higher Block than other units, their low Attack usually means they have to be supported by damage dealers to be effective.
General Characteristics
- Melee Physical Damage
- Medium to Low Attack and Attack Speed
- High HP and Defense
- Medium to High Cost
- Block 3 Enemies
- Supportive Skills, Restoration Skills
Traits
Characters
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Max Stats Chart
Bronze Rank
Character | HP | Attack | Defense | Res | Attack Spd | DPS (Attack/AS) | Cost | RD | Block | Rarity |
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Obsidonian Halberdier | 1453 | 206 | 282 | 10 | 1.4 | 147.1 | 13 | 50 | 3 | 2☆ |
Dyne | 1329 | 264 | 316 | 0 | 1.2 | 220 | 15 | 70 | 3 | 3☆ |
Gymnos | 1142 | 209 | 276 | 10 | 1.2 | 174.1 | 14 | 70 | 3 | 3☆ |
Patty | 1807 | 204 | 197 | 0 | 1.6 | 127.5 | 16 | 70 | 3 | 4☆ |
Brute | 1470 | 268 | 335 | 10 | 1.2 | 223.3 | 17 | 70 | 3 | 5☆ |
Sol | 1741 | 223 | 332 | 0 | 1.2 | 185.8 | 18 | 80 | 3 | 5☆ |
Volund | 1704 | 217 | 345 | 0 | 2 | 108.5 | 25 | 80 | 3 | 6☆ |
Equus | 1986 | 412 | 312 | 10 | 2 | 206 | 28 | 70 | 3 | 6☆ |
Hellion | 1948 | 256 | 353 | 0 | 1.6 | 160 | 22 | 70 | 3 | 6☆ |
Silver Rank
Character | HP | Attack | Defense | Res | Atk Spd | DPS (ATK/AS) | Cost | RD | Block | Rarity |
---|---|---|---|---|---|---|---|---|---|---|
Dyne | 1737 | 359 | 399 | 0 | 1.2 | 299.17 | 15 | 70 | 3 | 3☆ |
Gymnos | 1492 | 284 | 348 | 10 | 1.2 | 236.67 | 14 | 70 | 3 | 3☆ |
Hellion | 2825 | 349 | 420 | 0 | 1.6 | 218.12 | 22 | 70 | 3 | 6☆ |
Sol | 2417 | 288 | 427 | 0 | 1.2 | 240 | 18 | 80 | 3 | 5☆ |
Patty | 2440 | 255 | 373 | 0 | 1.6 | 159.38 | 16 | 70 | 3 | 4☆ |
Volund | 2471 | 296 | 373 | 0 | 2 | 148 | 25 | 80 | 3 | 6☆ |
[edit] The Class System |
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