Zacharoff
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Divine Messenger |
Bronze |
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Silver |
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Illustrator | なまコブラ (Namakobura) / wasp |
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Release Date | 12/24/2021 |
Availability | Standard Scouting |
Alternate Variants |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 543 | 222 | 43 | 15 | 1 | 70 | 21 | 1.8 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 782 | 340 | 77 | 15 | 1 | 70 | 21 | 1.8 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 782 | 340 | 77 | 15 | 1 | 70 | 21 | 1.8 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
80 | 1134 | 532 | 84 | 15 | 1 | 70 | 21 | 1.8 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Silver Rank Up
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TRAIT | Inflicts magic damage on enemies within area of effect. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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NATURE | Tower in the Sand Inflicts damage equal to 50% of HP to up to 3 ally units when deployed. One’s ATK +50 for each ally unit one deals damage on. |
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DEPLOY |
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INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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Defense +5 | Magic Resist +7 | Defense +13 |
Skills[edit | edit source]
Life Drain | SP Recovery | Activation | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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AUTO | MANUAL | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Level | Effect | Init. SP | SP Cost | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Level 1 | Inflicts magic damage on enemies at 100% of one's own ATK within attack range at random times. Additionally restores HP by 30% of the damage dealt. | 10 | 40 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Level 2 | Inflicts magic damage on enemies at 104% of one's own ATK within attack range at random times. Additionally restores HP by 31% of the damage dealt. | 10 | 40 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Level 3 | Inflicts magic damage on enemies at 108% of one's own ATK within attack range at random times. Additionally restores HP by 32% of the damage dealt. | 10 | 38 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Level 4 | Inflicts magic damage on enemies at 112% of one's own ATK within attack range at random times. Additionally restores HP by 34% of the damage dealt. | 10 | 38 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Level 5 | Inflicts magic damage on enemies at 116% of one's own ATK within attack range at random times. Additionally restores HP by 36% of the damage dealt. | 10 | 38 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Level 6 | Inflicts magic damage on enemies at 120% of one's own ATK within attack range at random times. Additionally restores HP by 38% of the damage dealt. | 10 | 38 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Level 7 | Inflicts magic damage on enemies at 125% of one's own ATK within attack range at random times. Additionally restores HP by 40% of the damage dealt. | 10 | 35 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skill Upgrades
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Interactions and Crystalline Good[edit | edit source]
REGULAR
Event | Dialogue |
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Win | This was not a chance victory, but a forgone conclusion. Onwards! |
Lose | Amberdon's people survive hardship through their own ingenuity. Next time, a different outcome awaits us. |
Rank Up | What is to be gained, what is to be lost, and what one will become... I know full well the answers to these as I interact with the abyss. |
Interaction #1 | Welcome! Thank you for coming. |
Interaction #2 | That was some strength you displayed in that battle. I'd love for you to show me the extent of it. |
Interaction #3 | You got time? I'd like for you to come for some questioning if you don't mind. |
Interaction #4 | Haa... what is this... exhaustion... Jalam........ |
Interaction #5 | ...Hey it's you. My hands are tied, but make yourself comfortable. |
Gift Box #1 | I'm so interested in foreign books. May I have this? |
Gift Box #2 | Don't me too nice to me...... Although I don't mind it. |
Gift Box #3 | ...You got me these? I suppose if it's your fancy..... |
Gift Box #4 | This is so valuable. I will cherish it. |
Gift Box #5 | What should I give in return? Let me think about it. |
SUMMER
Event | Dialogue |
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Interaction #1 | The sea is not my cup of tea. I suppose this sort of attire isn't bad once in a while. |
Interaction #2 | ......I'd rather you not stare at me like that. I'm far more shy than the average person. |
Interaction #3 | Elaine's attire is far too vulgar. What did our monastery teach her!? |
Interaction #4 | You came? Sit, have some tea. |
Interaction #5 | Damn Jalam, using up magic to show off...... Sorry, I need to lie down for a bit. |
Gift Box #1 | Fine dining using ingredients from the sea? How intriguing! I shall try it for myself. |
Gift Box #2 | I'm sorry for always making you go through the trouble. I'll try to gift you with material from the sea. |
Gift Box #3 | This is an herb known throughout Verdancia...... Its use as a catalyst for sorcery intrigues me. |
Gift Box #4 | ......Quit trying to warm up to me. I might get the wrong impression. |
Gift Box #5 | ......You want me to wear this risqué bathing suit? Hmph, leave it to you to make such a request. Wait right there. |
VALENTINES
Event | Dialogue |
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Interaction #1 | I am not quite so well acquainted with Valentine's Day... |
Interaction #2 | Even I understand how to discern the finer points about a chocolate's quality. |
Interaction #3 | Elaine also used to make an awful lot of different treats for me. |
Interaction #4 | I see, you're also creating chocolates, aren't you? |
Interaction #5 | I shall also give some chocolates to Jalam. I wouldn't quite call it an "offering," though... |
Gift Box #1 | You made these chocolates for me? I thank you. |
Gift Box #2 | Hmm! These are delicious. Did you make these ones specifically for me? |
Gift Box #3 | As a man, it is most becoming for me to respond in kind to these feelings, post-haste. |
Gift Box #4 | Ah, you wished be thanked in that way. Well then, come back here this evening. |
Gift Box #5 | I did not realise you'd go so far as to get that. I must make sure Elaine doesn't find it... |
In other languages[edit | edit source]
Japanese | Traditional Chinese | |
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Zacharoff | ザハロフ Zaharofu | 扎哈羅夫 Zhāhāluófū |
Tower in the Sand | 砂の楼閣 Sunanorōkaku | 沙之樓閣 Shāzhīlóugé |
Life Drain | ライフドレイン Raifudorein | 吸取生命 Xīqǔshēngmìng |
Divine Messenger | 神使 Jinshi | 神使 shén shǐ |
The Book of Enlightenment | 悟りの書 Satorinosho | 領悟之書 Lǐngwùzhīshū |
Trivia[edit | edit source]
- Elaine's father and the Amberite Minister of Amberdon. He's forged a binding vow with the demon god Jalam, granting a critical wish and providing power at the expense of becoming a vessel.
- His body is modified to allow him to withstand the needs of the insatiable Jalam and his servants, with the crystal embedded in his chest acting as a conduit of sorts.
- While it may seem that he allows the Amberite demon gods to walk all over him, he is a calculating strategist working towards a greater goal, though this can sometimes come at the cost of him neglecting his duties towards his country and daughter.
- Prior to becoming Minister, he was a simple researcher of magical relics.
Notes[edit | edit source]
- As a unit, he's a powerful Caster. His Nature deals 50% of a units CURRENT hp when deployed, which means it cannot kill your own units. Even with the max bonus his DPS is still lower than some characters at their base due to his somewhat slow attack speed, but it's enough to make him the best at AoE splash magic damage. The healing portion from his Skill is usually unnecessary as he won't be getting hit most of the time, but it can have its uses. A medium risk, medium reward character.
- It appears that the "random" element of his Skill is equal to the number of enemies that are within his attack range. The more enemies in his range, the better.