FAQ

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This is part of Getting started. You can refer as well to Tips and Tricks for additional info.

About the Game[edit | edit source]

What is Another Eidos of Dragons Vein R?[edit | edit source]

Another Eidos of Dragons Vein R is a tower defense game that features gay porn. If either of those sound good you might like it. The gay porn seems to be branching out a bit from just vanilla scenes. The art is also made by many different artists. If you are the even an casual gay furry porn enjoyer, you might recognize some names.

Will there be straight porn?[edit | edit source]

Lol lmao. For real though, the women will get date scenes not sex. Take it or leave it.

How much porn is in the game so far?[edit | edit source]

Each character has at least one porn still, save for a few exceptions. Quality varies and not totally tied to character rarity. Not all stills are locked behind gacha either, as they're part of story nodes in the main story or through events.

How F2P friendly is the game?[edit | edit source]

For pull currency, most of it is gained through completing content, logging in, maintenance compensation, and farming re-run event stores for tickets. It's admittedly slow paced to amass stones and it's better to set expectations that you're not getting everyone.

Check "How can I farm for pulls? How many can I get?" section for more info on pull currency.

For the battles itself, the game is easy enough that you can get by as long as you build a competent well levelled team of your favorites. You also receive high performing free units through story. It is also possible to get far in the game with simply using units gained through flyers, which is the farmable resource to pull 1-3 star characters. (Though it's possible to get 4-6 stars through it, the odds are very low.)

Is there a spark or pity system for the gacha? Even for 10 pulls?[edit | edit source]

No. It has been constantly requested, and you can always make your voice heard through their twitter or their inquiries page.

Will I have to whale to get my furry husband?[edit | edit source]

If you're starting out, your best bet is to reroll, since there's no real guarantee even if you save up. If you're willing to spend, it's more ideal to buy anniversary scout tickets which allows you to select whichever unit you want.

Most players would rather save in order to prioritize pulling for limited-edition variant of characters, since their base forms can easily spook them off banner.

When is the best time to start?[edit | edit source]

Many would joke Day 1 due to bugs that lead to unlimited stamina. But the ideal answer is whenever a character you want is on banner, to ease the trouble of rerolling. Though you can easily just start whenever you wish so you can start farming pull currency, but the lack of a pity system make it really a bummer if you never get lucky on your saved pulls.

Installing the Game[edit | edit source]

What are the ways to play the game?[edit | edit source]

The PC Client or through installing the apk to your phone or an emulator.

What is the best way to play?[edit | edit source]

The PC Client is your best bet. If somehow it doesn't work out for you, you can try emulators but it's less optimal route, since the devs cannot support you if you encounter a bug exclusive to emulators.

Does the game support my system?[edit | edit source]

Due to not being part of standard store front, it has no way to check any compatibility issues. But if your system can play unity games with 3d elements, it likely is capable.

Which emulator should I use?[edit | edit source]

AE used to be shipped with Nox. But any emulators like Bluestacks, MEme or Mumu player could work.

I got the Habbit launcher. What now?[edit | edit source]

Make your account. It will be used for the game. You will also have to update the game using this. It will install the game when you are done.

Why doesn't Bluestacks seem to work?[edit | edit source]

Make sure you have Bluestacks 5. One of the updates makes it run Unity games better.

Can I move my account from a different device?[edit | edit source]

You create a Habbit account and your data is linked to that. As long as you have your email and password you will be able to move without a problem.

Updating the Game[edit | edit source]

I updated my game and everything is broken now.[edit | edit source]

Clear your cache. You should get into the habit of doing it every update. They change how data is loaded all the time. So the old data bugs it out a lot. They said that it wouldn't be needed a while back, but that isn't true at all. It's annoying to have to reload everything, but it's better then not being able to play.

I cleared my cache and now all my text is missing.[edit | edit source]

Restart the app it's a bug with first time load.

I can't update my game why?[edit | edit source]

Install the latest launcher. They put a new installer link out in the chapter 1 update. You don't have to do this if your updates are still working.

Playing the game[edit | edit source]

How hard is the game?[edit | edit source]

Since the story was adjusted, very easy. There is no kind of challenge outside of 4 stars. Chapter 1 requires you to do some work. It's not super hard yet.

Should I use Dragon Stones for stamina?[edit | edit source]

Never do this. It is much more useful to roll the gacha with it. If you wish to power through the story, you can use stamina drinks instead.

How should I build my team?[edit | edit source]

Currently the meta is focused towards high DPS (damage-per-second) units with healer and supporters to keep them alive. At the moment, there aren't many stages that reward playing defensively. At least one Cost-building Vanguard is recommended to put down early.

If you need specific unit recommendations, see Tips and Tricks. If you just want a basic idea of who has the stats you need, see the Max Stats Chart.

How should I spend my stamina?[edit | edit source]

If you are a new player you should beat the story first. If you hit a brick wall or need mats do the highest exploration quests you can do. Supplies and funds should be your first priority. They will give you battle records used to level up units and the Draco needed to use them. Flyers are global drops on all maps other than explorations so farming 0-6 is the fastest way to get them. If you have all the money, battle records, gift boxes, and skill books you need, the best thing to do with daily stamina is to just farm flyers if there is no event going. PN-3 is the best in terms of money while still getting flyer drops at the moment.

How should I spend my Draco?[edit | edit source]

Level up units first, then skill upgrades, then rank up, and finally proficiency. The proficiency system is largely a money sink and should only be invested in when everything else is done first. Getting your team to 8+ should be maximizing the system. You won't get much stats past that point but you will get some attack speed that is still useful. If you do not want to not mess with proficiency and save for future systems or them reworking proficiency, you don't lose that much by ignoring it.

What is Rank-up? When should I do it?[edit | edit source]

Rank-up allows you to reset the level of a character to one with higher base stats. It also increases the level cap and the skill level cap. The cost to level them back up is greatly increased. For Barboros and Gaia it takes over 400000 Draco and over 1000 battle records depending on the type you have handy. The lower the rarity, the less it takes to upgrade and level back up. Since the game doesn't require you to min-max, this is largely a resource sink. Upgrading Leonhart might be the most value to upgrade since he is a very strong character so more stats is always good on him. 3 star characters are also much cheaper so they are a good place to start.

What are skip tickets? How should I use them?[edit | edit source]

Skip tickets allow you to instantly get the rewards for a mission you have already beaten with 3 stars. You will lose the stamina for the mission so you must be able to pay it for the ticket to work. As for suggestions on how to use them, it's better to use them on longer, higher stamina cost missions. The third tier exploration quests seem like the way to get the most value out of them melting them into Draco and materials. Saves the most time too. It might change in the future if mission rewards keep going up. If you want to be lazy and use them to skip some of the daily farming that will have to be up to you. You get 3 a day plus they are likely to be a reward from events in the future. So while they are limited, you shouldn't have to agonize over using them or saving them.

Events-related[edit | edit source]

How do events work?[edit | edit source]

Play a map and you get one event currency per stamina spent or stamina spent +2 for the later half of the pirate event. So far there is no bonus for using event related units, so just use the team you want to. Pay Blanc and most likely future events will use different payouts. Events remain playable after they are done. Event currency can only be earned in event times. All other stage rewards will stay as well. There are also challenge quests for extra scene(s) added near the end. If you are having trouble with the quest, they did nerf the first one so they might do the same for the others when the run is over. They also give a little extra if you beat it before the nerf so there is no reason to wait unless you can't do it. The Event maps will stay up still give their drops other then event currency. So you don't have to worry about missing the story.

Should I use my stamina candies/drinks for them?[edit | edit source]

Not for the pirate event as it will last forever. For future events, you will have to decide that on your own. If you play everyday you should be able to make it without spending. If you can't do that then spending some stamina to farm when you can is a good idea. The events tend to last a while, so you have time to wait and do what you can until the deadline draws closer to see if you will make it or not.

How should I spend the event currency?[edit | edit source]

Buy everything you can then save for the other parts to unlock when you are done. The event store will show the planned items they are going to add. DO NOT CASH OUT UNTIL YOU GOT EVERYTHING ELSE FIRST! 1 CURRENCY FOR 10 DRACO IS A BAD DEAL!

Wiki-related[edit | edit source]

Some of the wiki pages look a bit off...[edit | edit source]

The wiki in general isn't laid out for people who have ultrawide 4k screen resolutions. Try zooming-in (or out) the text size until it looks right for you.

How can I farm for pulls? How many can I get?[edit | edit source]

(The information here is currently out-dated due to changes on how the game operated coming from it's 1st and 2nd years.)

TL;DR: If you don't miss a day and clear all content for a year, around of 22 pulls monthly on average.

Short answer: Sadly, there are no ways to farm currency aside from daily logins, event shops, and clearing stages. You get roughly 12 pulls per month by doing so, and 10 more when you have a monthly membership. There are events and login campaigns that give roughly 10 more tickets each and interchange, technically averaging to another 10 more pulls monthly. Without any other sources, per month an f2p gains around a minimum of 22 pulls monthly if they don't miss a day playing.

Long answer:

The following is data to give an idea on how many dragon vein stones and edgar free tickets are gained regularly in the game for 2022, in hopes to give a grasp on how the generous or stingy the game has been for players. These only consider the bare minimum rewards in a week, ignoring any extra compensations like event shops having an extra 10 more pulls, or extra ticket/stone compensation from bugs. This also ignores the free 10 pull and 1 dragon vein gem you get at the beginning as well as the 39 dragon vein gems you get at chapter 0.

The following are your sources of pull currency per week, which can total to at least 3 pulls:

  • Maintenance - at least 4 stones (1 pull)
  • New Story - a minimum of 3 stones, average of 6 (0.75 - 1.5 pulls)
  • Daily Login - 2 stones and 1 ticket (1.5 pulls)

With that accounted for, you gain roughly 12 pulls per month from simply logging in and playing the game daily.

In addition you gain an extra 7 stones in a week if you've availed a monthly pass. Which is almost 2 more pulls a week. (It technically sums to 10 pulls for 30 days.)

Also notable is they run login campaigns frequently. For 2022, they have done 8 login campaigns, which usually correspond on months without events.. Each have provided around 10 free tickets each time, with one occasion giving 32 pulls and another giving 30 dragon vein gems (7.5 pulls) instead. (They have provided 106.5 total pulls from these, which could be to receiving an average of at least 8.875 pulls per month for the year.)

Events usually have around a minimum of 10 tickets farmable on the events shop, and at least 2 more extra tickets from challenge stages. For 2022, there has been 6 different events (considering Bright Summer fest's two parts as two different events,) which totals at least an estimate of 60 more tickets just from the event shops alone. (You can average that as events providing at least 5 pulls monthly for the year.)

It's likely in the future, events and login campaigns interchange to provide an average of 10 pulls a month, but this is speculation.

Considering all these factors, the average pull currency gain per month for 2022 is at least 25.875 pulls (plus 10 more with monthly pass) if you've played since the beginning and has yet to miss a log in reward. It is expected to drop to roughly 22 pulls next year if they do not introduce any more ways of gaining currency and maintain a similar pattern as they are doing right now.

How do you compute rates for a specific character on a banner?[edit | edit source]

To calculate the odds of scouting a specific unit use the following equation:
 R = S/T, where
  R = Odds of scouting a specific unit in a single pull
  S = Standard rate for a unit's rarity on the banner you're currently scouting
  T = Total number of units currently with the same rarity on that banner
  '''If the unit is currently "Rate Up" on the banner add +1% to their calculated odds.'''
To calculate the probability of scouting a specific unit in N pulls at least once use the following equation:
 P = 1-((100%-R)^N), where
  P = Probability of scouting the unit at least once
  R = The odds of scouting a specific unit in a single pull
  N = number of single pulls
An Example<pre>
Anima's Single Rate Calculation on the "Investigate the Endless Mating Season!" Pick Up
 R = S / T
 R = 2% / 20
 R = 0.10%
 Add +1% because he has rate up = 1.10%

Odds of obtaining at least one Anima in 10 of pulls on the "Investigate the Endless Mating Season!" Pick up.
 P = 1-((100%-R)^N)
 P = 1-((1-.011)^10)
 P = 10.47%

Odds of obtaining at least one Anima in 20 of pulls on the "Investigate the Endless Mating Season!" Pick up.
 P = 1-((100%-R)^N)
 P = 1-((1-.011)^20)
 P = 19.85%

Why am I not getting a featured rare character?[edit | edit source]

Obtaining featured characters can be difficult, even as a 5-star. In this example it took 300 scouts (1200 stones) to scout the featured 5-star【Water-Fun Captain】Billford. Take note of the many off-banner rares and other featured characters that were scouted before he was.

The Another Eidos premium scouting system centers around the concept of "All featured characters have rates greater than 1%." This is achieved by simply adding 1% to the featured characters' standard rate. The standard rate for a specific character is just the standard rate for their rarity divided by the number of characters within that rarity.

The standard rates for 5 and 6 stars are low and the number of 5 and 6 stars is high, as a result there isn't much difference between scouting for a specific 5 star or a specific 6 star. At the time of writing this, the difference between scouting a specific 5 and 6 star is only 0.37%. When featured, both of 5 and 6 star rates only have 1% added to them, the difference between scouting a featured 5 and 6 star is still only 0.37%. As the number of 5 and 6 stars increase the closer the rates for a specific 5 and 6 star will become.

You may notice you scouted more featured 6 stars than featured 5 stars or that you scouted the featured 6 star before the featured 5 star. This doesn't mean the featured 5 star is more "difficult" to scout than a 6 star. 6 stars will always be more difficult to scout than 5 stars. What you are experiencing is a cognitive bias called "insensitivity to sample size."

Variations from the norm will occur at smaller sample sizes. You may spend 400 stones obtaining unfeatured characters or characters you don't want, but this often isn't enough to detect the small difference of 0.37% between specific featured characters. Additionally, the odds of getting any off-banner 6 star is actually higher than the odds of getting a featured 5 or 6 star. This is because the standard rate for any 6 star is 2%, which will always be higher than a specific featured characters' rate. Obtaining an off-banner 6 star before the featured 6 star is completely normal, it just might not be the one you want. Same goes for 5 stars which have an off-banner rate of 10%, your chances of obtaining an off-banner 5 star are much greater than your chances of obtaining any featured one.

So basically don't pay too much attention to a featured 5 or 6 star character's rarity, it doesn't make too much of a difference while on-banner.  

Is there value in farming flyers?[edit | edit source]

Though it is considered very unreliable to get characters through flyers, there may still be some potential value in them since you can typically garner a lot from farming events and completing story quests.

If one decides to prioritize farming flyers, here are some numbers to consider:*Weighted Average of Characters Obtained per Quest Clear = 0.455 Characters

  • Average Flyer Scouts per Day From Twenty-Four 10 Stamina Quests = 10.92 Characters