Fighter: Difference between revisions

From AnotherEidos Wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 12: Line 12:
* Skills/Natures geared toward improving personal dps.
* Skills/Natures geared toward improving personal dps.


==Traits==
==Typical Traits==
{| class="wikitable"
 
! style="width:30%;" |Character/s
* Able to launch long-distance hits at 80% ATK
!Trait
* Inflict physical damage on the enemy.
|-
* Attack all blocked enemies.
|[[Gaia]], [[Mummy]], [[Large Mummy]], [[Jinnosuke]]
* Inflict damage twice in 1 attack during standard attack.
|Able to launch long-distance hits at 80% ATK
* Recovers own HP by 30 each time when attacking an enemy. Cannot be the targe of healing down by an ally unit.
|-
* Blocks up to 3 enemies.
| [[Goblin Fighter]], [[Pays Blanc Soldier]],[[Pirate Swordsman]], [[Pugi]], [[Alec]], [[Stalon]], [[Corca]], [[Dward]], [[Forte]]
|Inflict physical damage on the enemy.
|-
|[[Bantu]], [[Siddeley]]
|Attack all blocked enemies.
|-
|[[Leonhart]]
|Inflict damage twice in 1 attack during standard attack
|-
|[[Jalam]], [[Theodor]]
|Recovers own HP by 30 each time when attacking an enemy. Cannot be the targe of healing down by an ally unit.
|-
|[[Billford]]
|Blocks up to 3 enemies.
|}


==Characters==
==Characters==
{{Character Class List |fighter =|caster=none | guard=none | shooter=none | healer=none| support=none|vanguard=none|stranger=none}}
{{Character Class Fighter}}
 
{{Navbox Class}}
==Max Stats Chart==
 
=== Bronze Rank [[File:BronzeRank.png|30px]]===
{| class="wikitable sortable" style="text-align:center; vertical-align:bottom; background-color:#FAFAFA;"
|- style="font-weight:bold; background-color:#EFEFEF;"
!Character
!HP
!Attack
!Defense
!Res
!Attack Spd
! DPS (ATK/AS)
!Cost
!RD
!Block
! Rarity
|-
| style="text-align:left;" |[[Main Character/Gaia]]
|1550
|412
| 237
|0
|1.3
|316.9
|15
| 60
|2
|0☆
|-
| style="text-align:left;" |[[Pays Blanc Soldier]]
| 1119
|378
|164
|0
|1.3
|290.8
|14
|60
|2
|1☆
|-
| style="text-align:left;" |[[Goblin Fighter]]
| 1080
|313
|145
|0
|1.2
|260
|13
|60
|2
|1☆
|-
| style="text-align:left;" |[[Large Mummy]]
|1413
|366
|159
|0
|1.5
|244
|15
|80
|2
|2☆
|-
| style="text-align:left;" |[[Mummy]]
| 1256
|342
|171
|0
|1.3
|263.1
|14
|60
|2
|2☆
|-
| style="text-align:left;" |[[Pirate Swordsman]]
|1219
|354
|165
|0
|1.3
|272.3
|14
|60
|2
|2☆
|-
| style="text-align:left;" |[[Bantu]]
| 1256
|372
|222
|0
|1.3
|286.2
|16
|70
|2
|3☆
|-
| style="text-align:left;" |[[Alec]]
|1285
|363
|213
|10
|1.25
|
290.4
|18
|70
|2
|4☆
|-
| style="text-align:left;" |[[Corca]]
|2217
|188
| 285
|
15
|1.4
|
169.3
|16
| 80
|2
|5☆
|-
| style="text-align:left;" |[[Pugi]]
|1620
|309
|190
|0
|1.3
|237.7
|17
|70
|2
|4☆
|-
| style="text-align:left;" |[[Hulk]]
|1981
|400
|150
|0
|1.3
|307.7
|18
|70
|2
|5☆
|-
| style="text-align:left;" |[[Stalon]]
|1666
|504
|126
|0
|1.5
|336
|16
|70
|2
|5☆
|-
| style="text-align:left;" |[[Billford]]
|1574
|462
|256
|0
|1.3
|355.4
|19
|70
|2
|6☆
|-
| style="text-align:left;" |[[Jalam]]
| 1485
|326
|223
|5
|1.3
|250.8
|20
|70
|2
|6☆
|-
| style="text-align:left;" |[[Jinnosuke]]
|1536
|444
|263
|0
|1.3
|341.5
|19
|50
|2
|6☆
|-
| style="text-align:left;" |[[Siddeley]]
|1355
|391
|239
|0
|1.3
|300.8
|19
|70
|2
|6☆
|-
| style="text-align:left;" |[[Theodor]]
|1732
|435
|235
|0
|1.3
|334.6
|19
|70
|2
|6☆
|-
| style="text-align:left;" |[[Leonhart]]
|1573
|380
|213
|0
|1.3
|292.3
|17
|70
|2
|4☆
|-
| style="text-align:left;" |[[Dward]]
| 1801
|558
|155
|0
|1.6
|348.75
|17
| 80
|1
|5☆
|-
| style="text-align:left;" |[[Forte]]
| 1538
|461
|241
|0
|1.4
|329.29
|20
| 70
|2
|4☆
|}
===Silver Rank [[File:SilverRank.png|30px]]===
{| class="wikitable sortable" style="text-align:center; vertical-align:bottom; background-color:#FAFAFA;"
|- style="font-weight:bold; background-color:#EFEFEF;"
!Character
!HP
!Attack
!Defense
!Res
!Attack Spd
! DPS (ATK/AS)
!Cost
!RD
!Block
! Rarity
|-
| style="text-align:left;" |[[Main Character/Gaia]]
|2248
|561
| 256
|0
|1.3
|431.54
|15
|60
|2
|0☆
|-
| style="text-align:left;" |[[Leonhart]]
|2124
|404
|224
|0
|1.3
|310.77
|14
| 60
|2
|4☆
|-
| style="text-align:left;" |[[Jinnosuke]]
|2005
|604
|285
|0
|1.3
|464.62
|19
|50
|2
|6☆
|-
| style="text-align:left;" |[[Jalam]]
| 2154
|444
|241
|5
|1.3
|341.53
|20
| 70
|2
|6☆
|-
| style="text-align:left;" |[[Billford]]
|2283
|629
|277
|0
|1.3
|483.85
|19
|70
|2
|6☆
|-
| style="text-align:left;" |[[Hulk]]
|2750
|516
|161
|0
|1.3
|396.92
|18
|70
|2
|5☆
|-
| style="text-align:left;" |[[Pugi]]
|2319
|406
|200
|0
|1.3
|312.31
|17
|70
|2
|4☆
|-
| style="text-align:left;" |[[Siddeley]]
|1965
|532
|259
|0
|1.3
|409.23
|19
|70
|2
|6☆
|-
| style="text-align:left;" |[[Theodor]]
|2411
|580
|249
|0
|1.3
|446.15
|19
|70
|2
|6☆
|-
| style="text-align:left;" |[[Stalon]]
|2174
|695
|135
|0
|1.5
|463.33
|16
|70
|2
|5☆
|-
| style="text-align:left;" |[[Corca]]
|3693
|243
|305
|0
|1.4
|186.92
|16
|80
|2
|5☆
|-
| style="text-align:left;" |[[Dward]]
| 2500
|719
|166
|0
|1.6
|449.38
|17
|80
|1
|5☆
|-
| style="text-align:left;" |[[Alec]]
|1735
|454
|224
|10
|1.25
|363.2
|18
|70
|2
|4☆
|-
| style="text-align:left;" |[[Bantu]]
|1641
|505
|234
|0
|1.3
|388.46
|16
|70
|2
|3☆
|}
<hr>
{{Navbox| title=[[The Class System]] | links=[[Fighter]] [[Guard]] [[Shooter]] [[Healer]] [[Vanguard]] [[Support]] [[Stranger]]}}

Latest revision as of 10:10, 24 December 2023

Fighters specialize in close-ranged combat and is your main source of melee dps. Offense is the best defense as they are expected to fend melee enemies in fast enough before they themselves suffer much damage, but have little to no options against ranged attacks and aerial enemies they can't reach.

General Characteristics[edit | edit source]

They are expected to be dps-oriented lane holder on low ground tiles, and usually come into play mid to late stages of battle.

Typical Traits[edit | edit source]

  • Able to launch long-distance hits at 80% ATK
  • Inflict physical damage on the enemy.
  • Attack all blocked enemies.
  • Inflict damage twice in 1 attack during standard attack.
  • Recovers own HP by 30 each time when attacking an enemy. Cannot be the targe of healing down by an ally unit.
  • Blocks up to 3 enemies.

Characters[edit | edit source]

Fighter [template edit]

Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character


☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character


☆☆☆☆
Limited/Alternate Character
☆☆☆☆
Limited/Alternate Character
☆☆☆☆
Limited/Alternate Character


☆☆☆
Limited/Alternate Character


☆☆
Limited/Alternate Character
☆☆
Limited/Alternate Character
☆☆
Limited/Alternate Character
☆☆
Limited/Alternate Character
☆☆
Limited/Alternate Character


[edit] The Class System