Fighter

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Revision as of 21:45, 11 April 2022 by Rakushun (talk | contribs)
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Role

Fighters specialize in close-ranged combat. Although Fighters don't typically have any special perks about them besides hitting nearby enemies, their high damage and high Block makes them apt at both attacking and defending at the same time. Although they might not have the highest Defense, their high Attack means they can defeat enemies quickly before taking too much damage. They are unable to hit flying enemies.

General Characteristics

  • Melee Physical Damage
  • Medium to high Attack and Attack Speed
  • Medium to high HP
  • Medium Defense
  • Medium Cost
  • Block 2 Enemies
  • Damage Skills, Self-Only Buff Skills

Outlier Units: Jalam (Reaches Aerial enemies), Billford (Blocks 3)

Possible Traits

  • Inflict physical damage on enemy.
  • A long distance attack can be attacked by 80% attack power.
  • Inflict damage twice in 1 attack during standard attack.
  • Inflict magic damage on enemy.
  • Cannot be the target of ally healing; Recover 30HP each personal attack on an enemy.
  • Attack all blocked enemies.
  • Fighters

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    Raw DPS Chart

    Keep in mind that this only charts Damage per Second without factoring in Natures, Skills, or Traits, or enemy Defense.
    Actual in-battle DPS can differ greatly from raw DPS.

    Fighter Attack Attack Speed DPS (Attack/Attack Speed)
    Main Character/Gaia 412 1.3 316.9
    Pays Blanc Soldier 378 1.3 290.8
    Goblin Fighter 312 1.2 260
    Large Mummy 366 1.5 244
    Mummy 342 1.3 263.1
    Pirate Swordsman 354 1.3 272.3
    Bantu 372 1.3 286.2
    Alec 363 1.25 290.4
    Pugi 309 1.3 237.7
    Hulk 400 1.3 307.7
    Stalon 504 1.5 336
    Billford 462 1.3 355.4
    Jalam 326 1.3 250.8
    Jinnosuke 444 1.3 341.5
    Siddeley 391 1.3 300.8
    Theodor 435 1.3 334.6