Forte (Summer): Difference between revisions
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| recovertype = auto | | recovertype = auto | ||
| casttype = auto | | casttype = auto | ||
| effect = ATK increases up to '''180%''' | | effect = ATK increases up to '''180%''' During the next attack. In addition, there is a '''15%''' chance of fully recovering one's HP. (Activates Automatically) | ||
| initsp = 0 | | initsp = 0 | ||
| cost = 8 | | cost = 8 | ||
| effect2 = ATK increases up to '''185%''' | | effect2 = ATK increases up to '''185%''' During the next attack. In addition, there is a '''16%''' chance of fully recovering one's HP. (Activates Automatically) | ||
| initsp2 = 0 | | initsp2 = 0 | ||
| cost2 = 8 | | cost2 = 8 | ||
| effect3 = ATK increases up to '''190%''' | | effect3 = ATK increases up to '''190%''' During the next attack. In addition, there is a '''17%''' chance of fully recovering one's HP. (Activates Automatically) | ||
| initsp3 = 0 | | initsp3 = 0 | ||
| cost3 = 8 | | cost3 = 8 | ||
| effect4 = ATK increases up to '''195%''' | | effect4 = ATK increases up to '''195%''' During the next attack. In addition, there is a '''19%''' chance of fully recovering one's HP. (Activates Automatically) | ||
| initsp4 = 0 | | initsp4 = 0 | ||
| cost4 = 8 | | cost4 = 8 | ||
| effect5 = ATK increases up to '''200%''' | | effect5 = ATK increases up to '''200%''' During the next attack. In addition, there is a '''21%''' chance of fully recovering one's HP. (Activates Automatically) | ||
| initsp5 = 0 | | initsp5 = 0 | ||
| cost5 = 8 | | cost5 = 8 | ||
| effect6 = ATK increases up to '''210%''' | | effect6 = ATK increases up to '''210%''' During the next attack. In addition, there is a '''23%''' chance of fully recovering one's HP. (Activates Automatically) | ||
| initsp6 = 0 | | initsp6 = 0 | ||
| cost6 = 8 | | cost6 = 8 | ||
| effect7 = ATK increases up to '''220%''' | | effect7 = ATK increases up to '''220%''' During the next attack. In addition, there is a '''25%''' chance of fully recovering one's HP. (Activates Automatically) | ||
| initsp7 = 0 | | initsp7 = 0 | ||
| cost7 = 8 | | cost7 = 8 |
Latest revision as of 13:14, 15 November 2024
Athletic Cowboy |
Silver |
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Illustrator | 吉良ネリス |
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Release Date | 23/8/2024 |
Availability | Limited Scouting |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 1822 | 420 | 320 | 0 | 3 | 70 | 25 | 1.6 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
70 | 2250 | 545 | 447 | 0 | 3 | 70 | 25 | 1.6 |
TRAIT | Inflicts Physical Damage on the enemy. Blocks up to 3 enemies. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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NATURE | Living Wild Recovers one's HP by 6% of MAX value whenever an enemy appears on the battlefield. In the event a stage effect is set on the battlefield, one's HP is recovered by 12% of MAX value. |
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DEPLOY |
|
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Magic Resist +5 | Defense +7 | Defense +13 |
Skills[edit | edit source]
The Blessing of Overgrowth | SP Recovery | Activation | |
---|---|---|---|
AUTO | AUTO | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | ATK increases up to 180% During the next attack. In addition, there is a 15% chance of fully recovering one's HP. (Activates Automatically) | 0 | 8 |
Level 2 | ATK increases up to 185% During the next attack. In addition, there is a 16% chance of fully recovering one's HP. (Activates Automatically) | 0 | 8 |
Level 3 | ATK increases up to 190% During the next attack. In addition, there is a 17% chance of fully recovering one's HP. (Activates Automatically) | 0 | 8 |
Level 4 | ATK increases up to 195% During the next attack. In addition, there is a 19% chance of fully recovering one's HP. (Activates Automatically) | 0 | 8 |
Level 5 | ATK increases up to 200% During the next attack. In addition, there is a 21% chance of fully recovering one's HP. (Activates Automatically) | 0 | 8 |
Level 6 | ATK increases up to 210% During the next attack. In addition, there is a 23% chance of fully recovering one's HP. (Activates Automatically) | 0 | 8 |
Level 7 | ATK increases up to 220% During the next attack. In addition, there is a 25% chance of fully recovering one's HP. (Activates Automatically) | 0 | 8 |
Skill Upgrades
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Interactions and Crystalline Good[edit | edit source]
REGULAR
Event | Dialogue |
---|---|
Win | This is where our adventure begins! Get ready to take off! Hold on tight! |
Lose | Crap... we fell, huh. You alright? Not injured at all? |
Interaction #1 | I'm looking for someone to take with me to tonight's dance, but would you care to go with me? I'd like to dance with you. |
Interaction #2 | These hand armaments aren't half bad. I can move around without feeling the least bit awkward. I oughta give my thanks to whoever designed them. |
Interaction #3 | I've just thought moving trees could easily be handled with my own hands and feet, but I suppose using rope isn't so bad. |
Interaction #4 | Anima and Azmond had bugged me to teach 'em how to use ropes... but they both fell and hurt their bums. No future in it for them, y'see. |
Interaction #5 | Hang onto me as tightly as you can! Have no fear! You won't fall so long as you're by my side! |
Gift Box #1 | A book, huh... w-well, it's not that I can't read, but... could you read it aloud for me? |
Gift Box #2 | Polishing powder? Gotta have this when I'm doin' armament maintenance. That's when I'm the happiest. |
Gift Box #3 | These feathers are so pretty! I bet I could make arrows that can fly real far with 'em! I'm sure Wrecker would be pleased, too. 'Course, he'd never let his emotions show on his face. |
Gift Box #4 | I'll give ya some fruits from our trees you can turn into some yummy jam! Just ask Anima or Siddeley on how to make it! |
Gift Box #5 | Flower seeds? I guess I'll have to wait and see what grows, huh. I'll use my power to grow 'em, just you wait and see! |
SUMMER
Event | Dialogue |
---|---|
Interaction #1 | Would this even match on me......? I-I personally think it ought to...... |
Interaction #2 | Not having any sort of armament on felt unnatural at first, but after given it a try, it doesn't feel too awkward anymore...... |
Interaction #3 | Azmond and Anima are sure playing together without a care in the world. That alone makes coming to the beach worth it. |
Interaction #4 | ...The red glow cast on the sea as the sun goes down isn't bad at all...... |
Interaction #5 | So, this is a camp fire, huh...... I've never seen fire this big before. This is so refreshing. |
Gift Box #1 | To show you my thanks, I'll teach ya how to use ropes. Don't worry; I couldn't manage it at first. I'm sure you'll get the hang of it! |
Gift Box #2 | Ice cream, huh? It looks good. Alrighty, give me strawberry for Anima and grape for Azmond. |
Gift Box #3 | Shells, huh... not fit for armor but not bad. How rude of me to you to be thinking about that when we've come all this way to enjoy the beach. |
Gift Box #4 | This is a cocktail, you say? I've never had a drink this classy before... huh... it's not bad at all...... |
Gift Box #5 | Wh-what on El Dorado is this?! Bubble tea?! You're lying! These look like frog eggs!! |
In other languages[edit | edit source]
Japanese | Traditional Chinese | |
---|---|---|
Forte | フォルテ Forute | 弗泰 Fútài |
Living Wild | ワイルドライフ Wairudoraifu | 野性生活 Yěxìngshēnghuó |
The Blessing of Overgrowth | 繁茂の恵み Hanmonomegumi | 蓊鬱的恩惠 Wěngyùdeēnhuì |
Athletic Cowboy | アスレチックカウボーイ Asurechikkukaubōi | 運動牛仔 Yùndòngniúzǎi |
Intro to Ropework | ロープワーク入門 Rōpuwākunyūmon | 繩結入門 Shéngjiérùmén |