Support: Difference between revisions

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==Role==
'''Support''' units provide support to frontline units from the rear, either by buffing or healing allies, debuffing enemies, or dealing damage from a safe distance.  Supporters have a wide variety of attack ranges and types, but they are usually unable to hit flying enemies. Unless specified otherwise in their trait, Supporters by default inflict Magic damage.
[[File:Supporter.png|left|35px]]
'''Supporters''' support frontline units from the rear, either by buffing or healing allies, debuffing enemies, or dealing damage from a safe distance.  Supporters have a wide variety of attack ranges and types, but they are usually unable to hit flying enemies. Unless specified otherwise in their trait, Supporters by default inflict Magic damage.
<div>
'''General Characteristics''' <br>
* Ranged Magic, Ranged Physical, or Heal Allies
* Medium Attack
* Medium to Fast Attack Speed
* Medium HP
* Low Defense
* Medium Cost
* Block 1 to 2 Enemies
* Supportive Skills, Restoration Skills, Traps, and Summoning Skills
</div>
'''Possible Traits'''
<li>Recover/Strengthen Ally. Doesn't attack.</li>
<li>Recover/Strengthen Ally. ''Inflicts magic damage on enemy.''</li>
<li>Inflict magic damage on the enemy. ''Debuffs enemies''</li>
<li>Inflict Physical damage on enemy. ''Can Summon a familiar.''</li>
<li>Inflict Physical damage on enemy. ''Can place traps.''</li>


=='''Supporters'''==
__TOC__
{{ClassSmall
==General Characteristics==
| filename 1= flet
Supports provide extra damage or survivability in more indirect ways and often granting them to allies than themselves. Some of them have good flexibility in their deployment.
| name 1= Flet
*Deploy Tile: [[:Category:Low Ground|Low Ground]], [[:Category:High Ground|High Ground]], [[:Category:Both|Both]]
| filename 2= robin
*Damage Type: [[:Category:Single-Target Physical|Single-Target Physical]], [[:Category:Single-Target Magic|Single-Target Magic]], [[:Category:Single-Target Heal | Single-Target Heal]]
| name 2= Robin
*Attack Reach: [[:Category:Ground|Ground]],[[:Category:Ally|Ally]], [[:Category:Aerial|Aerial]],
| filename 3= thorkell
*Low to moderate Offense/Healing
| name 3= Thorkell
*Low to moderate Survivability
| filename 4= karetovi
*Low to moderate cost
| name 4= Karetovi
*Blocks 1 enemy
| filename 5= hanzo
*Skills/Natures geared toward providing external support be it buffs, enemy debuffs, or damage sources.
| name 5= Hanzo
| filename 6= sarutobi
| name 6= Sasuke Sarutobi
| filename 7= balt
| name 7= Bart
| filename 8= edgar
| name 8= Edgar
| filename 9= thomas
| name 9= Thomas
| filename 10= unreleased
| name 10= Unreleased
| filename 11= unreleased
| name 11= Unreleased
| filename 12= unreleased
| name 12= Unreleased
| filename 13= unreleased
| name 13= Unreleased
| filename 14= unreleased
| name 14= Unreleased
| filename 15= unreleased
| name 15= Unreleased
| filename 16= unreleased
| name 16= Unreleased
| filename 17= unreleased
| name 17= Unreleased
| filename 18= unreleased
| name 18= Unreleased
| filename 19= unreleased
| name 19= Unreleased
| filename 20= unreleased
| name 20= Unreleased
| filename 21= unreleased
| name 21= Unreleased
| filename 22= unreleased
| name 22= Unreleased
| filename 23= unreleased
| name 23= Unreleased
| filename 24= unreleased
| name 24= Unreleased
| filename 25= unreleased
| name 25= Unreleased
| filename 26= unreleased
| name 26= Unreleased
| filename 27= unreleased
| name 27= Unreleased
| filename 28= unreleased
| name 28= Unreleased
| filename 29= unreleased
| name 29= Unreleased
| filename 30= unreleased
| name 30= Unreleased
}}


==Max Stats Chart==
== Typical Traits ==
Keep in mind that this only charts Damage per Second without factoring in Natures, Skills, or Traits, or enemy Defense.<br>
 
Actual in-battle DPS can differ greatly from raw DPS. <br>
* Inflicts range magic damage on the enemy. Strengthens ally units(s). Recovers ally unit HP.
{| class="wikitable sortable" style="text-align:center; vertical-align:bottom; background-color:#FAFAFA;"
* Strengthens ally units(s). Recovers ally unit HP.
|- style="font-weight:bold; background-color:#EFEFEF;"
* Can be positioned on (high) ground.
! Character
* Inflicts magic damage on enemy.
! HP
* Inflict physical damage on the enemy.
! Attack
* Unable to block enemies. Able to be positioned on high ground.
! Defense
* Can be positioned on (high) ground. Reimburses Deploy COST upon withdrawal.
! Res
 
! Attack Spd
== Expected Roles ==
! DPS (Attack/AS)
{| class="wikitable"
! Cost
!
! RD
!Description
! Block
! Rarity
|-
| style="text-align:left;" | [[Flet]]
|985
| 194
|69
|10
| 2
| 97
|12
|70
| 1
|3☆
|-
| style="text-align:left;" | [[Robin]]
|974
| 187
|75
|10
| 2
| 93.5*
|12
|70
| 1
|3☆
|-
| style="text-align:left;" | [[Thorkell]]
|1241
| 342
|175
|0
| 2
| 171
|12
|70
| 1
|4☆
|-
| style="text-align:left;" | [[Karetovi]]
|782
| 318
|57
|0
| 2
| 159
|12
|70
| 1
|4☆
|-
|-
| style="text-align:left;" | [[Hanzo]]
|Healing Buffers
|982
|Their normal attacks heal allies and are comaprable to healers.
| 385
|199
|5
| 1.3
| 296.2
|16
|69
| 1
|5☆
|-
|-
| style="text-align:left;" | [[Sasuke Sarutobi]]
|Attacking Buffers
|1013
|They deal damage and provide buffs. Only Flet cannot reach aerials.
| 391
|184
|5
| 1.3
| 300.8
|16
|69
| 1
|5☆
|-
|-
| style="text-align:left;" | [[Bart]]
|Attacking Debuffers
|1981
|They deal damage and provide debuffs. Only Karetovi cannot be placed in low ground.
| 563
|160
|0
| 1.5
| 375.3
|20
|70
| 1
|6☆
|-
|-
| style="text-align:left;" | [[Edgar]]
|Summoner
|974
|They summon an extra unit which can block and attack. Hanzo's Basho can reach aerial enemies.
| 367
|278
|0
| 1
| 367
|16
|70
| 1
|6☆
|-
|-
| style="text-align:left;" | [[Thomas]]
|Trap Setter
|877
|They are capable of setting traps. They can be placed on any tiles. Only Sasuke Sarutobi can reach aerial enemies.
| 228
|139
|0
| 1
| 228*
|17
|70
| 1
|6☆
|}
|}
<nowiki>*</nowiki> = Heals
 
==Characters==
{{Character Class Support}}
 
{{Navbox Class}}

Latest revision as of 10:08, 24 December 2023

Support units provide support to frontline units from the rear, either by buffing or healing allies, debuffing enemies, or dealing damage from a safe distance. Supporters have a wide variety of attack ranges and types, but they are usually unable to hit flying enemies. Unless specified otherwise in their trait, Supporters by default inflict Magic damage.

General Characteristics[edit | edit source]

Supports provide extra damage or survivability in more indirect ways and often granting them to allies than themselves. Some of them have good flexibility in their deployment.

Typical Traits[edit | edit source]

  • Inflicts range magic damage on the enemy. Strengthens ally units(s). Recovers ally unit HP.
  • Strengthens ally units(s). Recovers ally unit HP.
  • Can be positioned on (high) ground.
  • Inflicts magic damage on enemy.
  • Inflict physical damage on the enemy.
  • Unable to block enemies. Able to be positioned on high ground.
  • Can be positioned on (high) ground. Reimburses Deploy COST upon withdrawal.

Expected Roles[edit | edit source]

Description
Healing Buffers Their normal attacks heal allies and are comaprable to healers.
Attacking Buffers They deal damage and provide buffs. Only Flet cannot reach aerials.
Attacking Debuffers They deal damage and provide debuffs. Only Karetovi cannot be placed in low ground.
Summoner They summon an extra unit which can block and attack. Hanzo's Basho can reach aerial enemies.
Trap Setter They are capable of setting traps. They can be placed on any tiles. Only Sasuke Sarutobi can reach aerial enemies.

Characters[edit | edit source]

Support [template edit]

☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character


☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character


☆☆☆☆
Limited/Alternate Character
☆☆☆☆
Limited/Alternate Character


☆☆☆
Limited/Alternate Character
☆☆☆
Limited/Alternate Character


[edit] The Class System