Jalam: Difference between revisions
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|availability = Standard Scouting | |availability = Standard Scouting | ||
|image2 = FULL_Jalam_2.png | |image2 = FULL_Jalam_2.png | ||
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Jalam | class=Fighter |rarity=☆☆☆☆☆☆}}{{Character FS | char=Jalam (Summer) | class=Stranger|rarity=☆☆☆☆☆}}{{Character FS | char=Jalam (Awakened) | class=Stranger|rarity=☆☆☆☆☆☆}} }} | |alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Jalam | class=Fighter |rarity=☆☆☆☆☆☆}}{{Character FS | char=Jalam (Summer) | class=Stranger|rarity=☆☆☆☆☆|limited=}}{{Character FS | char=Jalam (Awakened) | class=Stranger|rarity=☆☆☆☆☆☆|limited=}} }} | ||
}} | }} | ||
{{Stats | {{Stats | ||
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|Gift Box #5 = Ho, you're displeased with my attire? This would fit someone like you with no taste. | |Gift Box #5 = Ho, you're displeased with my attire? This would fit someone like you with no taste. | ||
}}{{Dialogue Summer | }}{{Dialogue Summer | ||
| 1=You like this swimsuit on me?<br>Hmph, of course it would match me! | |1= You like this swimsuit on me?<br>Hmph, of course it would match me! | ||
| 2=No amount of magic is enough for me!<br>Hand yours over to me at once! | |2= No amount of magic is enough for me!<br>Hand yours over to me at once! | ||
| 3=I couldn't care less how you look in a swimsuit.<br>Get back to worshipping me. | |3= I couldn't care less how you look in a swimsuit.<br>Get back to worshipping me. | ||
| 4=Tch, the magic is far too low in quality!<br>Hey, call Zacharoff over to me at once! | |4= Tch, the magic is far too low in quality!<br>Hey, call Zacharoff over to me at once! | ||
| 5=Hmph, so this is the meaning of | |5= Hmph, so this is the meaning of our being together like this. I'm certain you must understand...... | ||
| 6 =Verdancian herbs?<br>Hmph, I suppose this is better than | |6= Verdancian herbs?<br>Hmph, I suppose this is better than none. | ||
| 7=This may very well be the perfect catalyst.<br>Let's say we try it on your body? | |7= This may very well be the perfect catalyst.<br>Let's say we try it on your body? | ||
|8 =Do you really enjoy angering me that much!?<br>I hoped you're prepared for the reparation!! | |8= Do you really enjoy angering me that much!?<br>I hoped you're prepared for the reparation!! | ||
|9 =What's the matter?<br>Isn't this what you wished to happen? | |9= What's the matter?<br>Isn't this what you wished to happen? | ||
|10 =Such a vulgar swimsuit, and you're telling me to wear it? | |10= Such a vulgar swimsuit, and you're telling me to wear it? Then, make a sacrifice of equal value! | ||
}}{{Dialogue Valentines | }}{{Dialogue Valentines | ||
|1=Valentine's...?<br>Hmmph. I do not care for the feelings of the common chaff. | |1=Valentine's...?<br>Hmmph. I do not care for the feelings of the common chaff. | ||
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==Trivia== | ==Trivia== | ||
*A demon from Amberdon who | *A demon from [[Amberdon]] who is treated like a God, with a very haughty and arrogant personality. Has the ability to see the future by fortune-telling. | ||
*As a high-level underworld dweller, | *As a high-level underworld dweller, Jalam needs a lot of magic to perform his miracles, to the extent that he chose to modify [[Zacharoff]]'s body in order to keep him around as a regular conduit. | ||
* | *Jalam believes demons are superior to surface-dwellers and resents having to help them with their trifles, though he continues to be the ruling deity of [[Amberdon]] in spite of this. | ||
*Jalam's Skill used to cost 50 SP (with an initial 3 SP). | |||
==Notes== | ==Notes== | ||
[[Category:Released by 2021]] | [[Category:Released by 2021]] | ||
*As a unit, | *As a unit, Jalam is tricky to use, but very powerful if used correctly. | ||
*Jalam's Skill damages nearby allies, but once activated, he becomes a powerful force of destruction that hits everything around him for 2 tiles, including aerial units. | |||
*Passive heals such as Elaine's and Thomas's area heal can heal Jalam. | *Jalam cannot be healed by normal means, but if placed correctly and with the correct time, he should be taking very little damage anyway. | ||
* | *Jalam has the ability to heal on hit, so he is able to solo easy lanes to some extent. | ||
*Jalam's Nature, unfortunately, is the next closest thing to useless. It only affects his front, and he does not deal magic damage anyway. Despite this, his Skill usually makes up for it. There are stages where it is not viable to fully set up his Skill, but even if it only hits 1 ally, it can still be useful. At Rank 2, the max duration of his Skill greatly increases, making it much easier to annihilate nearby enemies in range. | |||
*Passive heals such as [[Elaine]]'s and [[Thomas]]'s area heal can heal Jalam. | |||
*Jalam pairs well with [[Robin]] due to his ability to heal an area of ally units in seconds. |
Revision as of 04:34, 17 March 2025
Devil Beast Anubis |
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Bronze |
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Silver |
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Illustrator | コビトワニ(kobitowani) |
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Release Date | 12/24/2021 |
Availability | Standard Scouting |
Alternate Variants |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 1272 | 212 | 156 | 5 | 2 | 70 | 20 | 1.3 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 1485 | 326 | 223 | 5 | 2 | 70 | 20 | 1.3 |
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1 | 1485 | 326 | 223 | 5 | 2 | 70 | 20 | 1.3 |
80 | 2154 | 444 | 241 | 5 | 2 | 70 | 20 | 1.3 |
Silver Rank Up
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TRAIT Recovers own HP by 30 each time when attacking an enemy. Cannot be the targe of healing done by an ally unit. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
NATURE Balance of Life and Death All enemies within one's attack range have their magic resistance decreased by -15 |
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DEPLOYMENT INFO
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INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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Magic Resist +5 | Defense +7 | Defense +13 |
Skills
Level | Effect | Init. SP | SP Cost |
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1 | Inflict damage equal to 50% of the current HP of all allies within 1 tile. For 3 seconds, attack range expands, and for each ally who incurred damage, ATK increases by 50 and simultaneous attack count increases by 1. | 10 | 40 |
2 | Inflict damage equal to 50% of the current HP of all allies within 1 tile. For 3.5 seconds, attack range expands, and for each ally who incurred damage, ATK increases by 50 and simultaneous attack count increases by 1. | 10 | 40 |
3 | Inflict damage equal to 50% of the current HP of all allies within 1 tile. For 4 seconds, attack range expands, and for each ally who incurred damage, ATK increases by 50 and simultaneous attack count increases by 1. | 10 | 38 |
4 | Inflict damage equal to 50% of the current HP of all allies within 1 tile. For 5 seconds, attack range expands, and for each ally who incurred damage, ATK increases by 75 and simultaneous attack count increases by 1. | 10 | 38 |
5 | Inflict damage equal to 50% of the current HP of all allies within 1 tile. For 6 seconds, attack range expands, and for each ally who incurred damage, ATK increases by 75 and simultaneous attack count increases by 1. | 10 | 38 |
6 | Inflict damage equal to 50% of the current HP of all allies within 1 tile. For 8 seconds, attack range expands, and for each ally who incurred damage, ATK increases by 75 and simultaneous attack count increases by 1. | 10 | 38 |
7 | Inflict damage equal to 50% of the current HP of all allies within 1 tile. For 10 seconds, attack range expands, and for each ally who incurred damage, ATK increases by 100 and simultaneous attack count increases by 1. | 10 | 35 |
Skill Upgrades
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Interactions and Crystalline Good
REGULAR
SUMMER
VALENTINES
In other languages
Japanese | Traditional Chinese | |
---|---|---|
Jalam | ジャラム Zyaramu | 杰拉姆 Jiélāmǔ |
Balance of Life and Death | 生と死の天秤 Seitosinotenbin | 生與死的天秤 Shēngyǔsǐdetiānpíng |
Soul Harvest | 魂の収穫 Tamasiinosyuukaku | 收割靈魂 Shōugēlínghún |
Devil Beast Anubis | 魔のアヌビス Manoanubisu | 魔界畜生阿努比斯 Mójièchùshēngānǔbǐsī |
The Breeding Staff | 繁殖の牧畜杖 Hansyokunobokutikutue | 繁殖的畜牧手杖 Fánzhídexùmùshǒuzhàng |
Trivia
- A demon from Amberdon who is treated like a God, with a very haughty and arrogant personality. Has the ability to see the future by fortune-telling.
- As a high-level underworld dweller, Jalam needs a lot of magic to perform his miracles, to the extent that he chose to modify Zacharoff's body in order to keep him around as a regular conduit.
- Jalam believes demons are superior to surface-dwellers and resents having to help them with their trifles, though he continues to be the ruling deity of Amberdon in spite of this.
- Jalam's Skill used to cost 50 SP (with an initial 3 SP).
Notes
- As a unit, Jalam is tricky to use, but very powerful if used correctly.
- Jalam's Skill damages nearby allies, but once activated, he becomes a powerful force of destruction that hits everything around him for 2 tiles, including aerial units.
- Jalam cannot be healed by normal means, but if placed correctly and with the correct time, he should be taking very little damage anyway.
- Jalam has the ability to heal on hit, so he is able to solo easy lanes to some extent.
- Jalam's Nature, unfortunately, is the next closest thing to useless. It only affects his front, and he does not deal magic damage anyway. Despite this, his Skill usually makes up for it. There are stages where it is not viable to fully set up his Skill, but even if it only hits 1 ally, it can still be useful. At Rank 2, the max duration of his Skill greatly increases, making it much easier to annihilate nearby enemies in range.
- Passive heals such as Elaine's and Thomas's area heal can heal Jalam.
- Jalam pairs well with Robin due to his ability to heal an area of ally units in seconds.