Forte (Summer): Difference between revisions
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{{Infobox Character Alter | {{Infobox Character Alter | ||
|character-name = Forte | |character-name = Forte | ||
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|availability = Limited Scouting | |availability = Limited Scouting | ||
|release-year = 2024 | |release-year = 2024 | ||
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Forte | class=Fighter |rarity=☆☆☆☆☆☆}}{{Character FS | char=Forte (Summer)| class=Guard |rarity=☆☆☆☆☆|limited=}}}} | |||
}} | }} | ||
{{Stats1 | {{Stats1 | ||
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{{CharDetail | {{CharDetail | ||
|deploy-tile = Low Ground | |deploy-tile = Low Ground | ||
|damage-type = | |damage-type =Single-Target Physical | ||
|attack-reach = Ground | |attack-reach = Ground | ||
|trait = Inflicts Physical Damage on the enemy.<br>Blocks up to 3 enemies. | |trait = Inflicts Physical Damage on the enemy.<br>Blocks up to 3 enemies. | ||
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| name = The Blessing of Overgrowth | | name = The Blessing of Overgrowth | ||
| recovertype = auto | | recovertype = auto | ||
| casttype = | | casttype = auto | ||
| effect = ATK increases up to '''180%''' | | effect = ATK increases up to '''180%''' During the next attack. In addition, there is a '''15%''' chance of fully recovering one's HP. (Activates Automatically) | ||
| initsp = 0 | | initsp = 0 | ||
| cost = 8 | | cost = 8 | ||
| effect2 = ATK increases up to '''185%''' | | effect2 = ATK increases up to '''185%''' During the next attack. In addition, there is a '''16%''' chance of fully recovering one's HP. (Activates Automatically) | ||
| initsp2 = 0 | | initsp2 = 0 | ||
| cost2 = 8 | | cost2 = 8 | ||
| effect3 = ATK increases up to '''190%''' | | effect3 = ATK increases up to '''190%''' During the next attack. In addition, there is a '''17%''' chance of fully recovering one's HP. (Activates Automatically) | ||
| initsp3 = 0 | | initsp3 = 0 | ||
| cost3 = 8 | | cost3 = 8 | ||
| effect4 = ATK increases up to '''195%''' | | effect4 = ATK increases up to '''195%''' During the next attack. In addition, there is a '''19%''' chance of fully recovering one's HP. (Activates Automatically) | ||
| initsp4 = 0 | | initsp4 = 0 | ||
| cost4 = 8 | | cost4 = 8 | ||
| effect5 = ATK increases up to '''200%''' | | effect5 = ATK increases up to '''200%''' During the next attack. In addition, there is a '''21%''' chance of fully recovering one's HP. (Activates Automatically) | ||
| initsp5 = 0 | | initsp5 = 0 | ||
| cost5 = 8 | | cost5 = 8 | ||
| effect6 = ATK increases up to '''210%''' | | effect6 = ATK increases up to '''210%''' During the next attack. In addition, there is a '''23%''' chance of fully recovering one's HP. (Activates Automatically) | ||
| initsp6 = 0 | | initsp6 = 0 | ||
| cost6 = 8 | | cost6 = 8 | ||
| effect7 = ATK increases up to '''220%''' | | effect7 = ATK increases up to '''220%''' During the next attack. In addition, there is a '''25%''' chance of fully recovering one's HP. (Activates Automatically) | ||
| initsp7 = 0 | | initsp7 = 0 | ||
| cost7 = 8 | | cost7 = 8 | ||
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|Win = This is where our adventure begins! <br>Get ready to take off! Hold on tight! | |Win = This is where our adventure begins! <br>Get ready to take off! Hold on tight! | ||
|Lose = Crap... we fell, huh. You alright?<br>Not injured at all? | |Lose = Crap... we fell, huh. You alright?<br>Not injured at all? | ||
|Interaction #1 = | |Interaction #1 = I'm looking for someone to take with me to tonight's dance, but would you care to go with me? I'd like to dance with you. | ||
|Interaction #2 = | |Interaction #2 = These hand armaments aren't half bad. I can move around without feeling the least bit awkward. I oughta give my thanks to whoever designed them. | ||
|Interaction #3 = | |Interaction #3 = I've just thought moving trees could easily be handled with my own hands and feet, but I suppose using rope isn't so bad. | ||
|Interaction #4 = | |Interaction #4 = Anima and Azmond had bugged me to teach 'em how to use ropes... but they both fell and hurt their bums. No future in it for them, y'see. | ||
|Interaction #5 = | |Interaction #5 = Hang onto me as tightly as you can! Have no fear! You won't fall so long as you're by my side! | ||
|Gift Box #1 = | |Gift Box #1 = A book, huh... w-well, it's not that I <i>can't</i> read, but... could you read it aloud for me? | ||
|Gift Box #2 = | |Gift Box #2 = Polishing powder? Gotta have this when I'm doin' armament maintenance. That's when I'm the happiest. | ||
|Gift Box #3 = | |Gift Box #3 = These feathers are so pretty! I bet I could make arrows that can fly real far with 'em! I'm sure Wrecker would be pleased, too. 'Course, he'd never let his emotions show on his face. | ||
|Gift Box #4 = | |Gift Box #4 = I'll give ya some fruits from our trees you can turn into some yummy jam! Just ask Anima or Siddeley on how to make it! | ||
|Gift Box #5 = | |Gift Box #5 = Flower seeds? I guess I'll have to wait and see what grows, huh. I'll use my power to grow 'em, just you wait and see! | ||
}} | }} | ||
{{Dialogue Summer | {{Dialogue Summer | ||
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|9=This is a cocktail, you say? I've never had a drink this classy before... huh... it's not bad at all...... | |9=This is a cocktail, you say? I've never had a drink this classy before... huh... it's not bad at all...... | ||
|10=Wh-what on El Dorado is this?! Bubble tea?!<br>You're lying! These look like frog eggs!! | |10=Wh-what on El Dorado is this?! Bubble tea?!<br>You're lying! These look like frog eggs!! | ||
}} | |||
{{Dialogue Valentines | |||
|1= I'd like to have enough chocolate to pass out some to everyone, but I'm sure you'd be more knowledgeable about how to go about that? Would you help pick out the chocolate with me? | |||
|2= Did you get chocolate from Anima? This year, Azmond and I helped out too. | |||
|3= Have you already given someone a gift? Well, not that it matters to me. I was just a little interested. | |||
|4= Today is such a special day. All the Bestianoids and chimaeras seem like they're having fun... <br>My desire is for days like this to continue. | |||
|5= Brr... it's gotten cold. Hey, get over here. You oughta be able to warm up a bit with my body heat. | |||
|6= You definitely came at the perfect time. I was hoping to give this to you, but would you be so kind as to accept it? | |||
|7= Y-you're really giving me this? W-wait, hold up. I don't know if I'm emotionally ready for this just yet...... | |||
|8= Chocolates filled with booze, huh... I guess that is a thing. These'll really liven up our feasts, no doubt. | |||
|9= How about tea leaves picked out by Siddeley? He said that they went perfectly with chocolate. | |||
|10= Is this chocolate supposed to be in the shape of my face? Gahaha! You must have some skill to even pull this off, huh! | |||
}} | }} | ||
Revision as of 22:10, 6 March 2025
Athletic Cowboy |
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Silver |
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Illustrator | 吉良ネリス |
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Release Date | 23/8/2024 |
Availability | Limited Scouting |
[Crystalline Good] |
Alternate Variants |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 1822 | 420 | 320 | 0 | 3 | 70 | 25 | 1.6 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
70 | 2250 | 545 | 447 | 0 | 3 | 70 | 25 | 1.6 |
TRAIT Inflicts Physical Damage on the enemy. Blocks up to 3 enemies. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
NATURE Living Wild Recovers one's HP by 6% of MAX value whenever an enemy appears on the battlefield. In the event a stage effect is set on the battlefield, one's HP is recovered by 12% of MAX value. |
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DEPLOYMENT INFO
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INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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Magic Resist +5 | Defense +7 | Defense +13 |
Skills
Level | Effect | Init. SP | SP Cost |
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1 | ATK increases up to 180% During the next attack. In addition, there is a 15% chance of fully recovering one's HP. (Activates Automatically) | 0 | 8 |
2 | ATK increases up to 185% During the next attack. In addition, there is a 16% chance of fully recovering one's HP. (Activates Automatically) | 0 | 8 |
3 | ATK increases up to 190% During the next attack. In addition, there is a 17% chance of fully recovering one's HP. (Activates Automatically) | 0 | 8 |
4 | ATK increases up to 195% During the next attack. In addition, there is a 19% chance of fully recovering one's HP. (Activates Automatically) | 0 | 8 |
5 | ATK increases up to 200% During the next attack. In addition, there is a 21% chance of fully recovering one's HP. (Activates Automatically) | 0 | 8 |
6 | ATK increases up to 210% During the next attack. In addition, there is a 23% chance of fully recovering one's HP. (Activates Automatically) | 0 | 8 |
7 | ATK increases up to 220% During the next attack. In addition, there is a 25% chance of fully recovering one's HP. (Activates Automatically) | 0 | 8 |
Skill Upgrades
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Interactions and Crystalline Good
REGULAR
SUMMER
VALENTINES
In other languages
Japanese | Traditional Chinese | |
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Forte | フォルテ Forute | 弗泰 Fútài |
Living Wild | ワイルドライフ Wairudoraifu | 野性生活 Yěxìngshēnghuó |
The Blessing of Overgrowth | 繁茂の恵み Hanmonomegumi | 蓊鬱的恩惠 Wěngyùdeēnhuì |
Athletic Cowboy | アスレチックカウボーイ Asurechikkukaubōi | 運動牛仔 Yùndòngniúzǎi |
Intro to Ropework | ロープワーク入門 Rōpuwākunyūmon | 繩結入門 Shéngjiérùmén |