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'''Support''' units provide support to frontline units from the rear, either by buffing or healing allies, debuffing enemies, or dealing damage from a safe distance. Supporters have a wide variety of attack ranges and types, but they are usually unable to hit flying enemies. Unless specified otherwise in their trait, Supporters by default inflict Magic damage. | |||
'''Support''' units support frontline units from the rear, either by buffing or healing allies, debuffing enemies, or dealing damage from a safe distance. Supporters have a wide variety of attack ranges and types, but they are usually unable to hit flying enemies. Unless specified otherwise in their trait, Supporters by default inflict Magic damage. | |||
__TOC__ | |||
==General Characteristics== | |||
Supports provide extra damage or survivability in more indirect ways and often granting them to allies than themselves. Some of them have good flexibility in their deployment. | |||
*Deploy Tile: [[:Category:Low Ground|Low Ground]], [[:Category:High Ground|High Ground]], [[:Category:Both|Both]] | |||
*Damage Type: [[:Category:Single-Target Physical|Single-Target Physical]], [[:Category:Single-Target Magic|Single-Target Magic]], [[:Category:Single-Target Heal | Single-Target Heal]] | |||
*Attack Reach: [[:Category:Ground|Ground]],[[:Category:Ally|Ally]], [[:Category:Aerial|Aerial]], | |||
*Low to moderate Offense/Healing | |||
*Low to moderate Survivability | |||
| | *Low to moderate cost | ||
| | *Blocks 1 enemy | ||
| | *Skills/Natures geared toward providing external support be it buffs, enemy debuffs, or damage sources. | ||
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== | == Typical Traits == | ||
* Inflicts range magic damage on the enemy. Strengthens ally units(s). Recovers ally unit HP. | |||
* Strengthens ally units(s). Recovers ally unit HP. | |||
* Can be positioned on (high) ground. | |||
* Inflicts magic damage on enemy. | |||
* Inflict physical damage on the enemy. | |||
* Unable to block enemies. Able to be positioned on high ground. | |||
* Can be positioned on (high) ground. Reimburses Deploy COST upon withdrawal. | |||
== Expected Roles == | |||
{| class="wikitable" | |||
! | |||
!Description | |||
| | |||
|- | |- | ||
| | |Healing Buffers | ||
|Their normal attacks heal allies and are comaprable to healers. | |||
| | |||
|- | |- | ||
| | |Attacking Buffers | ||
|They deal damage and provide buffs. Only Flet cannot reach aerials. | |||
| | |||
|- | |- | ||
| | |Attacking Debuffers | ||
|They deal damage and provide debuffs. Only Karetovi cannot be placed in low ground. | |||
| | |||
|- | |- | ||
| | |Summoner | ||
|They summon an extra unit which can block and attack. Hanzo's Basho can reach aerial enemies. | |||
| | |||
|- | |- | ||
| | |Trap Setter | ||
| | |They are capable of setting traps. They can be placed on any tiles. Only Sasuke Sarutobi can reach aerial enemies. | ||
|} | |} | ||
== | |||
{ | ==Characters== | ||
{{Character Class Support}} | |||
{{Navbox Class}} | |||
Latest revision as of 10:08, 24 December 2023
Support units provide support to frontline units from the rear, either by buffing or healing allies, debuffing enemies, or dealing damage from a safe distance. Supporters have a wide variety of attack ranges and types, but they are usually unable to hit flying enemies. Unless specified otherwise in their trait, Supporters by default inflict Magic damage.
General Characteristics[edit | edit source]
Supports provide extra damage or survivability in more indirect ways and often granting them to allies than themselves. Some of them have good flexibility in their deployment.
- Deploy Tile: Low Ground, High Ground, Both
- Damage Type: Single-Target Physical, Single-Target Magic, Single-Target Heal
- Attack Reach: Ground,Ally, Aerial,
- Low to moderate Offense/Healing
- Low to moderate Survivability
- Low to moderate cost
- Blocks 1 enemy
- Skills/Natures geared toward providing external support be it buffs, enemy debuffs, or damage sources.
Typical Traits[edit | edit source]
- Inflicts range magic damage on the enemy. Strengthens ally units(s). Recovers ally unit HP.
- Strengthens ally units(s). Recovers ally unit HP.
- Can be positioned on (high) ground.
- Inflicts magic damage on enemy.
- Inflict physical damage on the enemy.
- Unable to block enemies. Able to be positioned on high ground.
- Can be positioned on (high) ground. Reimburses Deploy COST upon withdrawal.
Expected Roles[edit | edit source]
Description | |
---|---|
Healing Buffers | Their normal attacks heal allies and are comaprable to healers. |
Attacking Buffers | They deal damage and provide buffs. Only Flet cannot reach aerials. |
Attacking Debuffers | They deal damage and provide debuffs. Only Karetovi cannot be placed in low ground. |
Summoner | They summon an extra unit which can block and attack. Hanzo's Basho can reach aerial enemies. |
Trap Setter | They are capable of setting traps. They can be placed on any tiles. Only Sasuke Sarutobi can reach aerial enemies. |
Characters[edit | edit source]
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[edit] The Class System |
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