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==Role==
'''Support''' units provide support to frontline units from the rear, either by buffing or healing allies, debuffing enemies, or dealing damage from a safe distance.  Supporters have a wide variety of attack ranges and types, but they are usually unable to hit flying enemies. Unless specified otherwise in their trait, Supporters by default inflict Magic damage.
[[File:Supporter.png|left|35px]]
'''Supporters''' specialize in buffing the power of your units, debuffing the power of enemies, healing your allies, or attacking behind the frontlines with ranged attacks.  With proper placement, using multiple Supporters can be more powerful than multiple Fighters.  Supporters have a wide variety of attack ranges and types, but they are usually unable to hit flying enemies. Unless specified otherwise in their trait, Supporters by default inflict Magic damage.
<div>
'''Expected Roles:''' Buffing/Healing or Buffing/DPS or Debuffing/DPS or Summoning or Trapping
</div>
'''Possible Traits'''
<li>Recover/Strengthen Ally. Doesn't attack.</li>
<li>Recover/Strengthen Ally. ''Inflicts magic damage on enemy.''</li>
<li>Inflict magic damage on the enemy. ''Debuffs enemies''</li>
<li>Inflict Physical damage on enemy. ''Can Summon a familiar.''</li>
<li>Inflict Physical damage on enemy. ''Can place traps.''</li>


=='''Supporters'''==
__TOC__
[[File:FS_flet.png|100px]]
==General Characteristics==
Supports provide extra damage or survivability in more indirect ways and often granting them to allies than themselves. Some of them have good flexibility in their deployment.
*Deploy Tile: [[:Category:Low Ground|Low Ground]], [[:Category:High Ground|High Ground]], [[:Category:Both|Both]]
*Damage Type: [[:Category:Single-Target Physical|Single-Target Physical]], [[:Category:Single-Target Magic|Single-Target Magic]], [[:Category:Single-Target Heal | Single-Target Heal]]
*Attack Reach: [[:Category:Ground|Ground]],[[:Category:Ally|Ally]], [[:Category:Aerial|Aerial]],
*Low to moderate Offense/Healing
*Low to moderate Survivability
*Low to moderate cost
*Blocks 1 enemy
*Skills/Natures geared toward providing external support be it buffs, enemy debuffs, or damage sources.
 
== Typical Traits ==
 
* Inflicts range magic damage on the enemy. Strengthens ally units(s). Recovers ally unit HP.
* Strengthens ally units(s). Recovers ally unit HP.
* Can be positioned on (high) ground.
* Inflicts magic damage on enemy.
* Inflict physical damage on the enemy.
* Unable to block enemies. Able to be positioned on high ground.
* Can be positioned on (high) ground. Reimburses Deploy COST upon withdrawal.
 
== Expected Roles ==
{| class="wikitable"
!
!Description
|-
|Healing Buffers
|Their normal attacks heal allies and are comaprable to healers.
|-
|Attacking Buffers
|They deal damage and provide buffs. Only Flet cannot reach aerials.
|-
|Attacking Debuffers
|They deal damage and provide debuffs. Only Karetovi cannot be placed in low ground.
|-
|Summoner
|They summon an extra unit which can block and attack. Hanzo's Basho can reach aerial enemies.
|-
|Trap Setter
|They are capable of setting traps. They can be placed on any tiles. Only Sasuke Sarutobi can reach aerial enemies.
|}
 
==Characters==
{{Character Class Support}}
 
{{Navbox Class}}

Latest revision as of 10:08, 24 December 2023

Support units provide support to frontline units from the rear, either by buffing or healing allies, debuffing enemies, or dealing damage from a safe distance. Supporters have a wide variety of attack ranges and types, but they are usually unable to hit flying enemies. Unless specified otherwise in their trait, Supporters by default inflict Magic damage.

General Characteristics[edit | edit source]

Supports provide extra damage or survivability in more indirect ways and often granting them to allies than themselves. Some of them have good flexibility in their deployment.

Typical Traits[edit | edit source]

  • Inflicts range magic damage on the enemy. Strengthens ally units(s). Recovers ally unit HP.
  • Strengthens ally units(s). Recovers ally unit HP.
  • Can be positioned on (high) ground.
  • Inflicts magic damage on enemy.
  • Inflict physical damage on the enemy.
  • Unable to block enemies. Able to be positioned on high ground.
  • Can be positioned on (high) ground. Reimburses Deploy COST upon withdrawal.

Expected Roles[edit | edit source]

Description
Healing Buffers Their normal attacks heal allies and are comaprable to healers.
Attacking Buffers They deal damage and provide buffs. Only Flet cannot reach aerials.
Attacking Debuffers They deal damage and provide debuffs. Only Karetovi cannot be placed in low ground.
Summoner They summon an extra unit which can block and attack. Hanzo's Basho can reach aerial enemies.
Trap Setter They are capable of setting traps. They can be placed on any tiles. Only Sasuke Sarutobi can reach aerial enemies.

Characters[edit | edit source]

Support [template edit]

☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character


☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character


☆☆☆☆
Limited/Alternate Character
☆☆☆☆
Limited/Alternate Character


☆☆☆
Limited/Alternate Character
☆☆☆
Limited/Alternate Character


[edit] The Class System