Sigvaldi

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Expedition Leader
Sigvaldi
5 Stars ☆☆☆☆☆

Guard

Azureterra

Bronze
Illustrator GAMUBEAR
Release Date 12/9/2022
Availability [[:Category: Standard Scouting| Standard Scouting]]

Alternate Variants
n/a

[[Category: Standard Scouting]]
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1481 287 235 20 3 80 18 1.75
50 1890 352 306 20 3 80 18 1.75
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 Defense +7 Defense +13

Skill

A Beacon in Frozen Lands
Level Effect Init. SP SP Cost
Level 1 ATK +30% for 30 seconds. 12% chance of all ally unit(s) within 1 tile, excluding oneself, evading enemy Physical Attacks and Magic Attacks. 20 50
Level 2 ATK +35% for 30 seconds. 14% chance of all ally unit(s) within 1 tile, excluding oneself, evading enemy Physical Attacks and Magic Attacks. 20 50
Level 3 ATK +40% for 30 seconds. 16% chance of all ally unit(s) within 1 tile, excluding oneself, evading enemy Physical Attacks and Magic Attacks. 20 48
Level 4 ATK +45% for 30 seconds. 18% chance of all ally unit(s) within 1 tile, excluding oneself, evading enemy Physical Attacks and Magic Attacks.
Level 5 ATK +50% for 30 seconds. 20% chance of all ally unit(s) within 1 tile, excluding oneself, evading enemy Physical Attacks and Magic Attacks.
Level 6 ATK +55% for 30 seconds. 22% chance of all ally unit(s) within 1 tile, excluding oneself, evading enemy Physical Attacks and Magic Attacks.
Level 7 ATK +60% for 30 seconds. 25% chance of all ally unit(s) within 1 tile, excluding oneself, evading enemy Physical Attacks and Magic Attacks.
Range
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Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrade
2
Skill Manual I: 4
3
Skill Manual I: 4

Rusted Sheet Metal: 5
4
Skill Manual II: 6

‎‎‎‎‎‎‎‎‎‎Sheet Metal: 2
5
Skill Manual II: 6

‎‎‎‎‎‎‎‎‎‎Sheet Metal: 4
6
Skill Manual III: 6

‎‎‎‎‎‎‎‎‎‎Polish: 3
7
Skill Manual III: 6

‎‎‎‎‎‎‎‎‎‎Thick Sheet Metal: 3

‎‎‎‎‎‎‎‎‎‎Polish: 2


Interaction and Dialogue

Good Name
[Expedition Leader] Sigvaldi

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win Don't get too excited.
Well, I guess I wouldn't mind if you're not too much......
Lose here is always a next time so long as you're alive.
Getting through a lair requires that you be perserverant.
Rank Up
Interaction #1 I just brewed some tea. Get over next to me
and I'll put lots of honey in yours.
Interaction #2 ......I've been praying my mates make it okay.
I'm bad at giving up hope.
Interaction #3 I'm working on my tools. The succession of
an expedition is determined by how prepared you are for it.
Interaction #4 You're going on a quest by yourself?
I don't need compensation, so take me with you.
Interaction #5 ......Don't you get bored even when you're with me?
Wanna read a picture book or something?
Interaction #6 none
Gift Box #1 No way!? You're giving this to me!?
You sure you're not giving this to the wrong person!?
Gift Box #2 Nice, I was just thinking about getting wrapping paper too.
I'll keep this as an amulet.
Gift Box #3 Wow, what is this fragrance!?
I knew it had to be honey! This makes me so happy!
Gift Box #4 Hey, return my level of excitement!
You want me to hug you tight for punishment?
Gift Box #5 Huh, what is this?
So, I guess I just put it on?
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


In other languages

Japanese Traditional Chinese
Sigvaldi シグヴァルディ Shiguvarudi 西格巴爾迪 Xīgébā'ěrdí
Conquer the Far North! 極北を征け Kyokuhokuoseike 征服北極 Zhēngfúběijí
A Beacon in Frozen Lands 凍土の導き手 Tōdonomichibikite 凍土引路人 Dòngtǔyǐnlùrén
Expedition Leader 探索隊のリーダー Tansaku-tainorīdā 探索隊的隊長 Tànsuǒduìdeduìzhǎng
Trackless Grappling Hook 道なき道行く爪鉤縄 Michinakimichiikutsumekaginawa 闢路繩勾爪 Pìlùshénggōuzhuǎ


Notes

  • Has respectably high DPS and low Cost for a Guard unit. Due to the fact that last unit placed in a stage is what draws enemy fire, his Nature and Skill both work best by placing him last behind another units, rather than placing him first in front. His Nature will have minimal effect in most cases if he is not placed last, so plan carefully with him.