Guard

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Revision as of 16:05, 1 July 2022 by Rakushun (talk | contribs)
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Role

Guards specialize in defending and taking hits. They usually have high Block, HP, and Defense, but low Attack and Attack Speed. By default, they are unable to hit flying enemies. Although they have higher Block than other units, their low Attack usually means they have to be supported by damage dealers to be effective.

General Characteristics

  • Melee Physical Damage
  • Medium to Low Attack and Attack Speed
  • High HP and Defense
  • Medium to High Cost
  • Block 3 Enemies
  • Supportive Skills, Restoration Skills

Possible Traits

  • Block up to 3 enemies; Cannot be target of ally healing.
  • Block up to 3 enemies.
  • Block up to 3 enemies; have ability to recover HP.
  • Guards

    File:FS bknightaxe.png
    Obsidonian Imperial Halberdier Dyne Gymnos Patty Brute
    Sol Volund Equus Hellion Unreleased
    Unreleased Unreleased Unreleased Unreleased Unreleased

    Max Stats Chart

    Bronze Rank

    Character HP Attack Defense Res Attack Spd DPS (Attack/AS) Cost RD Block Rarity
    Obsidonian Halberdier 1453 206 282 10 1.4 147.1 13 50 3 2☆
    Dyne 1329 264 316 0 1.2 220 15 70 3 3☆
    Gymnos 1142 209 276 10 1.2 174.1 14 70 3 3☆
    Patty 1807 204 197 0 1.6 127.5 16 70 3 4☆
    Brute 1470 268 335 10 1.2 223.3 17 70 3 5☆
    Sol 1741 223 332 0 1.2 185.8 18 80 3 5☆
    Volund 1704 217 345 0 2 108.5 25 80 3 6☆
    Equus 1986 412 312 10 2 206 28 70 3 6☆
    Hellion 1948 256 353 0 1.6 160 22 70 3 6☆

    Silver Rank

    Character HP Attack Defense Res Atk Spd DPS (ATK/AS) Cost RD Block Rarity
    Dyne x x x 0 1.2 x 15 70 3 3☆
    Gymnos x x x 10 1.2 x 14 70 3 3☆
    Hellion 2825 349 420 0 1.6 218.12 22 70 3 6☆