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*His Nature works best by placing him early, but he's too expensive to do this optimally. Skill is a basic Cost gain skill and not very useful. It's a bit awkward to use due to the fact that it requires 7 units to already be placed for maximum effect, at which point you rarely even need Cost anymore. The deployment time reduction on his Skill also only works on manually withdrawn allies, not defeated allies, making it difficult and a hassle to use. Equus is basically a Vanguard that was misclassed as an expensive Guard. For a 6-star unit, which are expected to be powerful, he falls very short. If Equus was cheaper to deploy, he would at least be useful as a psuedo-Vanguard.
*His Nature works best by placing him early, but he's too expensive to do this optimally. Skill is a basic Cost gain skill and not very useful. It's a bit awkward to use due to the fact that it requires 7 units to already be placed for maximum effect, at which point you rarely even need Cost anymore. The deployment time reduction on his Skill also only works on manually withdrawn allies, not defeated allies, making it difficult and a hassle to use. Equus is basically a Vanguard that was misclassed as an expensive Guard. For a 6-star unit, which are expected to be powerful, he falls very short. If Equus was cheaper to deploy, he would at least be useful as a psuedo-Vanguard.
*At Silver Rank his Skill gains the ability to give HP and Defense to allies for 20 seconds.  However, this only works for allies deployed while his Skill is activated, the buff only lasts for 20 seconds, and only buffs them a single time, making it cumbersome to use for fairly minimal benefit.  While this is a buff to his Skill, it's still not very useful, and his high Cost to deploy remains the same.  He can be very useful on stages where he can be deployed early safely, but otherwise remains subpar.
*At Silver Rank his Skill gains the ability to give HP and Defense to allies for 20 seconds.  However, this only works for allies deployed while his Skill is activated, the buff only lasts for 20 seconds, and only buffs them a single time, making it cumbersome to use for fairly minimal benefit.  While this is a buff to his Skill, it's still not very useful, and his high Cost to deploy remains the same.  He can be very useful on stages where he can be deployed early safely, but otherwise remains subpar.
*While his Skill leaves a lot to be desired, he does at least have respectable DPS for a Guard unit, and he sports some of the highest HP and Defense in the game. While his kit is built around being deployed as early as possible, he can also work well by being deployed last to absorb as much enemy damage as possible.

Revision as of 23:29, 28 November 2022

King of Pays Blanc
Equus
6 Stars ☆☆☆☆☆☆

Guard

Pays Blanc

Bronze
Illustrator wasp+gamma
Release Date 3/31/2022
Availability Flyers, Standard Scouting

Alternate Variants
n/a

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1509 296 206 10 3 70 28 2
50 1986 412 312 10 3 70 28 2
Silver Rank Up
{{{{{upgrade}}}}}
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1986 412 312 10 3 70 28 2
80 3168 561 472 10 3 70 28 2
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 HP +7 Defense +13

Skills

Triumphant Spearhead
Level Effect Init. SP SP Cost
Level 1 COST +2 for each ally unit deployed including oneself for a MAX of +14.
For 30 seconds, time required to reposition withdrawn ally units decreases by 10 seconds.
5 25
Level 2 COST +2 for each ally unit deployed including oneself for a MAX of +14.
For 30 seconds, time required to reposition withdrawn ally units decreases by 13 seconds.
5 25
Level 3 COST +2 for each ally unit deployed including oneself for a MAX of +14.
For 30 seconds, time required to reposition withdrawn ally units decreases by 16 seconds.
5 23
Level 4 COST +2 for each ally unit deployed including oneself for a MAX of +14.
For 30 seconds, time required to reposition withdrawn ally units decreases by 20 seconds. Also, DEF and MAX HP +10% for 20 seconds to all allies deployed when skill is active.
5 23
Level 5 COST +2 for each ally unit deployed including oneself for a MAX of +14.
For 30 seconds, time required to reposition withdrawn ally units decreases by 20 seconds. Also, DEF and MAX HP +13% for 20 seconds to all allies deployed when skill is active.
5 23
Level 6 COST +2 for each ally unit deployed including oneself for a MAX of +14.
For 30 seconds, time required to reposition withdrawn ally units decreases by 20 seconds. Also, DEF and MAX HP +16% for 20 seconds to all allies deployed when skill is active.
5 23
Level 7 COST +2 for each ally unit deployed including oneself for a MAX of +14.
For 30 seconds, time required to reposition withdrawn ally units decreases by 20 seconds. Also, DEF and MAX HP +20% for 20 seconds to all allies deployed when skill is active.
5 20
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrade
2
Skill Manual I: 5
3
Skill Manual I: 5

Rusted Sheet Metal: 10
4
Skill Manual II: 8

‎‎‎‎‎‎‎‎‎‎Sheet Metal: 4
5
Skill Manual II: 8

‎‎‎‎‎‎‎‎‎‎Sheet Metal: 8
6
Skill Manual III: 8

‎‎‎‎‎‎‎‎‎‎Polish: 4
7
Skill Manual III: 8

‎‎‎‎‎‎‎‎‎‎Thick Sheet Metal: 4

‎‎‎‎‎‎‎‎‎‎Polish: 3


Interactions and Crystalline Good

Sketch of Turbulence
[King of Pays Blanc] Equus

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win What a proud victory. Your success is dazzling!
Lose The more you lose, the more you learn. See, why don't you try this next time?
Rank Up At times, even I choose the path to fight. Now is undoubtedly one of those times......
Interaction #1 Hey, it's you. Don't be shy, come on in.
Interaction #2 You are my triumphant masterpiece. I won't ever slack on upkeeping you.
Interaction #3 I just finished tuning up my weaponry. Do I smell a little oily...?
Interaction #4 It's not healthy to be cramped in your room. How about you join me in training?
Interaction #5 Just the two of us...! Sorry, I can't think of anything interesting to talk about.
Interaction #6 none
Gift Box #1 What sort of blueprint would fit best? That's it! How about we make it together?
Gift Box #2 This is a Yamato sex toy? Whoa! Don't point that at me!
Gift Box #3 This is amazing underwear! But I think it'll rip if I try wearing it...
Gift Box #4 Thank you! I love your sincerity!
Gift Box #5 Carrots are my favorite. I'll have one right now!
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 We're finally at a beach!
How about we go swimming together next?
Interaction #2 This trip combines leisure and observation.
I am quite enjoying my first foreign trip in a long while.
Interaction #3 Oh my, there is sauce on my lips?
I apologize. I must have gotten carried away by the food at the Sea Lodge......
Interaction #4 I love swimming in the sea.
If you're not good at swimming, I'll teach you.
Interaction #5 The sunset no matter how many times you see it looks very different when you are on the beach.
This could also be because you are by my side......
Interaction #6 none
Gift Box #1 You chose this out for me?
Then I shall use it gratefully.
Gift Box #2 The Sea Lodge's special carrot juice.
Hm, it's delicious, would you like some?
Gift Box #3 I can swim with this?
That is quite remarkable, I shall use it straight away!
Gift Box #4 I-I don't think that is appropriate for a place like this!?
I mean, I'm not against it......
Gift Box #5 I don't think this swimsuit will fit me......
Oh, alright! I'll wear it, so stop looking at me like that!
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

In other languages

Japanese Traditional Chinese
Equus エクウス Ekūsu 艾庫駟 Àikùsì
The Wise King of the Waterworks 水理の賢王 Mizurinoken-ō 治水的賢王 Zhìshuǐdexiánwáng
Triumphant Spearhead 凱旋槍トライアンフ Gaisenyaritoraianfu 凱旋之槍 Kǎixuánzhīqiāng
King of Pays Blanc パイス・ブラン国王 Paisuburankokuō 帕斯・白朗國王 Pàsībáilǎngguówáng
Sketch of Turbulence 乱流のスケッチ Ranryūnosuketchi 亂流素描 Luànliúsùmiáo

Notes

  • His Nature works best by placing him early, but he's too expensive to do this optimally. Skill is a basic Cost gain skill and not very useful. It's a bit awkward to use due to the fact that it requires 7 units to already be placed for maximum effect, at which point you rarely even need Cost anymore. The deployment time reduction on his Skill also only works on manually withdrawn allies, not defeated allies, making it difficult and a hassle to use. Equus is basically a Vanguard that was misclassed as an expensive Guard. For a 6-star unit, which are expected to be powerful, he falls very short. If Equus was cheaper to deploy, he would at least be useful as a psuedo-Vanguard.
  • At Silver Rank his Skill gains the ability to give HP and Defense to allies for 20 seconds. However, this only works for allies deployed while his Skill is activated, the buff only lasts for 20 seconds, and only buffs them a single time, making it cumbersome to use for fairly minimal benefit. While this is a buff to his Skill, it's still not very useful, and his high Cost to deploy remains the same. He can be very useful on stages where he can be deployed early safely, but otherwise remains subpar.
  • While his Skill leaves a lot to be desired, he does at least have respectable DPS for a Guard unit, and he sports some of the highest HP and Defense in the game. While his kit is built around being deployed as early as possible, he can also work well by being deployed last to absorb as much enemy damage as possible.