Adding Characters
This is for contributors. (WIP) Refer back to Templates
This is currently outdated as well just doing some clean up so templates page will have less bloat.
Checklist:[edit | edit source]
- Create a page for the character, and refer below for code you can directly copy and paste from here to get started.
- Fill up details. Ideally, you declare the filenames you plan to use here before you upload, so everything will be done.
- Upload necessary new files: FS, FULL, SkillIcon. Not urgent. (Refer to Content Sources )
- Include character into the Characters page.
- Make sure to add/remove parts that a character may not need, like 1-2 stars don't have a silver rank and alternate characters don't have a bronze rank.
Copy Paste Template[edit | edit source]
New Character Template (for Regular Characters)
{{Infobox Character |character-name = Charactername.png |character-title = Character Title |image = Charactername.png |image2 = FULL_Charactername.png (Remove if no silver rank art yet) |rarity = Star Rank ☆ |class = Fighter/Caster/Guard/Healer/Supporter/Vanguard/Shooter/Stranger |deploy-tile = Low Ground/High Ground/Both |damage-type = Single-Target/AoE Physical/Magic/Heal |attack-reach = Ground/Aerial/Allies |country = Origin/Country |illustrator-link = [artist_url Artist] |release-date = MM/DD/YYYY |release-year = YYYY |availability = Standard Scouting, Flyers Only, Limited Scouting (Remove what doesn't apply) |alternate-link= [[Charactername]] (Remove if not an alternate character) }} {{Stats | filename = charactername (note: upload file as FS_charactername.png) | lv max = 30 / 45 / 50 | hp = | hp max = | atk = | atk max = | def = | def max = | magic res = | magic res max = | cost = | redeploy = | class = Fighter/Caster/Guard/Healer/Supporter/Vanguard/Shooter/Stranger | block = | atk spd = | range type = 1 through 18 | trait = trait description | nature name = name of nature | nature desc = nature description }} {{Stats1 | filename = charactername2 (note: upload file as FS_charactername2.png) | lv max = 55 / 60 / 70 / 80 | hp = | hp max = | atk = | atk max = | def = | def max = | magic res = | magic res max = | cost = | redeploy = | class = Fighter/Caster/Guard/Healer/Supporter/Vanguard/Shooter/Stranger | block = | atk spd = | range type = 1 through 18 | trait = trait description | nature name = name of nature | nature desc = nature description }} {{Intimacy |bonus1 = ? |bonus2 = ? |bonus3 = ? }} ==Skills== {{Skill | filename = charactername_01 ((upload as SkillIcon_charactername_01.png)) | name = X | recovertype = auto | casttype = manual or auto | effect = skill effect | initsp = | cost = | effect2 = | initsp2 = | cost2 = | effect3 = | initsp3 = | cost3 = | effect4 = (delete the rest if the character is below 3 star rank, keep blank if no rank up yet) | initsp4 = | cost4 = | effect5 = | initsp5 = | cost5 = | effect6 = | initsp6 = | cost6 = | effect7 = | initsp7 = | cost7 = | upgrade= ClassSkill# (where class is whichever class, # is rarity eg FighterSkill0 for Gaia a 0 star Fighter) }} ==Notes==