Halve the current HP of adjacent allies, then temporarily deal ranged damage to multiple enemies. Increases in power, as well as the number of ranged attacks possible, based on the number of allies damaged when activated.
10
40
Level 2
Halve the current HP of adjacent allies, then temporarily deal ranged damage to multiple enemies. Increases in power, as well as the number of ranged attacks possible, based on the number of allies damaged when activated.
10
40
Level 3
Halve the current HP of adjacent allies, then temporarily deal ranged damage to multiple enemies. Increases in power, as well as the number of ranged attacks possible, based on the number of allies damaged when activated.