Equus: Difference between revisions

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[[Category:Released by 2022]]
[[Category:Released by 2022]]
*His Nature works best by placing him early, but he's too expensive to do this optimally. Skill is a basic Cost gain skill and not very useful. It's a bit awkward to use due to the fact that it requires 7 units to already be placed for maximum effect, at which point you rarely even need Cost anymore. The deployment time reduction on his Skill also only works on manually withdrawn allies, not defeated allies, making it difficult and a hassle to use. Equus is basically a Vanguard that was misclassed as an expensive Guard. For a 6-star unit, which are expected to be powerful, he falls very short. If Equus was cheaper to deploy, he would at least be useful as a psuedo-Vanguard.
*His Nature works best by placing him early, but he's too expensive to do this optimally. Skill is a basic Cost gain skill and not very useful. It's a bit awkward to use due to the fact that it requires 7 units to already be placed for maximum effect, at which point you rarely even need Cost anymore. The deployment time reduction on his Skill also only works on manually withdrawn allies, not defeated allies, making it difficult and a hassle to use. Equus is basically a Vanguard that was misclassed as an expensive Guard. For a 6-star unit, which are expected to be powerful, he falls very short. If Equus was cheaper to deploy, he would at least be useful as a psuedo-Vanguard.
*At Silver Rank his Skill gains the ability to give HP and Defense to allies for 20 seconds.  However, this only works for allies deployed while his Skill is activated, the buff only lasts for 20 seconds, and only buffs them a single time, making it cumbersome to use for fairly minimal benefit.  While this is a buff to his Skill, it's still not very useful, and his high Cost to deploy remains the same.  He can be very useful on stages where he can be deployed early safely, but otherwise remains subpar.

Revision as of 17:01, 25 November 2022

King of Pays Blanc
Equus
6 Stars ☆☆☆☆☆☆

Guard

Pays Blanc

Bronze
Illustrator wasp+gamma
Release Date 3/31/2022
Availability Flyers, Standard Scouting

Alternate Variants
n/a

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1509 296 206 10 3 70 28 2
50 1986 412 312 10 3 70 28 2
Silver Rank Up
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1986 412 312 10 3 70 28 2
80 3168 561 472 10 3 70 28 2
Silver Rank Up
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 HP +7 Defense +13

Skills

Triumphant Spearhead SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 Restores 2 COST for ally units dispatched including oneself (Max of +14).
For 30 seconds, time required to reposition withdrawn ally units decreases by 10 seconds.
5 25
Level 2 Restores 2 COST for ally units dispatched including oneself (Max of +14).
For 30 seconds, time required to reposition withdrawn ally units decreases by 13 seconds.
5 25
Level 3 Restores 2 COST for ally units dispatched including oneself (Max of +14).
For 30 seconds, time required to reposition withdrawn ally units decreases by 16 seconds.
5 23
Level 4 COST +2 for each ally unit deployed including oneself for a MAX of +14. For 30 seconds, time required to reposition withdrawn ally units decreases by 20 seconds. Also, DEF and MAX HP +10% for 20 seconds to all allies deployed when skill is active. 5 23
Level 5 COST +2 for each ally unit deployed including oneself for a MAX of +14. For 30 seconds, time required to reposition withdrawn ally units decreases by 20 seconds. Also, DEF and MAX HP +13% for 20 seconds to all allies deployed when skill is active. 5 23
Level 6 COST +2 for each ally unit deployed including oneself for a MAX of +14. For 30 seconds, time required to reposition withdrawn ally units decreases by 20 seconds. Also, DEF and MAX HP +16% for 20 seconds to all allies deployed when skill is active. 5 23
Level 7 COST +2 for each ally unit deployed including oneself for a MAX of +14. For 30 seconds, time required to reposition withdrawn ally units decreases by 20 seconds. Also, DEF and MAX HP +20% for 20 seconds to all allies deployed when skill is active. 5 20
Level 8 X Integer Integer
Level 9 {{{effect9}}} Y X
Level 10 {{{effect10}}} Y X
Range
Skill Upgrades


Interactions and Crystalline Good

Sketch of Turbulence
[King of Pays Blanc] Equus

Crystalline Good [template edit]

REGULAR
SUMMER

In other languages

Japanese Traditional Chinese
Equus エクウス Ekuusu 艾庫駟 Àikùsì
The Wise King of the Waterworks 水理の賢王 Suirinokenou 治水的賢王 Zhìshuǐdexiánwáng
Triumphant Spearhead 凱旋槍トライアンフ Gaisenyaritoraianhu 凱旋之槍 Kǎixuánzhīqiāng
King of Pays Blanc パイス・ブラン国王 Paisuburankokuou 帕斯・白朗國王 Pàsībáilǎngguówáng
Sketch of Turbulence 乱流のスケッチ Ranryuunosuketti 亂流素描 Luànliúsùmiáo

Notes

  • His Nature works best by placing him early, but he's too expensive to do this optimally. Skill is a basic Cost gain skill and not very useful. It's a bit awkward to use due to the fact that it requires 7 units to already be placed for maximum effect, at which point you rarely even need Cost anymore. The deployment time reduction on his Skill also only works on manually withdrawn allies, not defeated allies, making it difficult and a hassle to use. Equus is basically a Vanguard that was misclassed as an expensive Guard. For a 6-star unit, which are expected to be powerful, he falls very short. If Equus was cheaper to deploy, he would at least be useful as a psuedo-Vanguard.
  • At Silver Rank his Skill gains the ability to give HP and Defense to allies for 20 seconds. However, this only works for allies deployed while his Skill is activated, the buff only lasts for 20 seconds, and only buffs them a single time, making it cumbersome to use for fairly minimal benefit. While this is a buff to his Skill, it's still not very useful, and his high Cost to deploy remains the same. He can be very useful on stages where he can be deployed early safely, but otherwise remains subpar.