Jalam: Difference between revisions
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{{Dialogue Summer | {{Dialogue Summer | ||
| 1= | | 1=You like this swimsuit on me?<br>Hmph, of course it would match me! | ||
| 2= | | 2=No amount of magic is enough for me!<br>Hand yours over to me at once! | ||
| 3= | | 3=Hmph, I could care less how you look in a swimsuit.<br>Get back to worshipping me. | ||
| 4= | | 4=Tch, the magic is far too low in quality!<br>Hey, call Zacharoff over to me at once! | ||
| 5= | | 5=Hmph, so this is the meaning of you and I being together like this.<br>I'm certain you must understand...... | ||
| 6 = | | 6 =Verdancian herbs?<br>Hmph, I suppose this is better than not having any. | ||
| 7= | | 7=This may very well be the perfect catalyst.<br>Let's say we try it on your body? | ||
|8 = | |8 =Do you really enjoy angering me that much!?<br>I hoped you're prepared for the reparation!! | ||
|9 = | |9 =What's the matter?<br>Isn't this what you wished to happen? | ||
|10 = | |10 =Such a vulgar swimsuit, and you're telling me to wear it?<br>If you wish for me to go along with this charade, you'd best give yourself up as a live sacrifice. | ||
}} | }} | ||
==Notes== | ==Notes== |
Revision as of 03:01, 5 November 2022
[Title] |
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Bronze |
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Illustrator | {{{illustrator-link}}} |
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Release Date | {{{release-date}}} |
Bronze Rank 
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 1272 | 212 | 156 | 5 | 2 | 70 | 20 | 1.3 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 1485 | 326 | 223 | 5 | 2 | 70 | 20 | 1.3 |
Silver Rank 
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1 | 1485 | 326 | 223 | 5 | 2 | 70 | 20 | 1.3 |
80 | 2154 | 444 | 241 | 5 | 2 | 70 | 20 | 1.3 |
Silver Rank Up
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INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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Magic Resist +5 | Defense +7 | Defense +13 |
Skills
Level | Effect | Init. SP | SP Cost |
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1 | Inflict damage equal to 50% of the current HP of all allies within 1 tile. For 3 seconds, attack range expands, and for each ally who incurred damage, ATK increases by 50 and simultaneous attack count increases by 1. | 10 | 40 |
2 | Inflict damage equal to 50% of the current HP of all allies within 1 tile. For 3.5 seconds, attack range expands, and for each ally who incurred damage, ATK increases by 50 and simultaneous attack count increases by 1. | 10 | 40 |
3 | Inflict damage equal to 50% of the current HP of all allies within 1 tile. For 4 seconds, attack range expands, and for each ally who incurred damage, ATK increases by 50 and simultaneous attack count increases by 1. | 10 | 38 |
4 | Inflict damage equal to 50% of the current HP of all allies within 1 tile. For 5 seconds, attack range expands, and for each ally who incurred damage, ATK increases by 75 and simultaneous attack count increases by 1. | 10 | 38 |
5 | Inflict damage equal to 50% of the current HP of all allies within 1 tile. For 6 seconds, attack range expands, and for each ally who incurred damage, ATK increases by 75 and simultaneous attack count increases by 1. | 10 | 38 |
6 | Inflict damage equal to 50% of the current HP of all allies within 1 tile. For 8 seconds, attack range expands, and for each ally who incurred damage, ATK increases by 75 and simultaneous attack count increases by 1. | 10 | 38 |
7 | Inflict damage equal to 50% of the current HP of all allies within 1 tile. For 10 seconds, attack range expands, and for each ally who incurred damage, ATK increases by 100 and simultaneous attack count increases by 1. | 10 | 35 |
Skill Upgrades
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Interactions and Crystalline Good
REGULAR
SUMMER
Notes
- A demon from Amberdon who's treated like a God, with a very haughty and arrogant personality. Has the ability to see the future by fortune-telling.
- As a unit, he is tricky to use, but very powerful if used correctly. His Skill damages nearby allies, but once activated, he becomes a powerful force of destruction that hits everything around him for 2 tiles, including aerial units. He cannot be healed by normal means, but if placed correctly and with the correct time, he should be taking very little damage anyway. He has the ability to heal on hit, so he is able to solo easy lanes to some extent. His Nature, unfortunately, is the next closest thing to useless. It only affects his front, and he does not deal magic damage anyway. Despite this, his Skill usually makes up for it. There are stages where it's not viable to fully set up his Skill, but even if it only hits 1 ally, it can still be useful.
- At rank 2, the max duration of his Skill greatly increases, making it much easier to annihilate nearby enemies in range.
- Passive heals such as Elaine's and Thomas's area heal can heal Jalam.
- Pairs well with Robin due to Robin's ability to heal an area of ally units in seconds.