Bandit Ballista: Difference between revisions

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|param7 = AoE Physical}}  
|param7 = AoE Physical}}  


==Stats==
{{Stats
{{Stats
| filename = ballista
| filename = bandit ballista
| lv max = 30
| lv max = 30
| hp = 557
| hp = 557
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|nature desc = While deployed, physical damage incurred by blocked enemies +7%.
|nature desc = While deployed, physical damage incurred by blocked enemies +7%.
}}
}}
{{Intimacy
{{Intimacy
|bonus1 = Magic Resist +5
|bonus1 = Magic Resist +5
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| initsp8 = Integer
| initsp8 = Integer
| cost8 = Integer
| cost8 = Integer
}}
|upgrade = ShooterSkill1}}
<span class="mw-customtoggle-0" style="font-size:small; display:inline-block;"><span class="mw-customtoggletext">[Show/hide]</span></span>
<div id="mw-customcollapsible-0" class="mw-collapsible mw-collapsed">
{{ShooterSkill1}}
</div>
==Interactions and Crystalline Good==
==Interactions and Crystalline Good==
{{Dialogue
{{Dialogue
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|Gift Box #5 =Huh, you're giving this to me?
|Gift Box #5 =Huh, you're giving this to me?
}}
}}
==Lore==
{{Dialogue Summer
==Trivia==
| 1=
| 2=
| 3=
| 4=
| 5=
| 6 =
| 7=
|8 =
|9 =
|10 =
}}
==Notes==
[[Category:Released by 2021]]

Revision as of 15:10, 28 October 2022

[Title]
Bandit Ballista
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 557 293 46 0 1 70 8 2.7
30 657 428 60 0 1 70 8 2.7
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 Defense +7 Defense +13

Skills and Nature

Loading Thick Arrows
Level Effect Init. SP SP Cost
Level 1 ATK +30% for 20 seconds. 30 50
Level 2 ATK +32% for 20 seconds. 30 50
Level 3 ATK +35% for 20 seconds. 30 48
Level 4 X Integer Integer
Level 5 X Integer Integer
Level 6 X Integer Integer
Level 7 X Integer Integer
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrades
2
Skill Manual I: 1
3
Skill Manual I: 2

‎‎‎‎‎‎‎‎‎‎Ancient Quiver: 1


Interactions and Crystalline Good

Ballista's Arrow
Bandit Ballista

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win Oh......I won! I won! Now for the money......
Lose Hey! You're gonna do round two, right?
Rank Up none
Interaction #1 Aren't we off today? Let's take it easy.
Interaction #2 Holding this every day...... is so tough.......
Interaction #3 I'm out to find material for arrows. Wanna come along?
Interaction #4 You came to see my barista? Hehehe......
Interaction #5 Help me out, will ya? Big game like this is tough.
Interaction #6 none
Gift Box #1 Thanks!
Gift Box #2 Why, you...... Getting me undies....... Mine is so large. I don't know if these'll fit.......
Gift Box #3 Thanks. There must be a way to repay you.
Gift Box #4 I'd be pleased even it it were another arrow among hundreds. This is the perfect size for me.
Gift Box #5 Huh, you're giving this to me?
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1
Interaction #2
Interaction #3
Interaction #4
Interaction #5
Interaction #6 none
Gift Box #1
Gift Box #2
Gift Box #3
Gift Box #4
Gift Box #5
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Notes