Pirate Musketeer: Difference between revisions

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Line 50: Line 50:
| recovertype = auto  
| recovertype = auto  
| casttype = auto
| casttype = auto
| effect = During the next standard attack, it inflicts 100% physical damage twice consecutively; chargeable once.
| effect = Inflicts physical damage at 100% ATK twice consecutively during next attack. Chargeable once.
| initsp = 5
| initsp = 5
| cost = 10
| cost = 10
| effect2 = During the next standard attack, it inflicts 100% physical damage twice consecutively; chargeable once.
| effect2 = Inflicts physical damage at 105% ATK twice consecutively during next attack. Chargeable once.
| initsp2 = 5
| initsp2 = 5
| cost2 = 10
| cost2 = 10
| effect3 = During the next standard attack, it inflicts 100% physical damage twice consecutively; chargeable once.
| effect3 = Inflicts physical damage at 110% ATK twice consecutively during next attack. Chargeable once.
| initsp3 = 5
| initsp3 = 5
| cost3 = 10
| cost3 = 10

Revision as of 12:58, 22 April 2022

[Title]
Pirate Musketeer
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Stats

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
File:FS pirateshooter.png
1 478 127 50 0 1 70 8 0.9
30 748 222 85 0 1 70 8 0.9
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
HP +5 Enhance Nature Defense +13

Skills and Nature

Nature

Rapid Fire
Attack Speed +6

Skills

Double shot SP Recovery Activation
AUTO AUTO
Level Effect Init. SP SP Cost
Level 1 Inflicts physical damage at 100% ATK twice consecutively during next attack. Chargeable once. 5 10
Level 2 Inflicts physical damage at 105% ATK twice consecutively during next attack. Chargeable once. 5 10
Level 3 Inflicts physical damage at 110% ATK twice consecutively during next attack. Chargeable once. 5 10
Level 4 X Integer Integer
Level 5 X Integer Integer
Level 6 X Integer Integer
Level 7 X Integer Integer
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
{{ {{{upgrade}}} }}


Dialogue

Good Name
Unit's Title and Full name

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win
Lose Bro! Where are you!?
Rank Up none
Interaction #1
Interaction #2
Interaction #3
Interaction #4
Interaction #5
Interaction #6 none
Gift Box #1
Gift Box #2
Gift Box #3
Gift Box #4
Gift Box #5
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Lore

Trivia