Jalam: Difference between revisions

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| casttype = manual
| casttype = manual
| initsp = 10
| initsp = 10
| effect = Halve the current HP of adjacent allies, then temporarily deal ranged damage to multiple enemies.  Increases in power, as well as the number of ranged attacks possible, based on the number of allies damaged when activated.
| effect = Inflict damage equal to 50% of the current HP of all allies within 1 tile. For ? seconds, attack range expands, and for each ally who incurred damage, ATK increases by ? and simultaneous attack count increases by 1.  
| cost = 40
| cost = 40
| initsp2 = 10
| initsp2 = 10
| effect2 =  Halve the current HP of adjacent allies, then temporarily deal ranged damage to multiple enemies.  Increases in power, as well as the number of ranged attacks possible, based on the number of allies damaged when activated.
| effect2 =  Inflict damage equal to 50% of the current HP of all allies within 1 tile. For ? seconds, attack range expands, and for each ally who incurred damage, ATK increases by ? and simultaneous attack count increases by 1.  
| cost2 = 40
| cost2 = 40
| initsp3 = 10
| initsp3 = 10
| effect3 =  Halve the current HP of adjacent allies, then temporarily deal ranged damage to multiple enemies.  Increases in power, as well as the number of ranged attacks possible, based on the number of allies damaged when activated.
| effect3 =  Inflict damage equal to 50% of the current HP of all allies within 1 tile. For 4 seconds, attack range expands, and for each ally who incurred damage, ATK increases by 50 and simultaneous attack count increases by 1.  
| cost3 = 38
| cost3 = 38
| effect4 = X
| effect4 = X

Revision as of 09:34, 22 April 2022

[Title]
Jalam
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[Crystalline Good]
{{{Good_name}}}

[[File:item_crystal_{{{filename}}}.png|80px|]]

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Stats

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 X X X 5 2 70 20 1.3
50 1485 326 326 5 2 70 20 1.3
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 Defense +7 Defense +13

Skills and Nature

Nature

Balance of Life and Death
Magic resistance of enemies in range of attack decreases 15%

Skills

Soul Harvest
SP Recovery: AUTO
Activation MANUAL

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]] Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]

Range:
Level Effect Init. SP SP Cost
1 Inflict damage equal to 50% of the current HP of all allies within 1 tile. For ? seconds, attack range expands, and for each ally who incurred damage, ATK increases by ? and simultaneous attack count increases by 1. 10 40
2 Inflict damage equal to 50% of the current HP of all allies within 1 tile. For ? seconds, attack range expands, and for each ally who incurred damage, ATK increases by ? and simultaneous attack count increases by 1. 10 40
3 Inflict damage equal to 50% of the current HP of all allies within 1 tile. For 4 seconds, attack range expands, and for each ally who incurred damage, ATK increases by 50 and simultaneous attack count increases by 1. 10 38
4 X Integer Integer
5 X Integer Integer
6 X Integer Integer
7 X Integer Integer
8 X Integer Integer
9 {{{effect9}}} Y X
10 {{{effect10}}} Y X


Dialogue

REGULAR

Lore

Trivia

  • For some reason, Jalam is able to hit aerial units.
  • The duration of his Skill lasts about 3 seconds or so, and aims at all enemies within 2 tiles away.