Jalam: Difference between revisions
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| casttype = manual | | casttype = manual | ||
| initsp = 10 | | initsp = 10 | ||
| effect = Halve the HP of adjacent allies, then temporarily deal ranged damage to multiple enemies. Increases in power, as well as the number of ranged attacks possible, based on the number of allies damaged when activated. | | effect = Halve the current HP of adjacent allies, then temporarily deal ranged damage to multiple enemies. Increases in power, as well as the number of ranged attacks possible, based on the number of allies damaged when activated. | ||
| cost = 40 | | cost = 40 | ||
| initsp2 = 10 | | initsp2 = 10 | ||
| effect2 = Halve the HP of adjacent allies, then temporarily deal ranged damage to multiple enemies. Increases in power, as well as the number of ranged attacks possible, based on the number of allies damaged when activated. | | effect2 = Halve the current HP of adjacent allies, then temporarily deal ranged damage to multiple enemies. Increases in power, as well as the number of ranged attacks possible, based on the number of allies damaged when activated. | ||
| cost2 = 40 | | cost2 = 40 | ||
| initsp3 = 10 | | initsp3 = 10 | ||
| effect3 = Halve the HP of adjacent allies, then temporarily deal ranged damage to multiple enemies. Increases in power, as well as the number of ranged attacks possible, based on the number of allies damaged when activated. | | effect3 = Halve the current HP of adjacent allies, then temporarily deal ranged damage to multiple enemies. Increases in power, as well as the number of ranged attacks possible, based on the number of allies damaged when activated. | ||
| cost3 = 38 | | cost3 = 38 | ||
| effect4 = X | | effect4 = X |
Revision as of 19:29, 1 April 2022
[Title] |
Bronze |
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Illustrator | {{{illustrator-link}}} |
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Release Date | {{{release-date}}} |
Stats
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | X | X | X | 5 | 2 | 70 | 20 | 1.3 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 1485 | 326 | 326 | 5 | 2 | 70 | 20 | 1.3 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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Magic Resist +5 | Defense +7 | Defense +13 |
Skills and Nature
Nature
Balance of Life and Death |
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Magic resistance of enemies in range of attack decreases 15% |
Skills
Soul Harvest | SP Recovery | Activation | |
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AUTO | MANUAL | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | Halve the current HP of adjacent allies, then temporarily deal ranged damage to multiple enemies. Increases in power, as well as the number of ranged attacks possible, based on the number of allies damaged when activated. | 10 | 40 |
Level 2 | Halve the current HP of adjacent allies, then temporarily deal ranged damage to multiple enemies. Increases in power, as well as the number of ranged attacks possible, based on the number of allies damaged when activated. | 10 | 40 |
Level 3 | Halve the current HP of adjacent allies, then temporarily deal ranged damage to multiple enemies. Increases in power, as well as the number of ranged attacks possible, based on the number of allies damaged when activated. | 10 | 38 |
Level 4 | X | Integer | Integer |
Level 5 | X | Integer | Integer |
Level 6 | X | Integer | Integer |
Level 7 | X | Integer | Integer |
Lore
Trivia
For some reason, Jalam is able to hit aerial units.