Fighter: Difference between revisions

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* Melee Physical Damage
* Melee Physical Damage
* Medium to high Attack and Attack Speed
* Medium to high Attack and Attack Speed
* Medium to high HP and Defense
* Medium to high HP
* Medium Defense
* Medium Cost
* Medium Cost
* Block 2 Enemies
* Block 2 Enemies

Revision as of 03:50, 31 March 2022

Role

Fighters specialize in close-ranged combat. Although Fighters don't typically have any special perks about them besides hitting nearby enemies, their high damage and high Block makes them apt at both attacking and defending at the same time. Although they might not have the highest Defense, their high Attack means they can defeat enemies quickly before taking too much damage. They are unable to hit flying enemies.

General Characteristics

  • Melee Physical Damage
  • Medium to high Attack and Attack Speed
  • Medium to high HP
  • Medium Defense
  • Medium Cost
  • Block 2 Enemies
  • Damage Skills, Self-Only Buff Skills

Outlier Units: Jalam (Reaches Aerial enemies), Billford (Blocks 3)

Possible Traits

  • Inflict physical damage on enemy.
  • A long distance attack can be attacked by 80% attack power.
  • Inflict damage twice in 1 attack during standard attack.
  • Inflict magic damage on enemy.
  • Cannot be the target of ally healing; Recover 30HP each personal attack on an enemy.
  • Attack all blocked enemies.
  • Fighters

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