Fighter: Difference between revisions

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{{ClassFighter
{{ClassFighter
| filename 1= gaia
| filename 1= gaia
| name 1= Gaia
| name 1= Main Character/Gaia
| filename 2= whiteknighta
| filename 2= whiteknighta
| name 2= Pays Blanc Soldier
| name 2= Pays Blanc Soldier
Line 29: Line 29:
| filename 6= piratefighter
| filename 6= piratefighter
| name 6= Pirate Swordsman
| name 6= Pirate Swordsman
| filename 7=
| filename 7= bantu
| name 7=
| name 7= Bantu
| filename 8=
| filename 8= darkalec
| name 8=
| name 8= Alec
| filename 9= leonhart
| name 9= Leonhart
| filename 10= pugy
| name 10= Pugi
| filename 11= hulk
| name 11= Hulk
| filename 12= stalon
| name 12= Stalon
| filename 13= billford
| name 13= Billford
| filename 14= darkalec
| name 14= Alec
| filename 15= darkalec
| name 15= Alec
| filename 16= darkalec
| name 16= Alec
}}
}}

Revision as of 04:44, 28 March 2022

Role

Fighters specialize in close-ranged combat. Although Fighters don't typically have any special perks about them besides hitting nearby enemies, their high damage and high Block makes them apt at both attacking and defending at the same time. Although they might not have the highest Defense, their high Attack means they can defeat enemies quickly before taking too much damage. They are unable to hit flying enemies.

Expected Role: Melee Physical DPS
Outlier Units: Jalam (Reaches Aerial enemies), Billford (Blocks 3)

Possible Traits

  • Inflict physical damage on enemy.
  • A long distance attack can be attacked by 80% attack power.
  • Inflict damage twice in 1 attack during standard attack.
  • Inflict magic damage on enemy.
  • Cannot be the target of ally healing; Recover 30HP each personal attack on an enemy.
  • Attack all blocked enemies.
  • Fighters

    Template:ClassFighter