Eidos: Difference between revisions
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=== Should You Pull? === | === Should You Pull? === | ||
Generally, content difficulty-wise, most units are pretty capable of clearing content without the need of Eidoi. | Generally, content difficulty-wise, most units are pretty capable of clearing content without the need of Eidoi. So the biggest draw of the banner is to access more stills exclusive to the system. | ||
Since it's impact is not necessary to clear content, and competes with character pull currency, it is not recommended to go all in. | |||
At the very least, do enough pulls in order for your party to be fully slotted with Eidoi, even in most cases it is simply an HP bump. | |||
=== Rates === | === Rates === |
Revision as of 20:36, 31 January 2025
⚠ Information in this page is not final or pending review. It may contain placeholders and information that may change over time. |
Eidos (plural Eidoi) are equipable Stills which are obtained through Scouting via "Eidos Scout." High rarity Eidos (5 and 6 star ones) have an Eidos Skill which adds an additional passive ability, some having specific criteria to activate.
Eidos can be levelled up to increase its bonuses, as well as its corresponding Eidos Skill.
For record of Eidos releases, refer to Eidos Release History.
For record of rate ups, refer to Eidos Banner History.
Using Eidos
Via "Edit Party" screen, Eidos can be equipped into a party slot and the unit placed in this slot will receive its effects. An eidos can only be equipped into one slot in the party composition.
Support Units can also come equipped with an Eidos, and can circumvent this limitation.
Eidos Scout
Eidoi are generally obtained through a dedicated scout banner in the Scouting menu. It uses the same pull currency as the character scouting, namely dragonvein stones and Edgar's freebie Tickets.
Duplicate Eidos pulls are converted into Ether which is used in the The Exchange Shop's "The Ether Exchange."
For the pool of scoutable Eidoi, see Category:Standard_Eidos_Scouting
Should You Pull?
Generally, content difficulty-wise, most units are pretty capable of clearing content without the need of Eidoi. So the biggest draw of the banner is to access more stills exclusive to the system.
Since it's impact is not necessary to clear content, and competes with character pull currency, it is not recommended to go all in.
At the very least, do enough pulls in order for your party to be fully slotted with Eidoi, even in most cases it is simply an HP bump.
Rates
✰6: 2%
✰5: 10%
✰4: 50%
✰3: 34%
Ether Conversion
✰ | Conversion |
---|---|
6 | x10 Gold Ether |
5 | x10 Silver Ether |
4 | x10 Bronze Ether |
3 | x5 Bronze Ether |
Upgrading Eidos
Levelling Priority
Skill levels provides more substantial impact when levelling than with Eidoi levels.
A minimum of Skill lv. 5 can be reached before pivoting to levelling the Eidoi around lv. 45-55 to get the most of the eidoi before progression begins to give diminishing returns.
Leveling Eidos
The levelling curve for Eidoi is similar to levelling a character, which makes it a late game investment because of how low impact its bonuses would apply.
✰ | Level Cap | EXP to Max | Draco |
---|---|---|---|
6 | 80 | 392233 | 433400 |
5 | 70 | 207488 | 228800 |
4 | 60 | 109103 | 121000 |
3 | 55 | 78818 | 88000 |
Stat Bonuses
Depending on rarity, an Eidos provides a specific set of stat buffs. HP is a consistent stat buff across all Eidoi.
✰ | Max Lv | Starting HP | Max Lv HP | Bonus Stat Total |
---|---|---|---|---|
6 | 80 | +30 | +100 | +45 ~ +80 |
5 | 70 | +60 | +150 | +40 ~ +70 |
4 | 60 | +90 | +200 | +25 ~ +60 |
3 | 55 | +120 | +250 | n/a |
Eidos Skill Upgrade
Eidos Skill upgrades use the same kinds of upgrade materials as Skills do. The class of the character associated with the eidos will determine what materials will be utilized.
5 Star |
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6 Star |
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High-Rarity Eidos List
This only lists Eidos with Eidos Skills.
For a full list of Eidos, refer to these links: Category:Eidos, Category:Standard_Eidos_Scouting, Category:Ether_Shop_Only
Roles | Eidoi |
---|---|
Self (Offense) | ☆☆☆☆☆
☆☆☆☆☆☆
|
Self (Defensive) | ☆☆☆☆☆
☆☆☆☆☆
|
Party Support (Offensive) | |
Party Support (Defensive) | ☆☆☆☆☆☆
|
Utility | ☆☆☆☆☆☆
|