Spica: Difference between revisions

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| trait = Inflicts Physical Damage on the enemy.<br>Blocks up to 3 enemies.
| trait = Inflicts Physical Damage on the enemy.<br>Blocks up to 3 enemies.
| nature name = Friends with Benefits
| nature name = Friends with Benefits
| nature desc = When unit is put to sleep, up to a max of 3 enemies in the two tiles surrounding this unit is put to sleep.}}
| nature desc = When unit's status is [ASLEEP], a max of 3 enemies then become [ASLEEP].}}
{{Intimacy
{{Intimacy
|bonus1 = Magic Resist +5
|bonus1 = Magic Resist +5

Revision as of 15:17, 13 December 2024

Night-Mare Guard
Spica
5 Stars ☆☆☆☆☆

Guard

Obsidonia

Bronze
Silver
Illustrator [ライネル]
Release Date 4/12/2024
Availability Standard Scouting

Alternate Variants
n/a

[Crystalline Good]
{{{Good_name}}}

[[File:item_crystal_{{{filename}}}.png|80px|]]

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1435 271 245 10 3 70 20 1.5
50 1758 364 327 10 3 70 20 1.5
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1758 364 327 10 3 70 20 1.5
70 2229 452 438 10 3 70 20 1.5
Silver Rank Up
TRAIT
Inflicts Physical Damage on the enemy.
Blocks up to 3 enemies.
NATURE
Friends with Benefits
When unit's status is [ASLEEP], a max of 3 enemies then become [ASLEEP].
DEPLOYMENT INFO
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 Defense +7 Defense +13

Skills

Night-Night Time
SP Recovery: AUTO
Activation MANUAL

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]] Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]

Range:
Level Effect Init. SP SP Cost
1 For 18 seconds, ATK +12%, DEF +25%, and own HP recovers by 3% of its MAX value per second.
When skill finishes, this unit falls Asleep, and this unit's nature activates.
20 40
2 For 18 seconds, ATK +15%, DEF +28%, and own HP recovers by 3% of its MAX value per second.
When skill finishes, this unit falls Asleep, and this unit's nature activates.
20 40
3 For 18 seconds, ATK +18%, DEF +31%, and own HP recovers by 4% of its MAX value per second.
When skill finishes, this unit falls Asleep, and this unit's nature activates.
20 38
4 For 18 seconds, ATK +21%, DEF +34%, and own HP recovers by 4% of its MAX value per second.
When skill finishes, this unit falls Asleep, and this unit's nature activates.
20 38
5 For 18 seconds, ATK +24%, DEF +37%, and own HP recovers by 4% of its MAX value per second.
When skill finishes, this unit falls Asleep, and this unit's nature activates.
20 38
6 For 18 seconds, ATK +27%, DEF +41%, and own HP recovers by 4% of its MAX value per second.
When skill finishes, this unit falls Asleep, and this unit's nature activates.
20 38
7 For 18 seconds, ATK +30%, DEF +45%, and own HP recovers by 5% of its MAX value per second.
When skill finishes, this unit falls Asleep, and this unit's nature activates.
20 35
8 {{{effect8}}} Y X
9 {{{effect9}}} Y X
10 {{{effect10}}} Y X
Skill Upgrades


Interactions and Crystalline Good

Twinkling Ornament
[Night-Mare Guard] Spica

Crystalline Good [template edit]

REGULAR
SUMMER


In other languages

Japanese Traditional Chinese
Spica スピカ Supika 角宿一 Jiǎoxiǔyī
Friends with Benefits ボクたち添い寝フレンド Bokutachisoinefurendo 我們是抱睡之友 Wǒmenshìbàoshuìzhīyǒu
Night-Night Time おやすみタイム Oyasumitaimu 睡覺時間 Shuìjiàoshíjiān
Night-Mare Guard ナイトメアガード Naitomeagādo 守衛夢魘 Shǒuwèimèngyǎn
Twinkling Ornament 綺羅星のオーナメント Kiraboshinoōnamento 繁星的飾品 Fánxīngdeshìpǐn

Trivia

  • A Night-mare in service of Bakoo, tasked with enticing sleeping adventurers to remain trapped within their dreams. With the help of Charlotte's magic, he was pulled into reality when the shadow lair of dreams was collapsed.

Notes

  • With good stats and the ability to heal himself, Spica is a simple but effective Guard. Being able to put enemies to sleep along with himself is a neat bonus, though it doesn't change his function as much as one might expect.
  • Because he will fall asleep while also inflicting sleep on enemies he's blocking, he's best supported by a strong physical attacker standing behind him, in order to take advantage of the defense shred provided by sleep status.