Spica: Difference between revisions

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(→‎Notes: added usage tips and trivia)
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|繁星的飾品 ''Fánxīngdeshìpǐn''
|繁星的飾品 ''Fánxīngdeshìpǐn''
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==Trivia==
*A Night-mare in service of Bakoo. With the help of Charlotte's magic.
He was pulled into reality when the shadow lair of dreams was collapsed.
==Notes==
==Notes==
*With good stats and the ability to heal himself, Spica is a simple but effective Guard. Being able to put enemies to sleep along with himself is a neat bonus, though it doesn't change his function as much as one might expect.
[[Category:Released by 2024]]
[[Category:Released by 2024]]

Revision as of 19:00, 27 October 2024

Night-Mare Guard
Spica
5 Stars ☆☆☆☆☆

Guard

Obsidonia

Bronze
Silver
Illustrator [ライネル]
Release Date 4/12/2024
Availability Standard Scouting

Alternate Variants
n/a

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1435 271 245 10 3 70 20 1.5
50 1758 364 327 10 3 70 20 1.5
Silver Rank Up
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1758 364 327 10 3 70 20 1.5
70 2229 452 438 10 3 70 20 1.5
Silver Rank Up
TRAIT Inflicts Physical Damage on the enemy.
Blocks up to 3 enemies.
NATURE Friends with Benefits
When unit is put to sleep, up to a max of 3 enemies in the two tiles surrounding oneself is put to sleep.
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 Defense +7 Defense +13

Skills

Night-Night Time SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 For 18 seconds, ATK +12%, DEF +25%, and own HP recovers by 3% of its MAX value per second.
When skill finishes, this unit falls Asleep, and this unit's nature activates.
20 40
Level 2 For 18 seconds, ATK +15%, DEF +28%, and own HP recovers by 3% of its MAX value per second.
When skill finishes, this unit falls Asleep, and this unit's nature activates.
20 40
Level 3 For 18 seconds, ATK +18%, DEF +31%, and own HP recovers by 4% of its MAX value per second.
When skill finishes, this unit falls Asleep, and this unit's nature activates.
20 38
Level 4 For 18 seconds, ATK +21%, DEF +34%, and own HP recovers by 4% of its MAX value per second.
When skill finishes, this unit falls Asleep, and this unit's nature activates.
20 38
Level 5 For 18 seconds, ATK +24%, DEF +37%, and own HP recovers by 4% of its MAX value per second.
When skill finishes, this unit falls Asleep, and this unit's nature activates.
20 38
Level 6 For 18 seconds, ATK +27%, DEF +41%, and own HP recovers by 4% of its MAX value per second.
When skill finishes, this unit falls Asleep, and this unit's nature activates.
20 38
Level 7 For 18 seconds, ATK +30%, DEF +45%, and own HP recovers by 5% of its MAX value per second.
When skill finishes, this unit falls Asleep, and this unit's nature activates.
20 35
Level 8 {{{effect8}}} Y X
Level 9 {{{effect9}}} Y X
Level 10 {{{effect10}}} Y X
Range
Skill Upgrades


Interactions and Crystalline Good

Twinkling Ornament
[Night-Mare Guard] Spica

Crystalline Good [template edit]

REGULAR
SUMMER


In other languages

Japanese Traditional Chinese
Spica スピカ Supika 角宿一 Jiǎoxiǔyī
Friends with Benefits ボクたち添い寝フレンド Bokutachisoinefurendo 我們是抱睡之友 Wǒmenshìbàoshuìzhīyǒu
Night-Night Time おやすみタイム Oyasumitaimu 睡覺時間 Shuìjiàoshíjiān
Night-Mare Guard ナイトメアガード Naitomeagādo 守衛夢魘 Shǒuwèimèngyǎn
Twinkling Ornament 綺羅星のオーナメント Kiraboshinoōnamento 繁星的飾品 Fánxīngdeshìpǐn

Trivia

  • A Night-mare in service of Bakoo. With the help of Charlotte's magic.

He was pulled into reality when the shadow lair of dreams was collapsed.

Notes

  • With good stats and the ability to heal himself, Spica is a simple but effective Guard. Being able to put enemies to sleep along with himself is a neat bonus, though it doesn't change his function as much as one might expect.