Spica: Difference between revisions

From AnotherEidos Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
{{Warning Placeholder}}{{Infobox Character
{{Warning Placeholder}}{{Infobox Character
|image = Spica.png  
|image = Spica.png  
|illustrator-link =  
|illustrator-link = [ライネル]
|class = Guard
|class = Guard
|country =Obsidonia  
|country =Obsidonia  
Line 13: Line 13:
| filename = spica
| filename = spica
| lv max = 50
| lv max = 50
| hp =  
| hp = 1435
| hp max =  
| hp max = 1758
| atk =  
| atk = 271
| atk max =  
| atk max = 364
| def =  
| def = 245
| def max =  
| def max = 327
| magic res =  
| magic res = 10
| magic res max =  
| magic res max = 10
| cost =  
| cost = 20
| redeploy =  
| redeploy = 70
| class = Guard
| class = Guard
| block =  
| block = 3
| atk spd =  
| atk spd = 1.5
}}
}}
{{Stats1
{{Stats1
| filename = spica2
| filename = spica2
| lv max = 70
| lv max = 70
| hp =  
| hp = 1758
| hp max =  
| hp max = 2229
| atk =  
| atk = 364
| atk max =  
| atk max = 452
| def =  
| def = 327
| def max =  
| def max = 438
| magic res =  
| magic res = 10
| magic res max =  
| magic res max = 10
| cost =  
| cost = 20
| redeploy =  
| redeploy = 70
| class = Guard
| class = Guard
| block =  
| block = 3
| atk spd =  
| atk spd = 1.5
| range type = none
| range type = none
|upgrade= Guard Silver Rank 5}}
|upgrade= Guard Silver Rank 5}}
Line 50: Line 50:
|attack-reach = Ground
|attack-reach = Ground
| range type = 2
| range type = 2
| trait = '
| trait = Inflicts Physical Damage on the enemy.<br>Blocks up to 3 enemies.
| nature name =  
| nature name = Friends with Benefits
| nature desc = }}
| nature desc = When unit is put to sleep, up to a max of 3 enemies in the two tiles surrounding oneself is put to sleep.}}
{{Intimacy
{{Intimacy
|bonus1 =  
|bonus1 = Magic Resist +5
|bonus2 =  
|bonus2 = Defense +7
|bonus3 = }}
|bonus3 = Defense +13}}


==Skills==
==Skills==
{{Skill
{{Skill
| filename = spica_01
| filename = spica_01
| name =  
| name = Night-Night Time
| recovertype = auto
| recovertype = auto
| casttype = auto
| casttype = auto
| effect =  
| effect = For 18 seconds, ATK '''+12%''', DEF '''+25%''', and own HP recovers by '''3%''' of its MAX value per second.<br>When skill finishes, this unit falls Asleep, and this unit's nature activates.
| initsp =  
| initsp = 20
| cost =  
| cost = 40
| effect2 =  
| effect2 = For 18 seconds, ATK '''+15%''', DEF '''+28%''', and own HP recovers by '''3%''' of its MAX value per second.<br>When skill finishes, this unit falls Asleep, and this unit's nature activates.
| initsp2 =  
| initsp2 = 20
| cost2 =  
| cost2 = 40
| effect3 =  
| effect3 = For 18 seconds, ATK '''+18%''', DEF '''+31%''', and own HP recovers by '''4%''' of its MAX value per second.<br>When skill finishes, this unit falls Asleep, and this unit's nature activates.
| initsp3 =  
| initsp3 = 20
| cost3 =  
| cost3 = 38
| effect4 =  
| effect4 = For 18 seconds, ATK '''+21%''', DEF '''+34%''', and own HP recovers by '''4%''' of its MAX value per second.<br>When skill finishes, this unit falls Asleep, and this unit's nature activates.
| initsp4 =  
| initsp4 = 20
| cost4 =  
| cost4 = 38
| effect5 =  
| effect5 = For 18 seconds, ATK '''+24%''', DEF '''+37%''', and own HP recovers by '''4%''' of its MAX value per second.<br>When skill finishes, this unit falls Asleep, and this unit's nature activates.
| initsp5 =  
| initsp5 = 20
| cost5 =  
| cost5 = 38
| effect6 =  
| effect6 = For 18 seconds, ATK '''+27%''', DEF '''+41%''', and own HP recovers by '''4%''' of its MAX value per second.<br>When skill finishes, this unit falls Asleep, and this unit's nature activates.
| initsp6 =  
| initsp6 = 20
| cost6 =  
| cost6 = 38
| effect7 =  
| effect7 = For 18 seconds, ATK '''+30%''', DEF '''+45%''', and own HP recovers by '''5%''' of its MAX value per second.<br>When skill finishes, this unit falls Asleep, and this unit's nature activates.
| initsp7 =  
| initsp7 = 20
| cost7 =  
| cost7 = 35
|upgrade=GuardSkill5}}
|upgrade=GuardSkill5}}


Line 91: Line 91:
| filename = spica
| filename = spica
| Unit_name = [Night-Mare Guard] Spica
| Unit_name = [Night-Mare Guard] Spica
| Good_name =  
| Good_name = Twinkling Ornament
|Win =  
|Win = Hey-hey! Good job!<br>Come dive into the dreams with me!
|Lose =  
|Lose = Nada, no, non! We're not leaving the dream!<br>I'd fade into nothing!
|Rank Up=  
|Rank Up = I appear on nights when you can't sleep,<br>drawing you into the world of dreams!
|Interaction #1 =  
|Interaction #1 = Wowza! Do you maybe... love me?<br>I'll always be on your side!
|Interaction #2 =  
|Interaction #2 = A soft, fluffy bed, and a comfy pillow......<br>And I'll be your bodypillow! Come on, hug me!
|Interaction #3 =  
|Interaction #3 = Oepsie woepsie, you're kinda too heavy!<br>Don't think I can handle you laying on me......
|Interaction #4 =  
|Interaction #4 = Something bad happened to you?<br>Come chat with me! I'll be your strength!
|Interaction #5 =  
|Interaction #5 = You should treat any invite from Orion as DIRT!<br>Today's my day! Spend it with me!
|Gift Box #1 =  
|Gift Box #1 = Here, have some of my hot milk!<br>I even put sugar in it! Sip and sleep!
|Gift Box #2 =  
|Gift Box #2 = Wowow! How bold of you!<br>I'll do my best to live up to your expectations of me!
|Gift Box #3 =  
|Gift Box #3 = Whinnnnnnyyyyyy~!<br>I'm so happy now! Hahahaha!
|Gift Box #4 =  
|Gift Box #4 = Waow! I love these mugs! They match us!<br>Ah, how very wonderful, yes?
|Gift Box #5 =  
|Gift Box #5 = Since we're in the dream world, I'm as light as a feather!<br>Come, dance with me!
}}
}}


Line 114: Line 114:
|-
|-
!Spica
!Spica
|
|スピカ ''Supika''
|
|角宿一 ''Jiǎoxiǔyī''
|-
|-
|-
|-
!
!Friends with Benefits
|
|ボクたち添い寝フレンド ''Bokutachisoinefurendo''
|
|我們是抱睡之友 ''Wǒmenshìbàoshuìzhīyǒu''
|-
|-
|-
|-
!
!Night-Night Time
|
|おやすみタイム ''Oyasumitaimu''
|
|睡覺時間 ''Shuìjiàoshíjiān''
|-
|-
|-
|-
!Night-Mare Guard
!Night-Mare Guard
|
|ナイトメアガード ''Naitomeagādo''
|
|守衛夢魘 ''Shǒuwèimèngyǎn''
|-
|-
|-
|-
!
!Twinkling Ornament
|
|綺羅星のオーナメント ''Kiraboshinoōnamento''
|
|繁星的飾品 ''Fánxīngdeshìpǐn''
|}
|}
==Notes==
==Notes==
[[Category:Released by 2024]]
[[Category:Released by 2024]]

Revision as of 13:00, 12 April 2024

⚠ Information in this page is not final or pending review.
It may contain placeholders and information that may change over time.

Night-Mare Guard
Spica
5 Stars ☆☆☆☆☆

Guard

Obsidonia

Bronze
Illustrator [ライネル]
Release Date 4/12/2024
Availability Standard Scouting

Alternate Variants
n/a

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1435 271 245 10 3 70 20 1.5
50 1758 364 327 10 3 70 20 1.5
Silver Rank Up
{{{{{upgrade}}}}}
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1758 364 327 10 3 70 20 1.5
70 2229 452 438 10 3 70 20 1.5
Silver Rank Up
Silver Rank Up
Bronze Max Level Up
26556
DRACO
24142
EXP
Silver Rank Up
20000
6
4
[[File:{{{Mat3}}}.png|80px]]{{{Mat3Amount}}}
TRAIT Inflicts Physical Damage on the enemy.
Blocks up to 3 enemies.
NATURE Friends with Benefits
When unit is put to sleep, up to a max of 3 enemies in the two tiles surrounding oneself is put to sleep.
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 Defense +7 Defense +13

Skills

Night-Night Time SP Recovery Activation
AUTO AUTO
Level Effect Init. SP SP Cost
Level 1 For 18 seconds, ATK +12%, DEF +25%, and own HP recovers by 3% of its MAX value per second.
When skill finishes, this unit falls Asleep, and this unit's nature activates.
20 40
Level 2 For 18 seconds, ATK +15%, DEF +28%, and own HP recovers by 3% of its MAX value per second.
When skill finishes, this unit falls Asleep, and this unit's nature activates.
20 40
Level 3 For 18 seconds, ATK +18%, DEF +31%, and own HP recovers by 4% of its MAX value per second.
When skill finishes, this unit falls Asleep, and this unit's nature activates.
20 38
Level 4 For 18 seconds, ATK +21%, DEF +34%, and own HP recovers by 4% of its MAX value per second.
When skill finishes, this unit falls Asleep, and this unit's nature activates.
20 38
Level 5 For 18 seconds, ATK +24%, DEF +37%, and own HP recovers by 4% of its MAX value per second.
When skill finishes, this unit falls Asleep, and this unit's nature activates.
20 38
Level 6 For 18 seconds, ATK +27%, DEF +41%, and own HP recovers by 4% of its MAX value per second.
When skill finishes, this unit falls Asleep, and this unit's nature activates.
20 38
Level 7 For 18 seconds, ATK +30%, DEF +45%, and own HP recovers by 5% of its MAX value per second.
When skill finishes, this unit falls Asleep, and this unit's nature activates.
20 35
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrade
2
Skill Manual I: 4
3
Skill Manual I: 4

Rusted Sheet Metal: 5
4
Skill Manual II: 6

‎‎‎‎‎‎‎‎‎‎Sheet Metal: 2
5
Skill Manual II: 6

‎‎‎‎‎‎‎‎‎‎Sheet Metal: 4
6
Skill Manual III: 6

‎‎‎‎‎‎‎‎‎‎Polish: 3
7
Skill Manual III: 6

‎‎‎‎‎‎‎‎‎‎Thick Sheet Metal: 3

‎‎‎‎‎‎‎‎‎‎Polish: 2


Interactions and Crystalline Good

Twinkling Ornament
[Night-Mare Guard] Spica

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win Hey-hey! Good job!
Come dive into the dreams with me!
Lose Nada, no, non! We're not leaving the dream!
I'd fade into nothing!
Rank Up I appear on nights when you can't sleep,
drawing you into the world of dreams!
Interaction #1 Wowza! Do you maybe... love me?
I'll always be on your side!
Interaction #2 A soft, fluffy bed, and a comfy pillow......
And I'll be your bodypillow! Come on, hug me!
Interaction #3 Oepsie woepsie, you're kinda too heavy!
Don't think I can handle you laying on me......
Interaction #4 Something bad happened to you?
Come chat with me! I'll be your strength!
Interaction #5 You should treat any invite from Orion as DIRT!
Today's my day! Spend it with me!
Interaction #6 none
Gift Box #1 Here, have some of my hot milk!
I even put sugar in it! Sip and sleep!
Gift Box #2 Wowow! How bold of you!
I'll do my best to live up to your expectations of me!
Gift Box #3 Whinnnnnnyyyyyy~!
I'm so happy now! Hahahaha!
Gift Box #4 Waow! I love these mugs! They match us!
Ah, how very wonderful, yes?
Gift Box #5 Since we're in the dream world, I'm as light as a feather!
Come, dance with me!
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


In other languages

Japanese Traditional Chinese
Spica スピカ Supika 角宿一 Jiǎoxiǔyī
Friends with Benefits ボクたち添い寝フレンド Bokutachisoinefurendo 我們是抱睡之友 Wǒmenshìbàoshuìzhīyǒu
Night-Night Time おやすみタイム Oyasumitaimu 睡覺時間 Shuìjiàoshíjiān
Night-Mare Guard ナイトメアガード Naitomeagādo 守衛夢魘 Shǒuwèimèngyǎn
Twinkling Ornament 綺羅星のオーナメント Kiraboshinoōnamento 繁星的飾品 Fánxīngdeshìpǐn

Notes