Jalam: Difference between revisions

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|param7 = Single-Target Physical}}
|param7 = Single-Target Physical}}


==Stats==
==Bronze Rank [[File:BronzeRank.png|35px]]==
{{Stats
{{Stats
| filename = jalam
| filename = jalam
Line 22: Line 22:
| def = 156
| def = 156
| def max = 326
| def max = 326
| block = 2
| magic res = 5
| magic res max = 5
| atk spd = 1.3
| range type = 2
|trait = Recovers own HP by 30 each time when attacking an enemy. Cannot be the targe of healing down by an ally unit.
|nature name = Balance of Life and Death
|nature desc = All enemies within one's attack range have their magic resistance decreased by -15
}}
==Silver Rank [[File:SilverRank.png|35px]]==
{{Stats
| filename = jalam2
| lv max = 80
| hp = 1485
| hp max =
| atk = 326
| atk max =
| cost = 20
| redeploy = 70
| class = Fighter
| def = 326
| def max =
| block = 2
| block = 2
| magic res = 5
| magic res = 5
Line 43: Line 65:
| casttype = manual
| casttype = manual
| initsp = 10
| initsp = 10
| effect = Inflict damage equal to 50% of the current HP of all allies within 1 tile. For '''3''' seconds, attack range expands, and for each ally who incurred damage, ATK increases by 50 and simultaneous attack count increases by 1.  
| effect = Inflict damage equal to 50% of the current HP of all allies within 1 tile. For '''3''' seconds, attack range expands, and for each ally who incurred damage, ATK increases by '''50''' and simultaneous attack count increases by 1.  
| cost = 40
| cost = 40
| initsp2 = 10
| initsp2 = 10
| effect2 =  Inflict damage equal to 50% of the current HP of all allies within 1 tile. For '''3.5''' seconds, attack range expands, and for each ally who incurred damage, ATK increases by 50 and simultaneous attack count increases by 1.  
| effect2 =  Inflict damage equal to 50% of the current HP of all allies within 1 tile. For '''3.5''' seconds, attack range expands, and for each ally who incurred damage, ATK increases by '''50''' and simultaneous attack count increases by 1.  
| cost2 = 40
| cost2 = 40
| initsp3 = 10
| initsp3 = 10
| effect3 =  Inflict damage equal to 50% of the current HP of all allies within 1 tile. For '''4''' seconds, attack range expands, and for each ally who incurred damage, ATK increases by 50 and simultaneous attack count increases by 1.  
| effect3 =  Inflict damage equal to 50% of the current HP of all allies within 1 tile. For '''4''' seconds, attack range expands, and for each ally who incurred damage, ATK increases by '''50''' and simultaneous attack count increases by 1.  
| cost3 = 38
| cost3 = 38
| effect4 = X
| effect4 = Inflict damage equal to 50% of the current HP of all allies within 1 tile. For '''5''' seconds, attack range expands, and for each ally who incurred damage, ATK increases by '''75''' and simultaneous attack count increases by 1.
| initsp4 = Integer
| initsp4 = 10
| cost4 = Integer
| cost4 = 38
| effect5 = X
| effect5 = Inflict damage equal to 50% of the current HP of all allies within 1 tile. For '''6''' seconds, attack range expands, and for each ally who incurred damage, ATK increases by '''75''' and simultaneous attack count increases by 1.
| initsp5 = Integer
| initsp5 = Integer
| cost5 = Integer
| cost5 = 38
| effect6 = X
| effect6 = X
| initsp6 = Integer
| initsp6 = Integer
Line 79: Line 101:
|Win = What a pathetic battle. Huh?  You want a reward?  Huh?
|Win = What a pathetic battle. Huh?  You want a reward?  Huh?
|Lose = Ha, ha...!  ...Hey, over there!  Give me magic!
|Lose = Ha, ha...!  ...Hey, over there!  Give me magic!
|Rank Up = Your life and death are both in my hands! Come here so I shall bed you till you turn to dust!
|Interaction #1 = You know there is a price to pay for being so carefree in my presence...
|Interaction #1 = You know there is a price to pay for being so carefree in my presence...
|Interaction #2 = What?  Do you wish to be my servant?  
|Interaction #2 = What?  Do you wish to be my servant?  

Revision as of 14:58, 1 July 2022

[Title]
Jalam
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Bronze Rank

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1272 212 156 5 2 70 20 1.3
50 1485 326 326 5 2 70 20 1.3
Silver Rank Up
{{{{{upgrade}}}}}

Silver Rank

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1485 326 326 5 2 70 20 1.3
80 5 2 70 20 1.3
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 Defense +7 Defense +13

Skills

Soul Harvest SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 Inflict damage equal to 50% of the current HP of all allies within 1 tile. For 3 seconds, attack range expands, and for each ally who incurred damage, ATK increases by 50 and simultaneous attack count increases by 1. 10 40
Level 2 Inflict damage equal to 50% of the current HP of all allies within 1 tile. For 3.5 seconds, attack range expands, and for each ally who incurred damage, ATK increases by 50 and simultaneous attack count increases by 1. 10 40
Level 3 Inflict damage equal to 50% of the current HP of all allies within 1 tile. For 4 seconds, attack range expands, and for each ally who incurred damage, ATK increases by 50 and simultaneous attack count increases by 1. 10 38
Level 4 Inflict damage equal to 50% of the current HP of all allies within 1 tile. For 5 seconds, attack range expands, and for each ally who incurred damage, ATK increases by 75 and simultaneous attack count increases by 1. 10 38
Level 5 Inflict damage equal to 50% of the current HP of all allies within 1 tile. For 6 seconds, attack range expands, and for each ally who incurred damage, ATK increases by 75 and simultaneous attack count increases by 1. Integer 38
Level 6 X Integer Integer
Level 7 X Integer Integer
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
{{ {{{upgrade}}} }}


Skill Upgrades

[Show/hide]

Level Skill Upgrade
2
Skill Manual I: 5
3
Skill Manual I: 5

Rusted Blade: 10
4
Skill Manual II: 8

Blade: 4
5
Skill Manual II: 8

Blade: 8
6
Skill Manual III: 8

Polish: 4
7
Skill Manual III: 8

Sharp Blade: 6

Polish: 3

Interactions and Crystalline Good

The Breeding Staff
[Devil Beast Anubis] Jalam

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win What a pathetic battle. Huh? You want a reward? Huh?
Lose Ha, ha...! ...Hey, over there! Give me magic!
Rank Up Your life and death are both in my hands! Come here so I shall bed you till you turn to dust!
Interaction #1 You know there is a price to pay for being so carefree in my presence...
Interaction #2 What? Do you wish to be my servant?
Interaction #3 Huh. It's you.
Interaction #4 Hey, there isn't enough magic! Do something about it!
Interaction #5 War merits mean nothing. Don't get too worked up.
Interaction #6 none
Gift Box #1 Hmph, hand whatever it is over. I'm sure it's not much.
Gift Box #2 I can never have enough conductors. Though if I were to run out, I would simply use your flesh.
Gift Box #3 So small and pathetic...you shall pay with your body at once!
Gift Box #4 How eager of you! I oughta reward you some time. Hehehehe...
Gift Box #5 Ho, you're displeased with my attire? This would fit someone like you with no taste.
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Lore

Trivia

  • Jalam's Skill can hit aerial units.