Gymnos: Difference between revisions
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|麻繩護身符 ''Máshénghùshēnfú'' | |麻繩護身符 ''Máshénghùshēnfú'' | ||
|} | |} | ||
== | ==Trivia== | ||
[[Category:Released by 2021]] | [[Category:Released by 2021]] | ||
*According to his artist Gymnos is about 185cm to 195cm tall. | *According to his artist Gymnos is about 185cm to 195cm tall. | ||
*A religious priest who has sworn to fight against evil. | *A religious priest who has sworn to fight against evil. | ||
* | |||
* | == Notes == | ||
*He acts as a healing support for allies outside a healer's range, while providing extra utility and damage through his stuns and extended range, which is more of what makes him competitive with even higher rarity guards. | |||
*As a guard he is able to act as an adequate stop gap for enemies, but due to his skill not working on himself, he may require healing support. | |||
*If you put him behind another unit so he can use his Skill most often, he can heal, but then his HP and Defense go to waste. If you put him in front, then he can't use his Skill as much because most things should hopefully die before they leak through him, and if they're not dying, then you're in a suboptimal situation. Even though he's only useful in suboptimal situations, he is still very good in those situations. He pairs best behind ally units that have high DPS but low Defense. | |||
*Keep in mind that ranged enemies target allies who were deployed last, meaning it's usually better to deploy Gymnos early. |
Revision as of 17:02, 8 September 2024
Armed Chaplain |
Bronze |
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Silver |
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Illustrator | 原田馬刺 |
---|---|
Release Date | 12/24/2021 |
Availability | Standard Scouting |
Alternate Variants |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 845 | 141 | 186 | 10 | 3 | 70 | 14 | 1.2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
40 | 1142 | 209 | 276 | 10 | 3 | 70 | 14 | 1.2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 1142 | 209 | 276 | 10 | 3 | 70 | 14 | 1.2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
55 | 1492 | 284 | 348 | 10 | 3 | 70 | 14 | 1.2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Silver Rank Up
|
TRAIT | Block up to 3 enemies. Able to launch long-distance hits at 80% ATK. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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NATURE | Protector's Grace 10% chance of only that attack increasing in ATK by 150% during attack; stuns enemy for 0.5 seconds. |
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DEPLOY |
|
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
HP +5 | Enhance Nature | Defense +13 |
Skills
Pious Prayer | SP Recovery | Activation | |
---|---|---|---|
AUTO | AUTO | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | Restores the Hp of 1 ally unit with 1 tile by 95% of one's own ATK during next attack. (Skill activates automatically) Chargeable once. |
0 | 10 |
Level 2 | Restores the Hp of 1 ally unit with 1 tile by 100% of one's own ATK during next attack. (Skill activates automatically) Chargeable once. |
0 | 10 |
Level 3 | Restores the Hp of 1 ally unit with 1 tile by 105% of one's own ATK during next attack. (Skill activates automatically) Chargeable once. |
0 | 10 |
Level 4 | Restores the Hp of 1 ally unit with 1 tile by 110% of one's own ATK during next attack. (Skill activates automatically) Chargeable once. |
0 | 10 |
Level 5 | Restores the Hp of 1 ally unit with 1 tile by 115% of one's own ATK during next attack. (Skill activates automatically) Chargeable once. |
0 | 10 |
Level 6 | Restores the Hp of 1 ally unit with 1 tile by 120% of one's own ATK during next attack. (Skill activates automatically) Chargeable once. |
0 | 10 |
Level 7 | Restores the Hp of 1 ally unit with 1 tile by 130% of one's own ATK during next attack. (Skill activates automatically) Chargeable once. |
0 | 10 |
Range
| |||
|upgrade=GuardSkill3}}
Interactions and Crystalline Good
REGULAR
Event | Dialogue |
---|---|
Win | No! you mustn't look! This is my divine punishment.....! |
Lose | Well, there must've been something to learn. Let's analyze it and try again. |
Rank Up | Y-you mustn't look! This is a part of my training! |
Interaction #1 | Oh, it's you. Come on in. |
Interaction #2 | Prayer time has just ended. Please relax here. |
Interaction #3 | Was there something you wanted to talk to me about? |
Interaction #4 | Don't push yourself. What happened? |
Interaction #5 | I'm sure hungry. Would you like to cook something together? |
Gift Box #1 | Are you sure? Well, in that case...... |
Gift Box #2 | Gifts are always welcome. Thank you. |
Gift Box #3 | You're giving this to me? Thank you so much! |
Gift Box #4 | .....Undies?! From you......?! |
Gift Box #5 | Rope, chains, candles, and now this? This must be some misunderstanding! I just----! |
SUMMER
Event | Dialogue |
---|---|
Interaction #1 | What's this? You came all the way to a place like this for me? I'll go prepare you something to drink. |
Interaction #2 | You can pray wherever you go. Would you care to join me on your break? |
Interaction #3 | An occasional breather, you say? In that case, shall we go to the Sea Lodge? |
Interaction #4 | Drowning would certainly be mistaking the means for the end. Please, try to take it easy. |
Interaction #5 | I love cooking. Of course, I also love the cooking of others. |
Gift Box #1 | You got me this so I wouldn't be so hot when I did my prayers? Thank you so much. This is very helpful. |
Gift Box #2 | Some sacred texts? I was just thinking about wanting to get my hands on some more! |
Gift Box #3 | A new drink offered at the Sea Lodge? I wonder what it tastes like! I'm so excited! |
Gift Box #4 | Wait, no, this swimsuit... I ca-...... Oh no, I didn't mean it like that......!? |
Gift Box #5 | Th-that's why I'm saying I don't mean for.......! At least make sure there isn't anyone around...... |
VALENTINES
Event | Dialogue |
---|---|
Interaction #1 | Valentine's Day is soon upon us... I am looking forward to both giving and receiving gifts! |
Interaction #2 | Oh, are you also making chocolates? |
Interaction #3 | Let us make candies for the children. And then, later, for certain other people... heh... |
Interaction #4 | Chocolate comes in so many forms. |
Interaction #5 | Would you like to go and see the different kinds of chocolates sold around the city? |
Gift Box #1 | Oh, is this... for me? I thank you. |
Gift Box #2 | I will graciously accept these Valentine's Day confections. |
Gift Box #3 | On White Day, I promise you I shall repay the favor. |
Gift Box #4 | Y-you would give me something like this...?! |
Gift Box #5 | I understand... I shall try to respond to your feelings as sincerely and earnestly as I am able. |
In other languages
Japanese | Traditional Chinese | |
---|---|---|
Gymnos | ギムノス Gimunosu | 吉諾斯 Jínuòsī |
Protector's Grace | 守護の恩寵 Shugonoonchō | 守護之恩寵 Shǒuhùzhīēnchǒng |
Pious Prayer | 敬虔なる祈り Keiken'naruinori | 虔誠的祈禱 Qiánchéngdeqídǎo |
Armed Chaplain | 武装神父 Busōshinpu | 武裝神父 Wǔzhuāngshénfù |
The Talisman's Hemp Rope | 麻縄のタリスマン Asanawanotarisuman | 麻繩護身符 Máshénghùshēnfú |
Trivia
- According to his artist Gymnos is about 185cm to 195cm tall.
- A religious priest who has sworn to fight against evil.
Notes
- He acts as a healing support for allies outside a healer's range, while providing extra utility and damage through his stuns and extended range, which is more of what makes him competitive with even higher rarity guards.
- As a guard he is able to act as an adequate stop gap for enemies, but due to his skill not working on himself, he may require healing support.
- If you put him behind another unit so he can use his Skill most often, he can heal, but then his HP and Defense go to waste. If you put him in front, then he can't use his Skill as much because most things should hopefully die before they leak through him, and if they're not dying, then you're in a suboptimal situation. Even though he's only useful in suboptimal situations, he is still very good in those situations. He pairs best behind ally units that have high DPS but low Defense.
- Keep in mind that ranged enemies target allies who were deployed last, meaning it's usually better to deploy Gymnos early.