Thomas: Difference between revisions

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Line 68: Line 68:
| casttype = manual
| casttype = manual
| initsp = 0
| initsp = 0
| effect =Both ATK and DEF '''+25%''' for all ally units(s), excluding oneself, within attack range for 30 seconds.
| effect =Both ATK and DEF '''+25%''' for all ally units(s), excluding this unit, within attack range for 30 seconds.
| cost = 80
| cost = 80
| effect2 = Both ATK and DEF '''+27%''' for all ally units(s), excluding oneself, within attack range for 30 seconds.
| effect2 = Both ATK and DEF '''+27%''' for all ally units(s), excluding this unit, within attack range for 30 seconds.
| initsp2 = 0
| initsp2 = 0
| cost2 = 80
| cost2 = 80
| effect3 = Both ATK and DEF '''+29%''' for all ally units(s), excluding oneself, within attack range for 30 seconds.
| effect3 = Both ATK and DEF '''+29%''' for all ally units(s), excluding this unit, within attack range for 30 seconds.
| initsp3 = 0
| initsp3 = 0
| cost3 = 75
| cost3 = 75
| effect4 = Both ATK and DEF '''+31%''' for all ally units(s), excluding oneself, within attack range for 30 seconds.
| effect4 = Both ATK and DEF '''+31%''' for all ally units(s), excluding this unit, within attack range for 30 seconds.
| initsp4 = 0
| initsp4 = 0
| cost4 = 75
| cost4 = 75
| effect5 = Both ATK and DEF '''+34%''' for all ally units(s), excluding oneself, within attack range for 30 seconds.
| effect5 = Both ATK and DEF '''+34%''' for all ally units(s), excluding this unit, within attack range for 30 seconds.
| initsp5 = 0
| initsp5 = 0
| cost5 = 75
| cost5 = 75
| effect6 = Both ATK and DEF '''+37%''' for all ally units(s), excluding oneself, within attack range for 30 seconds.
| effect6 = Both ATK and DEF '''+37%''' for all ally units(s), excluding this unit, within attack range for 30 seconds.
| initsp6 = 0
| initsp6 = 0
| cost6 = 75
| cost6 = 75
| effect7 = Both ATK and DEF '''+40%''' for all ally units(s), excluding oneself, within attack range for 30 seconds.
| effect7 = Both ATK and DEF '''+40%''' for all ally units(s), excluding this unit, within attack range for 30 seconds.
| initsp7 = 0
| initsp7 = 0
| cost7 = 70
| cost7 = 70

Revision as of 15:40, 28 June 2024

Sepian Trade Chairman
Thomas
6 Stars ☆☆☆☆☆☆

Support

Sepia

Bronze
Silver
Apron of Love
Illustrator Konohanaya
Release Date 12/24/2021
Availability Standard Scouting

Alternate Variants
n/a

Alternate Variants
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 613 145 93 0 1 70 17 1
50 877 228 139 0 1 70 17 1
Silver Rank Up
{{{{{upgrade}}}}}
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 877 228 139 0 1 70 17 1
80 1081 252 173 0 1 70 17 1
Silver Rank Up
Silver Rank Up
Bronze Max Level Up
26556
DRACO
24142
EXP
Silver Rank Up
30000
10
5
[[File:{{{Mat3}}}.png|80px]]{{{Mat3Amount}}}
TRAIT Strengthens ally unit(s). Recovers ally unit HP.
NATURE Merchant Arrangement
The HP of all ally unit(s) within one's attack range recovers by 10% of one's ATK per second.
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Defense +5 Magic Resist +7 Defense +13

Skills

Land of Gold SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 Both ATK and DEF +25% for all ally units(s), excluding this unit, within attack range for 30 seconds. 0 80
Level 2 Both ATK and DEF +27% for all ally units(s), excluding this unit, within attack range for 30 seconds. 0 80
Level 3 Both ATK and DEF +29% for all ally units(s), excluding this unit, within attack range for 30 seconds. 0 75
Level 4 Both ATK and DEF +31% for all ally units(s), excluding this unit, within attack range for 30 seconds. 0 75
Level 5 Both ATK and DEF +34% for all ally units(s), excluding this unit, within attack range for 30 seconds. 0 75
Level 6 Both ATK and DEF +37% for all ally units(s), excluding this unit, within attack range for 30 seconds. 0 75
Level 7 Both ATK and DEF +40% for all ally units(s), excluding this unit, within attack range for 30 seconds. 0 70
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrade
2
Skill Manual I: 5
3
Skill Manual I: 5

Broken Lyre: 10
4
Skill Manual II: 8

Lyre: 4
5
Skill Manual II: 8

Lyre: 8
6
Skill Manual III: 8

Aromatic Oil: 4
7
Skill Manual III: 8

Expert Lyre: 6

Aromatic Oil: 3


Interactions and Crystalline Good

The Craftman's Hammer
[Sepian Trade Chairman] Thomas

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win Hehe. As the gracious chairman of
the Sepian Trade Association, surely
we can settle this out of court......?
Lose D-damn! We must hold an assembly! We must overcome this adversity by developing something amazing!
Rank Up Painful sparkles and not-so-painful sparkles...I win no matter which one you choose!
Interaction #1 A get-rich-quick scheme?
Alright, let me hear it!
Interaction #2 Hmmm...... Just a little bit longer......
I can feel a great idea about to burst forth!
Interaction #3 Oh, I got a lot of treats.
Both of us can get stuffed!
Interaction #4 Hey, stop touching my stomach......!
I'm the Sepia Trade Chairman, y'hear?!
Interaction #5 You have somethin' you want appraised?
Show me it now and I won't charge for it!
Interaction #6 none
Gift Box #1 Hoho, a gift for me! Thank you!
Look forward to what I'll be giving you!
Gift Box #2 You're giving me something this precious?!
I'll have an artisan make whatever you want!
Gift Box #3 Where did you get this?!
Get me more!
Gift Box #4 You're a weird one, giving this to me......!
O-oh, it suits me? Well, let's try it, then......
Gift Box #5 Didn't we talk about making some cash?
......Hey, you're getting real close, too close!
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 "Cruisin' Beach"!?
So long as there's the chance to make a profit, that's all I need!
Interaction #2 If this Sea Lodge had more......
explosive ideas, it could make a killing!
Interaction #3 Verdancia is jam-packed with rare goods!
Alright, time to sell 'em like crazy!
Interaction #4 You want me to switch into a swimsuit?
Now's the time more than ever to make money!
Interaction #5 Have you found any rare herbs?
Show 'em to me so I can inspect them!
Interaction #6 none
Gift Box #1 A Verdancian souvenir!?
You did a good job with this! I must prepare a gift in return at once!
Gift Box #2 A 10-tencled octopus?! How rare!
I can sell it as a delicacy!
Gift Box #3 You sure managed to get a hold of something nice!
It's time I introduce Verdancia to commerce.
Gift Box #4 Wh-what's with this swimsuit!?
.......You say it'll match me 100%? Are you sure......?
Gift Box #5 Didn't you say you had a moneymaking scheme for me!?
Hold up! Did I not just say you were too close!?
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
VALENTINES
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 There isn't a single merchant in this world that
isn't doing business on Valentine's Day!
Interaction #2 Make some limited-run Valentine's candies!
If you slap a famous chef's name on 'em, they'll
fly off the shelves!
Interaction #3 I don't have time to make all these chocolates
myself! I've gotta go with mass production if
I wanna turn a profit!
Interaction #4 Ooh, you're not half bad at making those
chocolates! Here, you can be in command
of the production line!
Interaction #5 Keep experimenting with those rare ingredients!
We want the kind of limited edition candy that
people'll keep coming back for!
Interaction #6 none
Gift Box #1 You want to give me some chocolate?
Alright then, I'll give 'em a taste.
Gift Box #2 Yum! These are great, who did you buy them from?
Oh? They're handmade?!
Gift Box #3 These flavors... you're using the real good stuff!
But, that's not very profitable!
Gift Box #4 In the world of business, every grand gift has
a hidden meaning. Is that not the same for you?
Gift Box #5 You're in love with me?
I tell ya, I'm not a cheap lay.
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


In other languages

Japanese Traditional Chinese
Thomas トーマス To-masu 托馬斯 Tuōmǎsī
Merchant Arrangement 商売人の手配 Syoubaininnotehai 商人的籌措 Shāngréndechóucuò
Land of Gold 黄金の国 Koganenokuni 黃金國度 Huángjīnguódù
Sepian Trade Chairman セパイア商会長 Sepaia-shōkaichō 塞坏亞商會會長 Sāipéiyàshānghuìhuìcháng
The Craftman's Hammer 職能の金槌 Shokunōnokanadzuchi 職能鐵槌 Zhínéngtiěchuí

Notes

  • Thomas is currently the best and fastest healer in the game, despite not being the Healer class. His Skill has a pretty long Charge time, but even without it he makes other healers obsolete. However, there are some stages where his his range can make him worse than other, slow healers. With proper use of Corca, he can extend his effective heal range.