Brute: Difference between revisions

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|availability = Standard Scouting
|availability = Standard Scouting
|image2 = FULL_Brute_2.png
|image2 = FULL_Brute_2.png
|filename = brut
|Good_name = Shelved Plate Armor
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Brute | class=Guard |rarity=☆☆☆☆☆}}{{Character FS | char=Brute (Summer) | class=Supporter |rarity=☆☆☆☆☆☆|limited=}}{{Character FS | char=Brute (Awakened) | class=Fighter |rarity=☆☆☆☆☆|limited=}} }}
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Brute | class=Guard |rarity=☆☆☆☆☆}}{{Character FS | char=Brute (Summer) | class=Supporter |rarity=☆☆☆☆☆☆|limited=}}{{Character FS | char=Brute (Awakened) | class=Fighter |rarity=☆☆☆☆☆|limited=}} }}
|eidos-list = {{Infobox Eidos List| Eidos= {{Eidos WF | rarity = ☆☆☆☆| eidos-name = Are You Actually Measuring Me??| eidos-num = 4007}} }}
|eidos-list = {{Infobox Eidos List| Eidos= {{Eidos WF | rarity = ☆☆☆☆| eidos-name = Are You Actually Measuring Me??| eidos-num = 4007}} }}
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| recovertype = auto  
| recovertype = auto  
| casttype = auto
| casttype = auto
| effect = Recovers the HP of 1 target at '''110%''' of one's own ATK During the next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)<br>Chargeable once.
| effect = Recovers the HP of 1 target at '''110%''' of one's own ATK. During the next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)<br>Chargeable once.
| initsp = 0
| initsp = 0
| cost = 5
| cost = 5
| effect2 = Recovers the HP of 1 target at '''115%''' of one's own ATK During the next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)<br>Chargeable once.
| effect2 = Recovers the HP of 1 target at '''115%''' of one's own ATK. During the next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)<br>Chargeable once.
| initsp2 = 0
| initsp2 = 0
| cost2 = 5
| cost2 = 5
| effect3 = Recovers the HP of 1 target at '''120%''' of one's own ATK During the next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)<br>Chargeable once.
| effect3 = Recovers the HP of 1 target at '''120%''' of one's own ATK. During the next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)<br>Chargeable once.
| initsp3 = 0
| initsp3 = 0
| cost3 = 5
| cost3 = 5
| effect4 = Recovers the HP of 1 target at '''125%''' of one's own ATK During the next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)<br>Chargeable once.
| effect4 = Recovers the HP of 1 target at '''125%''' of one's own ATK. During the next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)<br>Chargeable once.
| initsp4 = 0
| initsp4 = 0
| cost4 = 5
| cost4 = 5
| effect5 = Recovers the HP of 1 target at '''130%''' of one's own ATK During the next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)<br>Chargeable once.
| effect5 = Recovers the HP of 1 target at '''130%''' of one's own ATK. During the next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)<br>Chargeable once.
| initsp5 = 0
| initsp5 = 0
| cost5 = 5
| cost5 = 5
| effect6 = Recovers the HP of 1 target at '''135%''' of one's own ATK During the next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)<br>Chargeable once.
| effect6 = Recovers the HP of 1 target at '''135%''' of one's own ATK. During the next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)<br>Chargeable once.
| initsp6 = 0
| initsp6 = 0
| cost6 = 5
| cost6 = 5
| effect7 = Recovers the HP of 1 target at '''140%''' of one's own ATK During the next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)<br>Chargeable once.
| effect7 = Recovers the HP of 1 target at '''140%''' of one's own ATK. During the next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)<br>Chargeable once.
| initsp7 = 0
| initsp7 = 0
| cost7 = 5
| cost7 = 5
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|upgrade=GuardSkill5}}
|upgrade=GuardSkill5}}


==Interactions and Crystalline Good==
==Interactions==
{{Dialogue
{{Dialogue
| filename = brut
| Unit_name = [Armor Blacksmith] Brute
| Good_name = Shelved Plate Armor
|Win = Look! This armor held up!<br>And it's got MY seal on it!<br>You can order some, if you want!
|Win = Look! This armor held up!<br>And it's got MY seal on it!<br>You can order some, if you want!
|Lose = Wh-what happened here?! Don't look!<br>Th-that felt absolutely terrible!
|Lose = Wh-what happened here?! Don't look!<br>Th-that felt absolutely terrible!
Line 164: Line 163:
|收藏的板甲 ''Shōucángdebǎnjiǎ''
|收藏的板甲 ''Shōucángdebǎnjiǎ''
|}
|}
== Trivia ==
* Brute's Skill used to cost 20 SP (with an initial 3 SP) and was cast manually.
==Notes==
==Notes==
[[Category:Released by 2021]]
[[Category:Released by 2021]]
*Brute acts as a competent healing Support for allies outside a Healer's range, on top of being a decent stopgap for enemies due to his stats.
*Brute acts as a competent healing Support for allies outside a Healer's range, on top of being a decent stopgap for enemies due to his stats.
*Due to Brute's skill not working on himself, he may require healing support, which his Nature supports by giving him increased healing received.
*Due to Brute's skill not working on himself, he may require healing support, which his Nature supports by giving him increased healing received.
*Brute's skill's added condition ensures he will be able to dedicate his healing to allies who require it, and he is able to store one extra charge. Despite this, Brute is considered a sidegrade to 4-star Gymnos, who trades off reliability in healing for increased range and utility as a stunner.
*Brute's skill's added condition ensures he will be able to dedicate his healing to allies who require it, and he is able to store one extra charge. Despite this, Brute is considered a sidegrade to 4-star [[Gymnos]], who trades off reliability in healing for increased range and utility as a stunner.

Latest revision as of 12:15, 9 May 2025

Armor Blacksmith
Brute
5 Stars ☆☆☆☆☆

Guard

Sepia

Bronze
Silver
Illustrator 水樹凱 (Gai Mizuki/rycanthropy)
Release Date 12/24/2021
Availability Standard Scouting

Alternate Variants
n/a

[Crystalline Good]
Shelved Plate Armor

Alternate Variants
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Associated Eidos
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1052 181 220 10 3 70 17 1.2
50 1470 268 335 10 3 70 17 1.2
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1470 268 335 10 3 70 17 1.2
70 2041 311 395 10 3 70 17 1.2
Silver Rank Up
TRAIT
Blocks up to 3 enemies.
NATURE
Golden Castle with Steel Walls
Recovery +10% when one's own HP is recovered.
DEPLOYMENT INFO
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Defense +5 Magic Resist +7 Defense +13

Skills[edit | edit source]

Welded Armor Protection
SP Recovery: AUTO
Activation AUTO

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]] Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]

Range:
Level Effect Init. SP SP Cost
1 Recovers the HP of 1 target at 110% of one's own ATK. During the next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)
Chargeable once.
0 5
2 Recovers the HP of 1 target at 115% of one's own ATK. During the next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)
Chargeable once.
0 5
3 Recovers the HP of 1 target at 120% of one's own ATK. During the next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)
Chargeable once.
0 5
4 Recovers the HP of 1 target at 125% of one's own ATK. During the next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)
Chargeable once.
0 5
5 Recovers the HP of 1 target at 130% of one's own ATK. During the next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)
Chargeable once.
0 5
6 Recovers the HP of 1 target at 135% of one's own ATK. During the next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)
Chargeable once.
0 5
7 Recovers the HP of 1 target at 140% of one's own ATK. During the next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)
Chargeable once.
0 5
8 {{{effect8}}} Y X
9 {{{effect9}}} Y X
10 {{{effect10}}} Y X
Skill Upgrades


Interactions[edit | edit source]

REGULAR
SUMMER
VALENTINES


In other languages[edit | edit source]

Japanese Traditional Chinese
Brute ブルート Burūto 布魯特 Bùlǔtè
Golden Castle with Steel Walls 金城鉄壁 Kinjōteppeki 銅牆鐵壁 Tóngqiángtiěbì
Welded Armor Protection 鎧鍛冶の庇護 Yoroitan'yanohigo 鎧甲鐵匠的庇護 Kǎijiǎtiějiàngdebìhù
Armor Blacksmith 鎧鍛冶 Yoroitan'ya 鎧甲鐵匠 Kǎijiǎtiějiàng
Shelved Plate Armor 蔵入りのフルプレート Kura-irinofurupurēto 收藏的板甲 Shōucángdebǎnjiǎ

Trivia[edit | edit source]

  • Brute's Skill used to cost 20 SP (with an initial 3 SP) and was cast manually.

Notes[edit | edit source]

  • Brute acts as a competent healing Support for allies outside a Healer's range, on top of being a decent stopgap for enemies due to his stats.
  • Due to Brute's skill not working on himself, he may require healing support, which his Nature supports by giving him increased healing received.
  • Brute's skill's added condition ensures he will be able to dedicate his healing to allies who require it, and he is able to store one extra charge. Despite this, Brute is considered a sidegrade to 4-star Gymnos, who trades off reliability in healing for increased range and utility as a stunner.