Bionic Golem γ: Difference between revisions

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| recovertype = auto
| recovertype = auto
| casttype = manual
| casttype = manual
| effect = For 30 seconds, DEF '''+40%'''.<br>Provides a resistance barrier of '''300''' to oneself every 10 seconds while skill is active (damage incurred is 0 until accumulated damage reaches '''300''').
| effect = For 30 seconds, DEF '''+40%'''.<br>Provides a resistance barrier of '''300''' to this unit every 10 seconds while skill is active (damage incurred is 0 until accumulated damage reaches '''300''').
| initsp = 25
| initsp = 25
| cost = 50
| cost = 50
| effect2 = For 30 seconds, DEF '''+43%'''.<br>Provides a resistance barrier of '''330''' to oneself every 10 seconds while skill is active (damage incurred is 0 until accumulated damage reaches '''330''').
| effect2 = For 30 seconds, DEF '''+43%'''.<br>Provides a resistance barrier of '''330''' to this unit every 10 seconds while skill is active (damage incurred is 0 until accumulated damage reaches '''330''').
| initsp2 = 25
| initsp2 = 25
| cost2 = 50
| cost2 = 50
| effect3 = For 30 seconds, DEF '''+46%'''.<br>Provides a resistance barrier of '''360''' to oneself every 10 seconds while skill is active (damage incurred is 0 until accumulated damage reaches '''360''').
| effect3 = For 30 seconds, DEF '''+46%'''.<br>Provides a resistance barrier of '''360''' to this unit every 10 seconds while skill is active (damage incurred is 0 until accumulated damage reaches '''360''').
| initsp3 = 25
| initsp3 = 25
| cost3 = 48
| cost3 = 48
| effect4 = For 30 seconds, DEF '''+49%'''.<br>Provides a resistance barrier of '''390''' to oneself every 10 seconds while skill is active (damage incurred is 0 until accumulated damage reaches '''390''').
| effect4 = For 30 seconds, DEF '''+49%'''.<br>Provides a resistance barrier of '''390''' to this unit every 10 seconds while skill is active (damage incurred is 0 until accumulated damage reaches '''390''').
| initsp4 = 25
| initsp4 = 25
| cost4 = 48
| cost4 = 48
| effect5 = For 30 seconds, DEF '''+52%'''.<br>Provides a resistance barrier of '''420''' to oneself every 10 seconds while skill is active (damage incurred is 0 until accumulated damage reaches '''420''').
| effect5 = For 30 seconds, DEF '''+52%'''.<br>Provides a resistance barrier of '''420''' to this unit every 10 seconds while skill is active (damage incurred is 0 until accumulated damage reaches '''420''').
| initsp5 = 25
| initsp5 = 25
| cost5 = 48
| cost5 = 48
| effect6 = For 30 seconds, DEF '''+56%'''.<br>Provides a resistance barrier of '''460''' to oneself every 10 seconds while skill is active (damage incurred is 0 until accumulated damage reaches '''460''').
| effect6 = For 30 seconds, DEF '''+56%'''.<br>Provides a resistance barrier of '''460''' to this unit every 10 seconds while skill is active (damage incurred is 0 until accumulated damage reaches '''460''').
| initsp6 = 25
| initsp6 = 25
| cost6 = 48
| cost6 = 48
| effect7 = For 30 seconds, DEF '''+60%'''.<br>Provides a resistance barrier of '''500''' to oneself every 10 seconds while skill is active (damage incurred is 0 until accumulated damage reaches '''500''').
| effect7 = For 30 seconds, DEF '''+60%'''.<br>Provides a resistance barrier of '''500''' to this unit every 10 seconds while skill is active (damage incurred is 0 until accumulated damage reaches '''500''').
| initsp7 = 25
| initsp7 = 25
| cost7 = 45
| cost7 = 45

Latest revision as of 04:03, 30 November 2024

Conformity Guard
Bionic Golem γ
5 Stars ☆☆☆☆☆

Guard

Sepia

Bronze
Silver
Illustrator 阿武そるん
Release Date 7/19/2024
Availability Standard Scouting

Alternate Variants
n/a

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1712 276 216 10 3 70 22 1.5
50 2140 368 297 10 3 70 22 1.5
Silver Rank Up
{{{{{upgrade}}}}}
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 2140 368 297 10 3 70 22 1.5
70 2670 461 406 10 3 70 22 1.5
Silver Rank Up
Silver Rank Up
Bronze Max Level Up
26556
DRACO
24142
EXP
Silver Rank Up
20000
6
4
[[File:{{{Mat3}}}.png|80px]]{{{Mat3Amount}}}
TRAIT Inflicts Physical Damage on the enemy.
Blocks up to 3 enemies.
NATURE Nano-Machine Boost
Whenever a surrounding ally unit(s) within 2 tiles, including this unit, takes down an enemy, one's MAX HP +2% (MAX of 40%).
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 Defense +7 Defense +13

Skills[edit | edit source]

Killer Machine SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 For 30 seconds, DEF +40%.
Provides a resistance barrier of 300 to this unit every 10 seconds while skill is active (damage incurred is 0 until accumulated damage reaches 300).
25 50
Level 2 For 30 seconds, DEF +43%.
Provides a resistance barrier of 330 to this unit every 10 seconds while skill is active (damage incurred is 0 until accumulated damage reaches 330).
25 50
Level 3 For 30 seconds, DEF +46%.
Provides a resistance barrier of 360 to this unit every 10 seconds while skill is active (damage incurred is 0 until accumulated damage reaches 360).
25 48
Level 4 For 30 seconds, DEF +49%.
Provides a resistance barrier of 390 to this unit every 10 seconds while skill is active (damage incurred is 0 until accumulated damage reaches 390).
25 48
Level 5 For 30 seconds, DEF +52%.
Provides a resistance barrier of 420 to this unit every 10 seconds while skill is active (damage incurred is 0 until accumulated damage reaches 420).
25 48
Level 6 For 30 seconds, DEF +56%.
Provides a resistance barrier of 460 to this unit every 10 seconds while skill is active (damage incurred is 0 until accumulated damage reaches 460).
25 48
Level 7 For 30 seconds, DEF +60%.
Provides a resistance barrier of 500 to this unit every 10 seconds while skill is active (damage incurred is 0 until accumulated damage reaches 500).
25 45
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrade
2
Skill Manual I: 4
3
Skill Manual I: 4

Rusted Sheet Metal: 5
4
Skill Manual II: 6

‎‎‎‎‎‎‎‎‎‎Sheet Metal: 2
5
Skill Manual II: 6

‎‎‎‎‎‎‎‎‎‎Sheet Metal: 4
6
Skill Manual III: 6

‎‎‎‎‎‎‎‎‎‎Polish: 3
7
Skill Manual III: 6

‎‎‎‎‎‎‎‎‎‎Thick Sheet Metal: 3

‎‎‎‎‎‎‎‎‎‎Polish: 2


Interactions and Crystalline Good[edit | edit source]

Gigantic Gear
[Conformity Guard] Bionic Golem γ

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win Control over subject complete.
Commence absorption.
Lose A-an error h-has occurred......
Damn... stronger... thicker......!
Rank Up Rapid power increase confirmed.
Build-up complete......
Interaction #1 I have been waiting for this. Now then, let you and I be one......
Interaction #2 I shall be injecting muscle enhancer, allowing for us to attain the extra power we need.
Interaction #3 Output is up 200, nay... 250... 300...400...500, becoming ever stronger......!
Interaction #4 Fainting of host confirmed. There, there, please wake up. Awake, awake......
Interaction #5 Remaining energy insufficient. Replenishment required immediately. New extraction target spotted. Changing target......
Interaction #6 none
Gift Box #1 I am sincerely grateful for the enhancer.
I shall inject all of it into my host.
Gift Box #2 Abnormalities found in test subject. Maximum arousal in host confirmed. Converting that into power at once.
Gift Box #3 Thank you so very much.
You and I shall be together forever and ever......
Gift Box #4 You are who I am in need of. We shall unite at once.
Gift Box #5 "Undies" confirmed. A-OK to any and all play for your enjoyment.
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 Summer is the season for exhibition. Let's show off our built body!
Interaction #2 Multiple strong-bodied hosts captured on the beach. Commencing energy extraction.
Interaction #3 Temperature inside memory is climbing......
Coolent is recommended......
Interaction #4 Coating complete; resistance to seawater fully equipped. Time to achieve the most ideal physique!
Interaction #5 Unable to halt rise in body temperature. Should I trim my host's body hair......?
Interaction #6 none
Gift Box #1 Apply sun lotion to the entire body.
Steamy... sticky......
Gift Box #2 Commencing rehydration of my host.
Now, drink up, please.
Gift Box #3 I am sincerely grateful for the sex aids.
They have been stored internally.
Gift Box #4 Further increase in body temperature confirmed. Release under shady rocky area recommended.
Gift Box #5 Thank you very much. My host is also pleased about having something other than protein replenished.
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


In other languages[edit | edit source]

Japanese Traditional Chinese
Bionic Golem γ バイオゴーレム・γ Baiogōremuγganma 生化機器人γ Shēnghuàjīqìrénγgāma
Nano-Machine Boost ナノマシンブースト Nanomashinbūsuto 奈米機器升壓 Nàimǐjīqìshēngyā
Killer Machine キラーマシン Kirāmashin 殺人機器 Shārénjīqì
Conformity Guard 標準化ガード Hyōjunkagādo 標準化守衛 Biāozhǔnhuàshǒuwèi
Gigantic Gear 大きな歯車 Ōkinahaguruma 巨大的齒輪 Jùdàdechǐlún

Notes[edit | edit source]