Yaqut (Awakened): Difference between revisions

From AnotherEidos Wiki
Jump to navigation Jump to search
(placeholder)
 
No edit summary
 
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Warning Placeholder}}
{{Infobox Character Alter
{{Infobox Character Alter
|character-name = Yaqut
|character-name = Yaqut
Line 8: Line 7:
|class = Guard
|class = Guard
|country = Amberdon
|country = Amberdon
|illustrator-link =  
|illustrator-link = 馬刺の原田
|release-date = 28/6/2024
|release-date = 28/6/2024
|availability = Limited Scouting
|availability = Limited Scouting
Line 16: Line 15:
| filename = yaqut_(awakened)
| filename = yaqut_(awakened)
| lv max = 80
| lv max = 80
| hp =  
| hp = 1840
| hp max =  
| hp max = 2302
| atk =  
| atk = 431
| atk max =
| atk max = 588
| def =
| def = 265
| def max =
| def max = 380
| magic res =
| magic res = 20
| magic res max =
| magic res max = 20
| cost =
| cost = 22
| redeploy =  
| redeploy = 70
| class = Guard
| class = Guard
| block =
| block = 3
| atk spd =
| atk spd = 1.75
| range type = none
| range type = none
| display-header =  
| display-header =  
Line 34: Line 33:
{{CharDetail
{{CharDetail
|deploy-tile = Low Ground
|deploy-tile = Low Ground
|damage-type =  
|damage-type =Single-Target Physical
|attack-reach = Ground
|attack-reach = Ground
|trait =  
|trait = Inflicts Physical Damage on the enemy.<br>Blocks up to 3 enemies.
|range type = 2
|range type = 18
|nature name =
|nature name = Desert Palace Honor Guard
|nature desc =
|nature desc = 1 ally unit within 1 tile surrounding oneself excluding this unit has HP recovered at 100% of ATK every 5 seconds when skill is not active.
}}
|nature range type=7}}
{{Intimacy
{{Intimacy
|bonus1 =
|bonus1 = Magic Resist +5
|bonus2 =
|bonus2 = Defense +7
|bonus3 =
|bonus3 = Defense +13
}}
}}


Line 50: Line 49:
{{Skill
{{Skill
| filename = yaqut_02
| filename = yaqut_02
| name =
| name = Saber Dance
| recovertype = auto
| recovertype = auto
| casttype = manual
| casttype = manual
| effect =
| effect = For 25 seconds, ATK '''+25%''', DEF '''+40%''', 1 ally unit within surrounding 2 tiles excluding this unit has HP recovered at '''50%''' of ATK in addition to attack.<br>When target is a Guard, HP is recovered at '''80%''' of ATK instead.
| initsp =
| initsp = 15
| cost =
| cost = 50
| effect2 =
| effect2 = For 25 seconds, ATK '''+27%''', DEF '''+45%''', 1 ally unit within surrounding 2 tiles excluding this unit has HP recovered at '''54%''' of ATK in addition to attack.<br>When target is a Guard, HP is recovered at '''85%''' of ATK instead.
| initsp2 =
| initsp2 =15
| cost2 =
| cost2 = 50
| effect3 =
| effect3 = For 25 seconds, ATK '''+29%''', DEF '''+50%''', 1 ally unit within surrounding 2 tiles excluding this unit has HP recovered at '''58%''' of ATK in addition to attack.<br>When target is a Guard, HP is recovered at '''90%''' of ATK instead.
| initsp3 =  
| initsp3 = 15
| cost3 =
| cost3 = 48
| effect4 =
| effect4 = For 25 seconds, ATK '''+31%''', DEF '''+55%''', 1 ally unit within surrounding 2 tiles excluding this unit has HP recovered at '''62%''' of ATK in addition to attack.<br>When target is a Guard, HP is recovered at '''95%''' of ATK instead.
| initsp4 =
| initsp4 = 15
| cost4 =
| cost4 = 48
| effect5 =
| effect5 = For 25 seconds, ATK '''+34%''', DEF '''+60%''', 1 ally unit within surrounding 2 tiles excluding this unit has HP recovered at '''66%''' of ATK in addition to attack.<br>When target is a Guard, HP is recovered at '''100%''' of ATK instead.
| initsp5 =
| initsp5 = 15
| cost5 =
| cost5 = 48
| effect6 =
| effect6 = For 25 seconds, ATK '''+37%''', DEF '''+65%''', 1 ally unit within surrounding 2 tiles excluding this unit has HP recovered at '''70%''' of ATK in addition to attack.<br>When target is a Guard, HP is recovered at '''105%''' of ATK instead.
| initsp6 =
| initsp6 = 15
| cost6 =
| cost6 = 48
| effect7 =
| effect7 = For 25 seconds, ATK '''+40%''', DEF '''+70%''', 1 ally unit within surrounding 2 tiles excluding this unit has HP recovered at '''75%''' of ATK in addition to attack.<br>When target is a Guard, HP is recovered at '''110%''' of ATK instead.
| initsp7 =
| initsp7 = 15
| cost7 =
| cost7 = 45
|upgrade=GuardSkill6}}
|upgrade=GuardSkill6|range type=11}}


==Interactions and Crystalline Good==
==Interactions and Crystalline Good==
Line 80: Line 79:
| filename = yaqut_(awakened)
| filename = yaqut_(awakened)
| Unit_name = [An Anniversary Exclusively for Two] Yaqut
| Unit_name = [An Anniversary Exclusively for Two] Yaqut
| Good_name =
| Good_name = Honor Guard Saber
|Win =
|Win = I still don't know what magic is, but I'm just glad I was able to protect you.
|Lose =
|Lose = Hey, if you can run, run for the hills! This is all in a day's work as a Heiratic Knight, though out of my character......
|Rank Up =
|Interaction #1 = I told you I ain't fit for these kinda clothes.......<br>......Hmm, they don't feel too bad on me.
|Interaction #1 =
|Interaction #2 = Protecting...... I guess, I'm still............ lacking.<br>......sigh, well, maybe someday.......
|Interaction #2 =
|Interaction #3 = Ceremonial guard, huh.... Never in my wildest <br>dreams did I think I'd become one.
|Interaction #3 =  
|Interaction #4 = Etiquette? Ah, Seals taught me about that......<br>......Wanna learn from me?
|Interaction #4 =
|Interaction #5 = Earlier, I went up against Sinbad but only won once. That's all it was, nothing more than that.
|Interaction #5 =
|Gift Box #1 = I've been told that as a Hieratic Knight, I should at least be able to perform one of the dances. Give me your hand; I'll escort you.
|Gift Box #1 =
|Gift Box #2 = Thanks, you've always saved me from a lot of trouble. What's that face for? Hey, no laughing!
|Gift Box #2 =  
|Gift Box #3 = That's a waste of money just for me.......<br>......How about we call them up too?
|Gift Box #3 =
|Gift Box #4 = What I am I supposed to do for a party?<br>......I'd at least bake you a meat pie.
|Gift Box #4 =
|Gift Box #5 = ......Come to my room later at night, alone, k?<br>Don't... tell... ANYONE!
|Gift Box #5 =
}}
}}
==In other languages==
{{Dialogue Summer
|1=If you can't get used to the heat, you'll need to keep it in check. Here, I fetch you some water. Wait right here.
|2=Even ceremonial guards sometimes practice under the blazing sun. I feel sorry from the guys who aren't from here.
|3=I hear the fireworks in our ceremonies are launched by magic. How about you go out and see for yourself?
|4=Sorry, but the ocean's on hold 'cause of training. To make up for it, I'll tell you about this place with awesome fruit liqueurs we can go to later.
|5=.......What, you're hungry? Help out. You at least know how to use a knife, don't you?
|6=Flowers, huh... My former self would've never taken them......
|7=When I was having these clothes made, the tailorer said my bod was too big... but I guess that can't be helped......
|8=Some polishing powder, huh... I guess you're right; I oughta take good care of my tools. Thanks.
|9=...As you can see, I'm covered in sweat right now.<br>Let's push this off till I've had a chance to bathe......
|10=The sun is intense, huh? Shall I create curtains out of grass for us? That ought to make it cooler.
}}
 
== In other languages ==
{| class="wikitable"
{| class="wikitable"
!
!
Line 102: Line 113:
|-
|-
!Yaqut
!Yaqut
|
|ヤークート ''Yākūto''
|
|雅古特 ''Yǎgǔtè''
|-
|-
|-
|-
!
!Desert Palace Honor Guard
|
|砂漠宮の儀仗兵 ''Sabakumiyanogijō-hei''
|
|沙漠王宮的儀隊士兵 ''Shāmòwánggōngdeyíduìshìbīng''
|-
|-
|-
|-
!
!Saber Dance
|
|サーベルダンス ''Sāberudansu''
|
|馬刀舞曲 ''Mǎdāowǔqǔ''
|-
|-
|-
|-
!An Anniversary Exclusively for Two
!An Anniversary Exclusively for Two
|
|ふたりだけの記念日 ''Futaridakenokinenbi''
|
|只屬於兩人的紀念日 ''Zhǐshǔyúliǎngréndejìniànrì''
|-
|-
|-
|-
!
!Honor Guard Saber
|
|儀仗隊サーベル ''Gijō-taisāberu''
|
|儀隊軍刀 ''Yíduìjūndāo''
|}
|}
==Trivia==
==Trivia==

Latest revision as of 22:45, 14 September 2024

An Anniversary Exclusively for Two
Yaqut
6 Stars ☆☆☆☆☆☆

Guard

Amberdon

Silver
Illustrator 馬刺の原田
Release Date 28/6/2024
Availability Limited Scouting

Alternate Variants
none

Alternate Variants
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character


Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1840 431 265 20 3 70 22 1.75
80 2302 588 380 20 3 70 22 1.75
Silver Rank Up
{{{{{upgrade}}}}}
TRAIT Inflicts Physical Damage on the enemy.
Blocks up to 3 enemies.
NATURE Desert Palace Honor Guard
1 ally unit within 1 tile surrounding oneself excluding this unit has HP recovered at 100% of ATK every 5 seconds when skill is not active.
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 Defense +7 Defense +13

Skills[edit | edit source]

Saber Dance SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 For 25 seconds, ATK +25%, DEF +40%, 1 ally unit within surrounding 2 tiles excluding this unit has HP recovered at 50% of ATK in addition to attack.
When target is a Guard, HP is recovered at 80% of ATK instead.
15 50
Level 2 For 25 seconds, ATK +27%, DEF +45%, 1 ally unit within surrounding 2 tiles excluding this unit has HP recovered at 54% of ATK in addition to attack.
When target is a Guard, HP is recovered at 85% of ATK instead.
15 50
Level 3 For 25 seconds, ATK +29%, DEF +50%, 1 ally unit within surrounding 2 tiles excluding this unit has HP recovered at 58% of ATK in addition to attack.
When target is a Guard, HP is recovered at 90% of ATK instead.
15 48
Level 4 For 25 seconds, ATK +31%, DEF +55%, 1 ally unit within surrounding 2 tiles excluding this unit has HP recovered at 62% of ATK in addition to attack.
When target is a Guard, HP is recovered at 95% of ATK instead.
15 48
Level 5 For 25 seconds, ATK +34%, DEF +60%, 1 ally unit within surrounding 2 tiles excluding this unit has HP recovered at 66% of ATK in addition to attack.
When target is a Guard, HP is recovered at 100% of ATK instead.
15 48
Level 6 For 25 seconds, ATK +37%, DEF +65%, 1 ally unit within surrounding 2 tiles excluding this unit has HP recovered at 70% of ATK in addition to attack.
When target is a Guard, HP is recovered at 105% of ATK instead.
15 48
Level 7 For 25 seconds, ATK +40%, DEF +70%, 1 ally unit within surrounding 2 tiles excluding this unit has HP recovered at 75% of ATK in addition to attack.
When target is a Guard, HP is recovered at 110% of ATK instead.
15 45
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrade
2
Skill Manual I: 5
3
Skill Manual I: 5

Rusted Sheet Metal: 10
4
Skill Manual II: 8

‎‎‎‎‎‎‎‎‎‎Sheet Metal: 4
5
Skill Manual II: 8

‎‎‎‎‎‎‎‎‎‎Sheet Metal: 8
6
Skill Manual III: 8

‎‎‎‎‎‎‎‎‎‎Polish: 4
7
Skill Manual III: 8

‎‎‎‎‎‎‎‎‎‎Thick Sheet Metal: 6

‎‎‎‎‎‎‎‎‎‎Polish: 3


Interactions and Crystalline Good[edit | edit source]

Honor Guard Saber
[An Anniversary Exclusively for Two] Yaqut

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win I still don't know what magic is, but I'm just glad I was able to protect you.
Lose Hey, if you can run, run for the hills! This is all in a day's work as a Heiratic Knight, though out of my character......
Rank Up none
Interaction #1 I told you I ain't fit for these kinda clothes.......
......Hmm, they don't feel too bad on me.
Interaction #2 Protecting...... I guess, I'm still............ lacking.
......sigh, well, maybe someday.......
Interaction #3 Ceremonial guard, huh.... Never in my wildest
dreams did I think I'd become one.
Interaction #4 Etiquette? Ah, Seals taught me about that......
......Wanna learn from me?
Interaction #5 Earlier, I went up against Sinbad but only won once. That's all it was, nothing more than that.
Interaction #6 none
Gift Box #1 I've been told that as a Hieratic Knight, I should at least be able to perform one of the dances. Give me your hand; I'll escort you.
Gift Box #2 Thanks, you've always saved me from a lot of trouble. What's that face for? Hey, no laughing!
Gift Box #3 That's a waste of money just for me.......
......How about we call them up too?
Gift Box #4 What I am I supposed to do for a party?
......I'd at least bake you a meat pie.
Gift Box #5 ......Come to my room later at night, alone, k?
Don't... tell... ANYONE!
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 If you can't get used to the heat, you'll need to keep it in check. Here, I fetch you some water. Wait right here.
Interaction #2 Even ceremonial guards sometimes practice under the blazing sun. I feel sorry from the guys who aren't from here.
Interaction #3 I hear the fireworks in our ceremonies are launched by magic. How about you go out and see for yourself?
Interaction #4 Sorry, but the ocean's on hold 'cause of training. To make up for it, I'll tell you about this place with awesome fruit liqueurs we can go to later.
Interaction #5 .......What, you're hungry? Help out. You at least know how to use a knife, don't you?
Interaction #6 none
Gift Box #1 Flowers, huh... My former self would've never taken them......
Gift Box #2 When I was having these clothes made, the tailorer said my bod was too big... but I guess that can't be helped......
Gift Box #3 Some polishing powder, huh... I guess you're right; I oughta take good care of my tools. Thanks.
Gift Box #4 ...As you can see, I'm covered in sweat right now.
Let's push this off till I've had a chance to bathe......
Gift Box #5 The sun is intense, huh? Shall I create curtains out of grass for us? That ought to make it cooler.
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


In other languages[edit | edit source]

Japanese Traditional Chinese
Yaqut ヤークート Yākūto 雅古特 Yǎgǔtè
Desert Palace Honor Guard 砂漠宮の儀仗兵 Sabakumiyanogijō-hei 沙漠王宮的儀隊士兵 Shāmòwánggōngdeyíduìshìbīng
Saber Dance サーベルダンス Sāberudansu 馬刀舞曲 Mǎdāowǔqǔ
An Anniversary Exclusively for Two ふたりだけの記念日 Futaridakenokinenbi 只屬於兩人的紀念日 Zhǐshǔyúliǎngréndejìniànrì
Honor Guard Saber 儀仗隊サーベル Gijō-taisāberu 儀隊軍刀 Yíduìjūndāo

Trivia[edit | edit source]