Volund (Awakened): Difference between revisions

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{{Warning Placeholder}}{{Infobox Character Alter
{{Infobox Character Alter
|character-name = Volund
|character-name = Volund
|character-title = Spartan Trainer
|character-title = Spartan Trainer
|image = volund_(awakened).jpg
|image = volund_(awakened).png
|alternate-link= [[Volund]]
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Volund| class=Guard|rarity=☆☆☆☆☆☆}}{{Character FS | char=Volund (Awakened) | class=Fighter|rarity=☆☆☆☆☆}} }}
|rarity = 5 Stars ☆☆☆☆☆  
|rarity = 5 Stars ☆☆☆☆☆  
|class = Guard
|class = Fighter
|country = Pays Blanc
|country = Pays Blanc
|illustrator-link =  
|illustrator-link =[https://twitter.com/matomonstera まと(Mato)]
|release-date = 06/23/2023
|release-date = 06/23/2023
|availability = Limited Scouting
|availability = Limited Scouting
|release-year=2023
|release-year=2023
}}{{Stats1
}}{{Stats1
| filename = volund_(awakened)
| filename = Volund (Awakened)
| lv max = 70
| lv max = 70
| hp =  
| hp = 1824
| hp max =  
| hp max = 2133
| atk =  
| atk = 594
| atk max =  
| atk max = 766
| def =  
| def = 261
| def max =  
| def max = 318
| magic res =  
| magic res = 0
| magic res max =  
| magic res max = 5
| cost =  
| cost = 24
| redeploy =  
| redeploy = 80
| class = Guard
| class = Fighter
| block =  
| block = 2
| atk spd =  
| atk spd = 1.8
| range type = none
| range type = none
| display-header =  
| display-header =  
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{{CharDetail
{{CharDetail
|deploy-tile = Low Ground
|deploy-tile = Low Ground
|damage-type = Single-Target Physical
|damage-type = Cleave Physical
|attack-reach= Ground
|attack-reach= Ground
| range type = 2
| range type = 18
| trait = Attacks all blocked enemies simultaneously.
| trait = Attacks all blocked enemies simultaneously.
| nature name = Blackhearted Blacksmith
| nature name = Blackhearted Blacksmith
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{{Intimacy
{{Intimacy
|bonus1 =  
|bonus1 =Magic Resistance +5
|bonus2 =  
|bonus2 =HP +7
|bonus3 =  
|bonus3 =Defense +13
}}
}}
==Skills==
==Skills==
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| name = Brand of Ownership
| name = Brand of Ownership
| recovertype = auto
| recovertype = auto
| casttype = manual
| casttype = auto
| effect = During the next attack, ATK increases to '''160%'''.<br>For each enemy defeated by this attack, next time the skill activates, ATK increases by '''20%'''.<br>(Skill activates automatically)
| effect = During the next attack, ATK increases to '''160%'''.<br>For each enemy defeated by this attack, next time the skill activates, ATK increases by '''20%'''.<br>(Skill activates automatically)
| initsp =  
| initsp = 0
| cost =  
| cost = 9
| effect2 = During the next attack, ATK increases to '''170%'''.<br>For each enemy defeated by this attack, next time the skill activates, ATK increases by '''20%'''.<br>(Skill activates automatically)
| effect2 = During the next attack, ATK increases to '''170%'''.<br>For each enemy defeated by this attack, next time the skill activates, ATK increases by '''20%'''.<br>(Skill activates automatically)
| initsp2 =  
| initsp2 = 0
| cost2 =  
| cost2 = 9
| effect3 = During the next attack, ATK increases to '''180%'''.<br>For each enemy defeated by this attack, next time the skill activates, ATK increases by '''25%'''.<br>(Skill activates automatically)
| effect3 = During the next attack, ATK increases to '''180%'''.<br>For each enemy defeated by this attack, next time the skill activates, ATK increases by '''25%'''.<br>(Skill activates automatically)
| initsp3 =  
| initsp3 = 0
| cost3 =  
| cost3 = 9
| effect4 = During the next attack, ATK increases to '''190%'''.<br>For each enemy defeated by this attack, next time the skill activates, ATK increases by '''25%'''.<br>(Skill activates automatically)
| effect4 = During the next attack, ATK increases to '''190%'''.<br>For each enemy defeated by this attack, next time the skill activates, ATK increases by '''25%'''.<br>(Skill activates automatically)
| initsp4 =  
| initsp4 = 0
| cost4 =  
| cost4 = 9
| effect5 = During the next attack, ATK increases to '''200%'''.<br>For each enemy defeated by this attack, next time the skill activates, ATK increases by '''25%'''.<br>(Skill activates automatically)
| effect5 = During the next attack, ATK increases to '''200%'''.<br>For each enemy defeated by this attack, next time the skill activates, ATK increases by '''25%'''.<br>(Skill activates automatically)
| initsp5 =  
| initsp5 = 0
| cost5 =  
| cost5 = 9
| effect6 = During the next attack, ATK increases to '''220%'''.<br>For each enemy defeated by this attack, next time the skill activates, ATK increases by '''25%'''.<br>(Skill activates automatically)
| effect6 = During the next attack, ATK increases to '''220%'''.<br>For each enemy defeated by this attack, next time the skill activates, ATK increases by '''25%'''.<br>(Skill activates automatically)
| initsp6 =  
| initsp6 = 0
| cost6 =  
| cost6 = 9
| effect7 = During the next attack, ATK increases to '''240%'''.<br>For each enemy defeated by this attack, next time the skill activates, ATK increases by '''30%'''.<br>(Skill activates automatically)
| effect7 = During the next attack, ATK increases to '''240%'''.<br>For each enemy defeated by this attack, next time the skill activates, ATK increases by '''30%'''.<br>(Skill activates automatically)
| initsp7 =  
| initsp7 = 0
| cost7 =  
| cost7 = 9
|upgrade=GuardSkill5
|upgrade=FighterSkill5
}}
}}
==Dialogue and Interactions==
==Dialogue and Interactions==
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| filename = volund
| filename = volund
| Unit_name = [Spartan Trainer] Volund
| Unit_name = [Spartan Trainer] Volund
|Win = Now you're mine forever!<br>I'm make some heavy armor that fits you like a glove!
|Win = Now you're mine forever!<br>I'll make some heavy armor that fits you like a glove!
|Lose = Wow, not bad!<br>You make me wanna try it my way next time!
|Lose = Wow, not bad!<br>You make me wanna try it my way next time!
|Original = Volund
|Original = Volund
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== Notes ==
== Notes ==
[[Category:Released by 2022]]

Latest revision as of 02:37, 6 February 2024

Spartan Trainer
Volund
5 Stars ☆☆☆☆☆

Fighter

Pays Blanc

Silver
Illustrator まと(Mato)
Release Date 06/23/2023
Availability Limited Scouting

Alternate Variants
none

Alternate Variants
☆☆☆☆☆☆
☆☆☆☆☆
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1824 594 261 0 2 80 24 1.8
70 2133 766 318 5 2 80 24 1.8
Silver Rank Up
{{{{{upgrade}}}}}
TRAIT Attacks all blocked enemies simultaneously.
NATURE Blackhearted Blacksmith
25% chance of ignoring DEF when attacking.
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resistance +5 HP +7 Defense +13

Skills[edit | edit source]

Brand of Ownership
Level Effect Init. SP SP Cost
Level 1 During the next attack, ATK increases to 160%.
For each enemy defeated by this attack, next time the skill activates, ATK increases by 20%.
(Skill activates automatically)
0 9
Level 2 During the next attack, ATK increases to 170%.
For each enemy defeated by this attack, next time the skill activates, ATK increases by 20%.
(Skill activates automatically)
0 9
Level 3 During the next attack, ATK increases to 180%.
For each enemy defeated by this attack, next time the skill activates, ATK increases by 25%.
(Skill activates automatically)
0 9
Level 4 During the next attack, ATK increases to 190%.
For each enemy defeated by this attack, next time the skill activates, ATK increases by 25%.
(Skill activates automatically)
0 9
Level 5 During the next attack, ATK increases to 200%.
For each enemy defeated by this attack, next time the skill activates, ATK increases by 25%.
(Skill activates automatically)
0 9
Level 6 During the next attack, ATK increases to 220%.
For each enemy defeated by this attack, next time the skill activates, ATK increases by 25%.
(Skill activates automatically)
0 9
Level 7 During the next attack, ATK increases to 240%.
For each enemy defeated by this attack, next time the skill activates, ATK increases by 30%.
(Skill activates automatically)
0 9
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrade
2
Skill Manual I: 4
3
Skill Manual I: 4

Rusted Blade: 5
4
Skill Manual II: 6

Blade: 2
5
Skill Manual II: 6

Blade: 4
6
Skill Manual III: 6

Polish: 3
7
Skill Manual III: 6

Sharp Blade: 3

Polish: 2


Dialogue and Interactions[edit | edit source]

REGULAR
Event Dialogue
Win Now you're mine forever!
I'll make some heavy armor that fits you like a glove!
Lose Wow, not bad!
You make me wanna try it my way next time!
Rank Up {{{Rank Up}}}
Interaction #1 {{{1}}}
Interaction #2 {{{2}}}
Interaction #3 {{{3}}}
Interaction #4 {{{4}}}
Interaction #5 {{{5}}}
Interaction #6 {{{11}}}
Gift Box #1 {{{6}}}
Gift Box #2 {{{7}}}
Gift Box #3 {{{8}}}
Gift Box #4 {{{9}}}
Gift Box #5 {{{10}}}
Gift Box #6 {{{12}}}
For full crystalline good and interaction lines, refer to Volund.


In other languages[edit | edit source]

Japanese Traditional Chinese
Volund ヴェルンド Verundo 維倫德 Wéilúndé
Blackhearted Blacksmith 工房のサド野郎 Kōbōnosadoyarō 工作坊的施虐狂 Gōngzuòfāngdeshīnüèkuáng
Brand of Ownership サーヴァントスタンプ Sāvuantosutanpu 奴僕烙印 Núpúlàoyìn
Spartan Trainer スパルタントレーナー Suparutantorēnā 斯巴達式教練 Sībādáshìjiàoliàn

Notes[edit | edit source]