Equus (Awakened): Difference between revisions
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|character-title = Fangs of Green that Pierce Evil | |character-title = Fangs of Green that Pierce Evil | ||
|image = FULL_equus_awakened.png | |image = FULL_equus_awakened.png | ||
|alternate- | |alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Equus| class=Guard|rarity=☆☆☆☆☆☆}}{{Character FS | char=Equus (Awakened) | class=Stranger|rarity=☆☆☆☆☆☆}} }} | ||
|rarity =6 Stars ☆☆☆☆☆☆ | |rarity =6 Stars ☆☆☆☆☆☆ | ||
|class = Stranger | |class = Stranger | ||
|country = Pays Blanc | |country = Pays Blanc | ||
|illustrator-link = [https://twitter.com/anthyutena wasp] | |illustrator-link = [https://twitter.com/anthyutena wasp] | ||
Line 13: | Line 11: | ||
|availability = Limited Scouting | |availability = Limited Scouting | ||
|release-year=2023 | |release-year=2023 | ||
}} | |||
}}{{Stats1 | {{Stats1 | ||
| filename = equus_(awakened) | | filename = equus_(awakened) | ||
| lv max = 80 | | lv max = 80 | ||
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| block =2 | | block =2 | ||
| atk spd =1.6 | | atk spd =1.6 | ||
| range type = | | range type = none | ||
| display-header = | | display-header = | ||
| upgrade-display = none; | | upgrade-display = none; | ||
}} | }} | ||
{{CharDetail | {{CharDetail | ||
| range type = 2 | |||
|deploy-tile = Ground | |||
|damage-type = Single-Target Physical | |||
|attack-reach= Ground | |||
| trait =Inflicts Physical Damage on the enemy. | | trait =Inflicts Physical Damage on the enemy. | ||
| nature name = Checked by Iron Fists | | nature name = Checked by Iron Fists | ||
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| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = During the next attack, ATK increases to '''150%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. COST +3 upon taking down enemies with this attack. | | effect = During the next attack, ATK increases to '''150%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)<br>COST +3 upon taking down enemies with this attack. | ||
| initsp =0 | | initsp =0 | ||
| cost =8 | | cost =8 | ||
| effect2 = During the next attack, ATK increases to '''155%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. COST +3 upon taking down enemies with this attack. | | effect2 = During the next attack, ATK increases to '''155%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)<br>COST +3 upon taking down enemies with this attack. | ||
| initsp2 =0 | | initsp2 =0 | ||
| cost2 =8 | | cost2 =8 | ||
| effect3 = During the next attack, ATK increases to '''160%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. COST +3 upon taking down enemies with this attack. | | effect3 = During the next attack, ATK increases to '''160%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)<br>COST +3 upon taking down enemies with this attack. | ||
| initsp3 =0 | | initsp3 =0 | ||
| cost3 =8 | | cost3 =8 | ||
| effect4 = During the next attack, ATK increases to '''170%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. COST +3 upon taking down enemies with this attack. | | effect4 = During the next attack, ATK increases to '''170%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)<br>COST +3 upon taking down enemies with this attack. | ||
| initsp4 =0 | | initsp4 =0 | ||
| cost4 =8 | | cost4 =8 | ||
| effect5 = During the next attack, ATK increases to '''180%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. COST +3 upon taking down enemies with this attack. | | effect5 = During the next attack, ATK increases to '''180%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)<br>COST +3 upon taking down enemies with this attack. | ||
| initsp5 =0 | | initsp5 =0 | ||
| cost5 =8 | | cost5 =8 | ||
| effect6 = During the next attack, ATK increases to '''190%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. COST +3 upon taking down enemies with this attack. | | effect6 = During the next attack, ATK increases to '''190%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)<br>COST +3 upon taking down enemies with this attack. | ||
| initsp6 =0 | | initsp6 =0 | ||
| cost6 =8 | | cost6 =8 | ||
| effect7 = During the next attack, ATK increases to '''200%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. COST +3 upon taking down enemies with this attack. | | effect7 = During the next attack, ATK increases to '''200%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)<br>COST +3 upon taking down enemies with this attack. | ||
| initsp7 =0 | | initsp7 =0 | ||
| cost7 =8 | | cost7 =8 | ||
|range type = 3 | |||
|damage-type = Cleave Physical | |||
|upgrade=StrangerSkill6 | |||
}} | }} | ||
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|貫穿邪惡的綠牙 ''Guànchuānxié'èdelǜyá'' | |貫穿邪惡的綠牙 ''Guànchuānxié'èdelǜyá'' | ||
|} | |} | ||
==Trivia== | |||
*Fusing together with Jade, Equus adopts a vigilante persona known as 'Chivalrous Baron', and temporarily sheds the trappings of his royal stature in order to attempt to fight crime on the streets of Pays-Blanc directly. Armed with his amorphous slime suit, he should be a reckoning force, delivering punishment to all those who would violate the law. | |||
*...should be, but he's very prone to getting violated instead, because after all he is still Equus. | |||
==Notes== | ==Notes== | ||
* | *A simple and straightforward brawler with good DPS, solid block count and a reasonable deploy cost. | ||
*Since his skill is manual cast, the empowered hit can be timed in order to deal the finishing blow to low-health enemies in order to take advantage of the COST gain. |
Latest revision as of 02:07, 11 July 2024
Fangs of Green that Pierce Evil |
Silver |
---|
Illustrator | wasp |
---|---|
Release Date | 2/3/2023 |
Availability | Limited Scouting |
Alternate Variants |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 1491 | 502 | 209 | 0 | 2 | 70 | 16 | 1.6 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
80 | 1986 | 644 | 252 | 0 | 2 | 70 | 16 | 1.6 |
TRAIT | Inflicts Physical Damage on the enemy. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NATURE | Checked by Iron Fists SP +2 per enemy taken down. |
||||||||||||||||||||||||||||||||||||||||||||||||||||
DEPLOY |
|
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Magic Resist +5 | HP +7 | Defense +13 |
Skills[edit | edit source]
Emerald Inflation | |||
---|---|---|---|
Level | Effect | Init. SP | SP Cost |
Level 1 | During the next attack, ATK increases to 150%, attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically) COST +3 upon taking down enemies with this attack. |
0 | 8 |
Level 2 | During the next attack, ATK increases to 155%, attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically) COST +3 upon taking down enemies with this attack. |
0 | 8 |
Level 3 | During the next attack, ATK increases to 160%, attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically) COST +3 upon taking down enemies with this attack. |
0 | 8 |
Level 4 | During the next attack, ATK increases to 170%, attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically) COST +3 upon taking down enemies with this attack. |
0 | 8 |
Level 5 | During the next attack, ATK increases to 180%, attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically) COST +3 upon taking down enemies with this attack. |
0 | 8 |
Level 6 | During the next attack, ATK increases to 190%, attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically) COST +3 upon taking down enemies with this attack. |
0 | 8 |
Level 7 | During the next attack, ATK increases to 200%, attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically) COST +3 upon taking down enemies with this attack. |
0 | 8 |
Range
Damage Type: Cleave Physical | |||
Interactions and Crystalline Good[edit | edit source]
REGULAR
Event | Dialogue |
---|---|
Win | The one that will end this corruption shall be the Chivalrous Baron...... the Fangs of Green that Pierce Evil! |
Lose | My suit is melting away......! I-I'm really Baron! Don't look at me!! |
For full crystalline good and interaction lines, refer to Equus. |
In other languages[edit | edit source]
Japanese | Traditional Chinese | |
---|---|---|
Baron | バロン Baron | 巴隆 Bālóng |
Checked by Iron Fists | 鉄拳制裁 Tekkenseisai | 鐵拳制裁 Tiěquánzhìcái |
Emerald Inflation | エメラルドインフレーション Emerarudoinfurēshon | 翡翠爆發 Fěicuìbàofā |
Fangs of Green that Pierce Evil | 悪穿つ緑の牙 Akuugatsumidorinokiba | 貫穿邪惡的綠牙 Guànchuānxié'èdelǜyá |
Trivia[edit | edit source]
- Fusing together with Jade, Equus adopts a vigilante persona known as 'Chivalrous Baron', and temporarily sheds the trappings of his royal stature in order to attempt to fight crime on the streets of Pays-Blanc directly. Armed with his amorphous slime suit, he should be a reckoning force, delivering punishment to all those who would violate the law.
- ...should be, but he's very prone to getting violated instead, because after all he is still Equus.
Notes[edit | edit source]
- A simple and straightforward brawler with good DPS, solid block count and a reasonable deploy cost.
- Since his skill is manual cast, the empowered hit can be timed in order to deal the finishing blow to low-health enemies in order to take advantage of the COST gain.