Sigvaldi: Difference between revisions

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|rarity = 5 Stars ☆☆☆☆☆
|rarity = 5 Stars ☆☆☆☆☆
|class = Guard
|class = Guard
|deploy-tile = Low Ground
|damage-type = Single-Target Magic
|attack-reach = Ground
|country = Azureterra
|country = Azureterra
|illustrator-link = [https://twitter.com/bearwivme GAMUBEAR]
|illustrator-link = [https://twitter.com/bearwivme GAMUBEAR]
|release-date = 12/9/2022
|release-date = 12/9/2022
|availability = Standard Scouting
|availability = Standard Scouting
|release-year=2022}}{{Stats
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Sigvaldi | class=Guard |rarity=☆☆☆☆☆}}{{Character FS | char=Sigvaldi (Summer) | class=Fighter |rarity=☆☆☆☆☆☆}} }}
}}{{Stats
| filename = sigvaldi
| filename = sigvaldi
| lv max = 50
| lv max = 50
Line 29: Line 27:
| block = 3
| block = 3
| atk spd = 1.75
| atk spd = 1.75
| range type = 3
| trait = Inflicts Magic Damage on the enemy. Able to launch long-distance hits at 80% ATK. Blocks up to 3 enemies.
| nature name = Conquer the Far North!
| nature desc = 40% chance of evading enemy long-range attack. Own HP recovers by 15% of its MAX value upon evading an enemy long-range attack.
}}
}}
{{Stats1
{{Stats1
Line 50: Line 44:
| block = 3
| block = 3
| atk spd = 1.75
| atk spd = 1.75
| range type = none
|upgrade= Guard Silver Rank 5
}}
{{CharDetail
|deploy-tile = Low Ground
|damage-type = Single-Target Magic
|attack-reach = Ground
| range type = 3
| range type = 3
| trait = Inflicts Magic Damage on the enemy. Able to launch long-distance hits at 80% ATK. Blocks up to 3 enemies.
| trait = Inflicts Magic Damage on the enemy. Able to launch long-distance hits at 80% ATK. <br>Blocks up to 3 enemies.
| nature name = Conquer the Far North!
| nature name = Conquer the Far North!
| nature desc = 40% chance of evading enemy long-range attack. Own HP recovers by 15% of its MAX value upon evading an enemy long-range attack.
| nature desc = 40% chance of evading enemy long-range attack. Own HP recovers by 15% of its MAX value upon evading an enemy long-range attack.}}
|upgrade= Guard Silver Rank 5
}}
{{Intimacy|bonus1 = Magic Resist +5 |bonus2 = Defense +7 |bonus3 = Attack +13 }}
{{Intimacy|bonus1 = Magic Resist +5 |bonus2 = Defense +7 |bonus3 = Attack +13 }}


Line 64: Line 63:
| recovertype = auto
| recovertype = auto
| casttype = manual
| casttype = manual
| effect = ATK '''+30'''% for 30 seconds. '''12'''% chance of all ally unit(s) within 1 tile, excluding oneself, evading enemy Physical Attacks and Magic Attacks.
| effect = ATK '''+30'''% for 30 seconds. '''12'''% chance of all ally unit(s) within 1 tile, excluding this unit, evading enemy Physical Attacks and Magic Attacks.
| initsp = 20
| initsp = 20
| cost = 50
| cost = 50
| effect2 = ATK '''+35'''% for 30 seconds. '''14'''% chance of all ally unit(s) within 1 tile, excluding oneself, evading enemy Physical Attacks and Magic Attacks.
| effect2 = ATK '''+35'''% for 30 seconds. '''14'''% chance of all ally unit(s) within 1 tile, excluding this unit, evading enemy Physical Attacks and Magic Attacks.
| initsp2 = 20  
| initsp2 = 20  
| cost2 =  50
| cost2 =  50
| effect3 = ATK '''+40'''% for 30 seconds. '''16'''% chance of all ally unit(s) within 1 tile, excluding oneself, evading enemy Physical Attacks and Magic Attacks.
| effect3 = ATK '''+40'''% for 30 seconds. '''16'''% chance of all ally unit(s) within 1 tile, excluding this unit, evading enemy Physical Attacks and Magic Attacks.
| initsp3 = 20
| initsp3 = 20
| cost3 = 48
| cost3 = 48
| effect4 = ATK '''+45'''% for 30 seconds. '''18'''% chance of all ally unit(s) within 1 tile, excluding oneself, evading enemy Physical Attacks and Magic Attacks.
| effect4 = ATK '''+45'''% for 30 seconds. '''18'''% chance of all ally unit(s) within 1 tile, excluding this unit, evading enemy Physical Attacks and Magic Attacks.
| initsp4 = 20
| initsp4 = 20
| cost4 = 48
| cost4 = 48
| effect5 = ATK '''+50'''% for 30 seconds. '''20'''% chance of all ally unit(s) within 1 tile, excluding oneself, evading enemy Physical Attacks and Magic Attacks.
| effect5 = ATK '''+50'''% for 30 seconds. '''20'''% chance of all ally unit(s) within 1 tile, excluding this unit, evading enemy Physical Attacks and Magic Attacks.
| initsp5 = 20
| initsp5 = 20
| cost5 = 48
| cost5 = 48
| effect6 = ATK '''+55'''% for 30 seconds. '''22'''% chance of all ally unit(s) within 1 tile, excluding oneself, evading enemy Physical Attacks and Magic Attacks.
| effect6 = ATK '''+55'''% for 30 seconds. '''22'''% chance of all ally unit(s) within 1 tile, excluding this unit, evading enemy Physical Attacks and Magic Attacks.
| initsp6 = 20
| initsp6 = 20
| cost6 = 48
| cost6 = 48
| effect7 = ATK '''+60'''% for 30 seconds. '''25'''% chance of all ally unit(s) within 1 tile, excluding oneself, evading enemy Physical Attacks and Magic Attacks.
| effect7 = ATK '''+60'''% for 30 seconds. '''25'''% chance of all ally unit(s) within 1 tile, excluding this unit, evading enemy Physical Attacks and Magic Attacks.
| initsp7 = 20
| initsp7 = 20
| cost7 = 45
| cost7 = 45
|range type = 7
|upgrade = GuardSkill5
|upgrade = GuardSkill5
}}
}}
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| Good_name = Trackless Grappling Hook
| Good_name = Trackless Grappling Hook
|Win = Don't get too excited. <br>Well, I guess I wouldn't mind if you're not too much......
|Win = Don't get too excited. <br>Well, I guess I wouldn't mind if you're not too much......
|Lose = here is always a next time so long as you're alive.<br>Getting through a lair requires that you be perserverant.  
|Lose = There is always a next time so long as you're alive.<br>Getting through a lair requires that you persevere.
|Rank Up  = I have the resolve to face countless swords. <br>I've gotten this far without giving in just so I can protect you.
|Rank Up  = I have the resolve to face countless swords. <br>I've gotten this far without giving in just so I can protect you.
|Interaction #1 = I just brewed some tea. Get over next to me<br>and I'll put lots of honey in yours.
|Interaction #1 = I just brewed some tea. Get over next to me<br>and I'll put lots of honey in yours.
|Interaction #2 = ......I've been praying my mates make it okay.<br>I'm bad at giving up hope.
|Interaction #2 = ...I've been praying my teammates make it through okay.<br>I'm not very good at giving up hope.
|Interaction #3 = I'm working on my tools. The succession of<br>an expedition is determined by how prepared you are for it.
|Interaction #3 = I'm working on my tools. The success of an expedition<br>is determined by how prepared you are for it.
|Interaction #4 = You're going on a quest by yourself?<br>I don't need compensation, so take me with you.
|Interaction #4 = You're going on a quest by yourself?<br>Take me with you, I'll not need any payment.
|Interaction #5 = ......Don't you get bored even when you're with me?<br>Wanna read a picture book or something?
|Interaction #5 = ...Don't you ever get a little bored, even when you're<br>with me?<br>Wanna read a picture book or something?
|Gift Box #1 = No way!? You're giving this to me!?<br>You sure you're not giving this to the wrong person!?
|Gift Box #1 = Are you really sure? You want to give this to me?<br>Are you sure you're not mistaken?
|Gift Box #2 = Nice, I was just thinking about getting wrapping paper too.<br>I'll keep this as an amulet.
|Gift Box #2 = Oh, I think I'll hang on to the wrapping paper, too.<br>It'll be my lucky charm.
|Gift Box #3 = Wow, what is this fragrance!?<br>I knew it had to be honey! This makes me so happy!
|Gift Box #3 = Oh, I know this smell...!<br>I knew it had to be honey! Thank you kindly.
|Gift Box #4 = Hey, return my level of excitement!<br>You want me to hug you tight for punishment?
|Gift Box #4 = Hey, at least pretend to be as happy as I am!<br>Looks like someone's gonna get a big bear hug!
|Gift Box #5 = Huh, what is this?<br>So, I guess I just put it on?
|Gift Box #5 = H-huh? What on earth is this?<br>So, I guess I just put it on?
}}{{Dialogue Valentines
|1=Do you remember what day it is today?<br>Come here, I've got something to give you.
|2=Hmm, let's see here...<br>You want something sweet to eat?
|3=I think I'll treat myself to some honeycomb hot<br>chocolate.
|4=You must be tired from all that adventuring.<br>Have a sip of hot cocoa and have a good rest.
|5=You smell very sweet today...<br>Ah, uh, sorry. That just slipped out...
|6=Oh, how kind of you.<br>I'll get you something back, too.
|7=I love me some good candy now and then.<br>Hey, don't laugh at me.
|8=What a coincidence, I was going to give you<br>this, too. I can't believe that you beat me to it...
|9=These chocolates have honey in them?<br>Be careful about getting me addicted; I don't<br>do moderation.
|10=What did you put in these?<br>...My body feels... hot. You may have been<br>joking around, but...
}}{{Dialogue Summer
|1=Wh-what do you think?<br>Does it suit me......?
|2=Swimming makes your whole body toned.<br>I'll take the plunge this time... Hm? You want me to stop?
|3=It's so hot out there... I'm dying for a drink.<br>Would you like to join me?
|4=Remember to stay hydrated!<br>Also, get some more sodium in your diet.
|5=As someone who grew up in a place full of snow... Phew! This heat is un-bear-able!
|6=Oh, what a striking shell!<br>Thank you for giving me this.
|7=Nglk... glk... Phew, that hit the spot......<br>Ack, there's bubbles in my beard!
|8=Oh, you made some shaved ice just for me?<br>And it's honey-flavored, to boot! Thank you.
|9=Wh-what's with this swimwear?!<br>N-no, I'm happy to have it, but......
|10=......Geez, you're really something.<br>Come to my room later on, okay?
}}
}}


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|}
|}


==Trivia==
*An expedition leader sent to explore a new lair that opened up in Azureterra and retrieve its 'unique' vibrating relics.
*Immediately and forcefully establishes himself as a bottom.


==Notes==
==Notes==
Line 145: Line 171:
*Has respectably high DPS and low Cost for a Guard unit.  Due to the fact that the last unit placed in a stage is what has aggro, his Nature works best by placing him last, rather than placing him first, so plan carefully with him on stages with lots of ranged enemies.  On stages with a minimal amount of ranged enemies (which is most stages), there's little need to worry about this.   
*Has respectably high DPS and low Cost for a Guard unit.  Due to the fact that the last unit placed in a stage is what has aggro, his Nature works best by placing him last, rather than placing him first, so plan carefully with him on stages with lots of ranged enemies.  On stages with a minimal amount of ranged enemies (which is most stages), there's little need to worry about this.   
*His Skill works best when placed behind allies in a circle rather than in front, due to the fact that the Evasion part does not affect himself. But like his Nature, there's little need to obsess over it.
*His Skill works best when placed behind allies in a circle rather than in front, due to the fact that the Evasion part does not affect himself. But like his Nature, there's little need to obsess over it.
*Paired up with Gordov, the two using their skills together can mitigate a lot of party-wide damage.

Latest revision as of 12:25, 19 September 2024

Expedition Leader
Sigvaldi
5 Stars ☆☆☆☆☆

Guard

Azureterra

Bronze
Silver
Illustrator GAMUBEAR
Release Date 12/9/2022
Availability Standard Scouting

Alternate Variants
n/a

Alternate Variants
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1481 287 235 20 3 80 18 1.75
50 1890 352 306 20 3 80 18 1.75
Silver Rank Up
{{{{{upgrade}}}}}
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1890 352 306 20 3 80 18 1.75
70 2343 437 355 20 3 80 18 1.75
Silver Rank Up
Silver Rank Up
Bronze Max Level Up
26556
DRACO
24142
EXP
Silver Rank Up
20000
6
4
[[File:{{{Mat3}}}.png|80px]]{{{Mat3Amount}}}
TRAIT Inflicts Magic Damage on the enemy. Able to launch long-distance hits at 80% ATK.
Blocks up to 3 enemies.
NATURE Conquer the Far North!
40% chance of evading enemy long-range attack. Own HP recovers by 15% of its MAX value upon evading an enemy long-range attack.
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 Defense +7 Attack +13

Skill[edit | edit source]

A Beacon in Frozen Lands SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 ATK +30% for 30 seconds. 12% chance of all ally unit(s) within 1 tile, excluding this unit, evading enemy Physical Attacks and Magic Attacks. 20 50
Level 2 ATK +35% for 30 seconds. 14% chance of all ally unit(s) within 1 tile, excluding this unit, evading enemy Physical Attacks and Magic Attacks. 20 50
Level 3 ATK +40% for 30 seconds. 16% chance of all ally unit(s) within 1 tile, excluding this unit, evading enemy Physical Attacks and Magic Attacks. 20 48
Level 4 ATK +45% for 30 seconds. 18% chance of all ally unit(s) within 1 tile, excluding this unit, evading enemy Physical Attacks and Magic Attacks. 20 48
Level 5 ATK +50% for 30 seconds. 20% chance of all ally unit(s) within 1 tile, excluding this unit, evading enemy Physical Attacks and Magic Attacks. 20 48
Level 6 ATK +55% for 30 seconds. 22% chance of all ally unit(s) within 1 tile, excluding this unit, evading enemy Physical Attacks and Magic Attacks. 20 48
Level 7 ATK +60% for 30 seconds. 25% chance of all ally unit(s) within 1 tile, excluding this unit, evading enemy Physical Attacks and Magic Attacks. 20 45
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrade
2
Skill Manual I: 4
3
Skill Manual I: 4

Rusted Sheet Metal: 5
4
Skill Manual II: 6

‎‎‎‎‎‎‎‎‎‎Sheet Metal: 2
5
Skill Manual II: 6

‎‎‎‎‎‎‎‎‎‎Sheet Metal: 4
6
Skill Manual III: 6

‎‎‎‎‎‎‎‎‎‎Polish: 3
7
Skill Manual III: 6

‎‎‎‎‎‎‎‎‎‎Thick Sheet Metal: 3

‎‎‎‎‎‎‎‎‎‎Polish: 2


Interaction and Dialogue[edit | edit source]

Trackless Grappling Hook
[Expedition Leader] Sigvaldi

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win Don't get too excited.
Well, I guess I wouldn't mind if you're not too much......
Lose There is always a next time so long as you're alive.
Getting through a lair requires that you persevere.
Rank Up I have the resolve to face countless swords.
I've gotten this far without giving in just so I can protect you.
Interaction #1 I just brewed some tea. Get over next to me
and I'll put lots of honey in yours.
Interaction #2 ...I've been praying my teammates make it through okay.
I'm not very good at giving up hope.
Interaction #3 I'm working on my tools. The success of an expedition
is determined by how prepared you are for it.
Interaction #4 You're going on a quest by yourself?
Take me with you, I'll not need any payment.
Interaction #5 ...Don't you ever get a little bored, even when you're
with me?
Wanna read a picture book or something?
Interaction #6 none
Gift Box #1 Are you really sure? You want to give this to me?
Are you sure you're not mistaken?
Gift Box #2 Oh, I think I'll hang on to the wrapping paper, too.
It'll be my lucky charm.
Gift Box #3 Oh, I know this smell...!
I knew it had to be honey! Thank you kindly.
Gift Box #4 Hey, at least pretend to be as happy as I am!
Looks like someone's gonna get a big bear hug!
Gift Box #5 H-huh? What on earth is this?
So, I guess I just put it on?
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
VALENTINES
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 Do you remember what day it is today?
Come here, I've got something to give you.
Interaction #2 Hmm, let's see here...
You want something sweet to eat?
Interaction #3 I think I'll treat myself to some honeycomb hot
chocolate.
Interaction #4 You must be tired from all that adventuring.
Have a sip of hot cocoa and have a good rest.
Interaction #5 You smell very sweet today...
Ah, uh, sorry. That just slipped out...
Interaction #6 none
Gift Box #1 Oh, how kind of you.
I'll get you something back, too.
Gift Box #2 I love me some good candy now and then.
Hey, don't laugh at me.
Gift Box #3 What a coincidence, I was going to give you
this, too. I can't believe that you beat me to it...
Gift Box #4 These chocolates have honey in them?
Be careful about getting me addicted; I don't
do moderation.
Gift Box #5 What did you put in these?
...My body feels... hot. You may have been
joking around, but...
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 Wh-what do you think?
Does it suit me......?
Interaction #2 Swimming makes your whole body toned.
I'll take the plunge this time... Hm? You want me to stop?
Interaction #3 It's so hot out there... I'm dying for a drink.
Would you like to join me?
Interaction #4 Remember to stay hydrated!
Also, get some more sodium in your diet.
Interaction #5 As someone who grew up in a place full of snow... Phew! This heat is un-bear-able!
Interaction #6 none
Gift Box #1 Oh, what a striking shell!
Thank you for giving me this.
Gift Box #2 Nglk... glk... Phew, that hit the spot......
Ack, there's bubbles in my beard!
Gift Box #3 Oh, you made some shaved ice just for me?
And it's honey-flavored, to boot! Thank you.
Gift Box #4 Wh-what's with this swimwear?!
N-no, I'm happy to have it, but......
Gift Box #5 ......Geez, you're really something.
Come to my room later on, okay?
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


In other languages[edit | edit source]

Japanese Traditional Chinese
Sigvaldi シグヴァルディ Shiguvarudi 西格巴爾迪 Xīgébā'ěrdí
Conquer the Far North! 極北を征け Kyokuhokuoseike 征服北極 Zhēngfúběijí
A Beacon in Frozen Lands 凍土の導き手 Tōdonomichibikite 凍土引路人 Dòngtǔyǐnlùrén
Expedition Leader 探索隊のリーダー Tansaku-tainorīdā 探索隊的隊長 Tànsuǒduìdeduìzhǎng
Trackless Grappling Hook 道なき道行く爪鉤縄 Michinakimichiikutsumekaginawa 闢路繩勾爪 Pìlùshénggōuzhuǎ


Trivia[edit | edit source]

  • An expedition leader sent to explore a new lair that opened up in Azureterra and retrieve its 'unique' vibrating relics.
  • Immediately and forcefully establishes himself as a bottom.

Notes[edit | edit source]

  • Has respectably high DPS and low Cost for a Guard unit. Due to the fact that the last unit placed in a stage is what has aggro, his Nature works best by placing him last, rather than placing him first, so plan carefully with him on stages with lots of ranged enemies. On stages with a minimal amount of ranged enemies (which is most stages), there's little need to worry about this.
  • His Skill works best when placed behind allies in a circle rather than in front, due to the fact that the Evasion part does not affect himself. But like his Nature, there's little need to obsess over it.
  • Paired up with Gordov, the two using their skills together can mitigate a lot of party-wide damage.