User Interface: Difference between revisions
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Details on stats can be viewed in [[Character Stats]], and details on character upgrading can be viewed in [[Upgrading Characters]]. | Details on stats can be viewed in [[Character Stats]], and details on character upgrading can be viewed in [[Upgrading Characters]]. | ||
=== Upper | === Upper Right === | ||
You are able to change character skins, rewatch their rank-up animation, show their gallery, and hide the UI. | You are able to change character skins, rewatch their rank-up animation, show their gallery, and hide the UI. | ||
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You can view a character's visual novel sprite and game sprite via the boost screen. Most characters will have their base, swimsuit, and nude forms. Access to certain forms requires having enough Bond Value. | You can view a character's visual novel sprite and game sprite via the boost screen. Most characters will have their base, swimsuit, and nude forms. Access to certain forms requires having enough Bond Value. | ||
=== Left and Lower | === Left and Lower Middle === | ||
The details on the left side include their faction, stats, rarity, title, name, class, and range. On the lower-middle, it details their illustrator credit. | The details on the left side include their faction, stats, rarity, title, name, class, and range. On the lower-middle, it details their illustrator credit. | ||
Latest revision as of 04:42, 18 March 2025

Start Screen[edit | edit source]
- Where the game checks for updates.
- Where you log-in if you are on PC/Mac or did not use Habbit Launcher on Android.
- Clear Cache
- This is used to troubleshoot potential problems when assets fail to load correctly in-game.
This menu can be accessed again by going to Settings > Support > To Title.
Home Screen[edit | edit source]

Upper Left[edit | edit source]
Icon | Name | Detail |
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Upper Right[edit | edit source]
Icon | Name | Detail |
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Right[edit | edit source]
Icon | Detail |
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Bottom[edit | edit source]
Icon | Name | Detail |
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Left[edit | edit source]
Icon | Name | Detail |
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Strengthen Screen[edit | edit source]
The Strengthen screen shows the full details of your unit as well as access to upgrading them.
Details on stats can be viewed in Character Stats, and details on character upgrading can be viewed in Upgrading Characters.
Upper Right[edit | edit source]
You are able to change character skins, rewatch their rank-up animation, show their gallery, and hide the UI.
Changing/Unlocking Skins[edit | edit source]
Character skins can be changed via the boost screen of a character. Characters can unlock different sprite designs that can be used in combat. Currently, most characters unlock one on rank up, with most being simple palette swaps of their originals, while some are totally different looks for the characters. See Skins.
Gallery[edit | edit source]
You can view a character's visual novel sprite and game sprite via the boost screen. Most characters will have their base, swimsuit, and nude forms. Access to certain forms requires having enough Bond Value.
Left and Lower Middle[edit | edit source]
The details on the left side include their faction, stats, rarity, title, name, class, and range. On the lower-middle, it details their illustrator credit.
Right Side[edit | edit source]
On the right side, it shows their boost-able attributes: Level, Rank, Proficiency, and Skill, as well as details on their Trait and Nature.
Boosting Level[edit | edit source]
Shows your character's stats on the left and your inventory of EXP items on the right. You can set the amount of these items you plan to consume, which shows its effect and cost on the left.
Boosting Rank[edit | edit source]
Shows the required items needed to boost the character's Rank. This screen is not accessible if they no longer have a Rank to upgrade to.
Boosting Proficiency[edit | edit source]
Shows the required items, Dracos, and success rate of boosting a unit's Proficiency by one step at a time.
Boosting Skill[edit | edit source]
Shows the required items needed to boost a Skill's level. It also compares the description of the Skill between its current and next Level.
Quest Screen[edit | edit source]
Tapping on the top right banner from the main menu will take you to the Quests selection screen. There, you can change quest categories by selecting between the three: The Story, Exploration, or Events.
Note: Any exploration and event can be started at any time, but the main story must be completed in chronological order.
Selecting a chapter, event, or exploration will take you to that specific section's specific quest selection. Where you can access nodes that are either Story or Battle quests:
- Story quests are presented with a visual novel-style UI. They can contain "Stills," which can also be accessed through the Interaction screen for the respective character involved once the node is completed. For details on stills, see Interaction.
- Battle quests take you to the party screen, where you can choose what party to use in combat, as well as an extra slot you can use to use other players' Support units or not. For the actual mechanics of combat, see The Battle System.
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Switch between story, exploration, and event quests by tapping the icons on the bottom. More story quests will unlock as you progress through the story.
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Each node on the quest selection screens can have stories and battles attached to it. More quests are unlocked as you complete them. Some chapter 0 battles have story sections. This only occurs in Chapter 0.
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Any exploration quest can be completed at any time. There are no daily or completion restrictions.
Stamina Recovery Menu[edit | edit source]
- Shows you your stamina recovery items, their quantities, and their expiration if any.
- You can also use Dragon Vein Stones to replenish Stamina (but it is not the best use of the currency).
- You can overcap Stamina by using plenty of recovery items at once.