Bandit Ballista: Difference between revisions

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{{Infobox Character
{{Infobox Character
|image = balista.png
|image = balista.png
|param1 = [https://twitter.com/abasirisippo アバシリ (Abasiri)]
|illustrator-link = [https://twitter.com/abasirisippo アバシリ (Abasiri)]
|param2 = Shooter
|class = Shooter
|param3 = Pays Blanc
|country = Pays Blanc
|param4 = 12/24/2021
|release-date = 12/24/2021
|param5 = 1 Star ☆
|rarity = 1 Star ☆
|param6 = Attack range widens
|character-name = Bandit Ballista
|param7 = High Ground
|character-title = Bandit Mob
|param8 = AoE Physical}}
|availability = Flyers Only
 
|image2 = FULL Bandit Ballista 2.png
 
}}{{Stats
__TOC__
| filename =bandit ballista
 
==Stats==
{{Stats
| filename = ballista
| lv max = 30
| lv max = 30
| hp = 557
| hp = 557
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| magic res max = 0
| magic res max = 0
| atk spd = 2.7
| atk spd = 2.7
}}
{{Stats1
| filename = bandit ballista2
| lv max = 45
| hp = 657
| hp max = 788
| atk = 428
| atk max = 513
| cost = 8
| redeploy = 70
| class = Shooter
| def = 60
| def max = 72
| magic res = 0
| magic res max = 0
| block = 1
| atk spd = 2.7
| range type = none
|upgrade= Character Silver Rank 1}}
{{CharDetail
|deploy-tile = High Ground
|damage-type = AoE Magic
|attack-reach = Ground
| range type = 5
| range type = 5
|trait = Inflicts Magic Damage on enemies within area of effect.<br>Attack range is wide-reaching.
|nature name = Support Fire
|nature desc = While deployed, physical damage incurred by blocked enemies +7%.
}}
}}
{{Intimacy
{{Intimacy
|bonus1 = Magic Resist +5
|bonus1 = Magic Resist +5
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}}
}}
==Skills and Nature==
==Skills and Nature==
'''Nature'''
{{Nature
|nature name = Support Fire
|nature desc = Physical damage to enemies blocked while deployed +7%
}}
'''Skills'''
{{Skill
{{Skill
| filename = ballista_01
| filename = ballista_01
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| recovertype = auto
| recovertype = auto
| casttype = manual  
| casttype = manual  
| effect = ATK +30% for 20 seconds.
| effect = ATK '''+30%''' for 20 seconds.
| initsp = 30
| initsp = 30
| cost = 50
| cost = 50
| effect2 = ATK +32% for 20 seconds.
| effect2 = ATK '''+32%''' for 20 seconds.
| initsp2 = 30
| initsp2 = 30
| cost2 =  50
| cost2 =  50
| effect3 = ATK +35%? for 20 seconds.
| effect3 = ATK '''+35%''' for 20 seconds.
| initsp3 = 30
| initsp3 = 30
| cost3 = 48
| cost3 = 48
| effect4 = X
|upgrade = ShooterSkill1}}
| initsp4 = Integer
==Interactions and Crystalline Good==
| cost4 = Integer
| effect5 = X
| initsp5 = Integer
| cost5 = Integer
| effect6 = X
| initsp6 = Integer
| cost6 = Integer
| effect7 = X
| initsp7 = Integer
| cost7 = Integer
| effect8 = X
| initsp8 = Integer
| cost8 = Integer
}}
==Dialogue==
{{Dialogue
{{Dialogue
|Win =  
| filename = ballista
|Lose =Hey! You're gonna do round two, right?  
| Unit_name = Bandit Ballista
|Interaction #1 =Aren't we off today? Let's take it easy.
| Good_name = Ballista's Arrow
|Interaction #2 =Holding this every day...... is so tough.......  
|Win =Oh......I won! I won! Now for the money......
|Interaction #3 =I'm out to find material for arrows. Wanna come along?  
|Lose =Hey! You're gonna do round two, right?
|Interaction #4 =You came to see my barista? Hehehe......  
|Rank Up=I'm gonna fire off some huge artillery!<br>Just you watch!
|Interaction #5 =Help me out, will ya? Big game like this is tough.  
|Interaction #1 = You came to see my "ballista", eh?<br>......Heh heh.
|Gift Box #1 =Thanks!  
|Interaction #2 = Help me out, will ya?<br>Big game like this is tough.
|Gift Box #2 =Why, you...... Getting me undies....... Mine is so large. I don't know if these'll fit.......  
|Interaction #3 = I'm out to find material for arrows.<br>Wanna come along?
|Gift Box #3 =Thanks. There must be a way to repay you.  
|Interaction #4 = Holding this every day......<br>is so tough.......
|Gift Box #4 =I'd be pleased even it it were another arrow among hundreds. This is the perfect size for me.  
|Interaction #5 = Aren't we off today?<br>Let's take it easy.
|Gift Box #5 =Huh, you're giving this to me?
|Gift Box #1 = Huh, you're giving this to me?
|Gift Box #2 = Thanks!
|Gift Box #3 = Why, you...... Getting me undies.......<br>Mine is so large. I don't know if these'll fit.......
|Gift Box #4 = Thanks.<br>There must be a way to repay you.
|Gift Box #5 = Oh, I'll never tire of gettin' arrows!<br>This one's the perfect size, too!
}}{{Dialogue Summer
|1= It seems that baristas aren't really needed at the beach...Damnit!
|2= What a large haul!<br>Hey, help me gut these fish, will ya!?
|3= Fish all day gets boring.<br>Let's go find something else to eat.
|4= Having left my days as a barista behind,<br>I really miss it......
|5= Let's let ourselves loose just for today.<br>C'mon, we're going swimming!
|6= Huh, you sure I can have this?
|7= Sure, I'll take this with pleasure.
|8= Is this swimsuit to your fancy?<br>Hmph, interesting......
|9= Are you sure I can have something this precious? If there were only something I could give to you in return......
|10= No matter where I am, I'll always appreciate arrows! Once I get home, I'll try them out!
}}{{Dialogue Valentines
|1= You seem like a popular guy!<br>If you have any chocolate left over, I'll have<br>'em.
|2= Have ya seen the market lately?<br>There's chocolate everywhere!
|3= I like sweet stuff, but it's pretty expensive.<br>...Huh? You're gonna get me some?
|4= Maybe I'll put chocolate on my ballista...<br>No, it'll probably burn.
|5= Take these. They're chocolates.<br>I bought them just cause I wanted them.
|6= Oh, thanks! I'll take these.
|7= What expensive wrapping...!<br>Whoa, chocolates...?!
|8= It's okay if I have these?<br>Alright, I'll try them right now!
|9= I love these boozy chocolates! I'm gonna get<br>so drunk, hahaha...
|10= Hey, what did you put in these?!<br>Damnit... Get over here!
}}
}}
==Lore==
 
==Trivia==
== In other languages ==
{| class="wikitable"
!
!Japanese
!Traditional Chinese
|-
!Bandit Ballista
|バリスタ野盗 ''Barisutayatō''
|巴利斯塔土匪 ''Bālìsītǎtǔfěi''
|-
|-
!Support Fire
|支援射撃 ''Shienshageki''
|支援射擊 ''Zhīyuánshèjí''
|-
|-
!Loading Thick Arrows
|太矢装填 ''Daiyasōten''
|裝填巨矢 ''Zhuāngtiánjùshǐ''
|-
|-
!Ballista's Arrow
|バリスタの大矢 ''Barisutanoōya''
|巴利斯塔大箭 ''Bālìsītǎdàjiàn''
|}
 
== Trivia ==
 
* His Skill used to cost 20 SP (with an initial 3 SP).
 
==Notes==
[[Category:Released by 2021]]

Revision as of 02:54, 17 March 2025

Bandit Mob
Bandit Ballista
1 Star ☆

Shooter

Pays Blanc

Bronze
Silver
Illustrator アバシリ (Abasiri)
Release Date 12/24/2021
Availability Flyers Only

Alternate Variants
n/a

[Crystalline Good]
{{{Good_name}}}

[[File:item_crystal_{{{filename}}}.png|80px|]]

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 557 293 46 0 1 70 8 2.7
30 657 428 60 0 1 70 8 2.7
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 657 428 60 0 1 70 8 2.7
45 788 513 72 0 1 70 8 2.7
Silver Rank Up
TRAIT
Inflicts Magic Damage on enemies within area of effect.
Attack range is wide-reaching.
NATURE
Support Fire
While deployed, physical damage incurred by blocked enemies +7%.
DEPLOYMENT INFO
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 Defense +7 Defense +13

Skills and Nature

Loading Thick Arrows
SP Recovery: AUTO
Activation MANUAL

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]] Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]

Range:
Level Effect Init. SP SP Cost
1 ATK +30% for 20 seconds. 30 50
2 ATK +32% for 20 seconds. 30 50
3 ATK +35% for 20 seconds. 30 48
4 {{{effect4}}} Y X
5 {{{effect5}}} Y X
6 {{{effect6}}} Y X
7 {{{effect7}}} Y X
8 {{{effect8}}} Y X
9 {{{effect9}}} Y X
10 {{{effect10}}} Y X
Skill Upgrades


Interactions and Crystalline Good

Ballista's Arrow
Bandit Ballista

Crystalline Good [template edit]

REGULAR
SUMMER
VALENTINES


In other languages

Japanese Traditional Chinese
Bandit Ballista バリスタ野盗 Barisutayatō 巴利斯塔土匪 Bālìsītǎtǔfěi
Support Fire 支援射撃 Shienshageki 支援射擊 Zhīyuánshèjí
Loading Thick Arrows 太矢装填 Daiyasōten 裝填巨矢 Zhuāngtiánjùshǐ
Ballista's Arrow バリスタの大矢 Barisutanoōya 巴利斯塔大箭 Bālìsītǎdàjiàn

Trivia

  • His Skill used to cost 20 SP (with an initial 3 SP).

Notes