Robin: Difference between revisions
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|character-title = Pirate Steward | |character-title = Pirate Steward | ||
|availability = Standard Scouting | |availability = Standard Scouting | ||
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Robin | class=Support |rarity=☆☆☆}}{{Character FS | char=Robin (Summer) | class=Guard |rarity=☆☆☆☆☆☆|limited=}} }} | |||
}} | }} | ||
{{Stats | {{Stats | ||
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|damage-type = Single-Target Heal | |damage-type = Single-Target Heal | ||
|attack-reach = Ally | |attack-reach = Ally | ||
| trait = Strengthens ally units(s). Recovers ally unit HP. | | trait = Strengthens ally units(s).<br>Recovers ally unit HP. | ||
| range type = 1 | | range type = 1 | ||
|nature name = Galley Support | |nature name = Galley Support | ||
|nature desc = For 40 seconds after being deployed, the ATK of 1 ally unit who has be deployed earlier than | |nature desc = For 40 seconds after being deployed, the ATK of 1 ally unit who has be deployed earlier than this unit increases by 15%. | ||
}} | }} | ||
{{Intimacy | {{Intimacy | ||
Line 67: | Line 68: | ||
| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = All ally unit(s) within 2 tiles, excluding this unit, have ATK increased by '''15%''' for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | | effect = All ally unit(s) within surrounding 2 tiles, excluding this unit, have ATK increased by '''15%''' for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | ||
| initsp = 50 | | initsp = 50 | ||
| cost = 80 | | cost = 80 | ||
| effect2 = All ally unit(s) within 2 tiles, excluding this unit, have ATK increased by '''17%''' for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | | effect2 = All ally unit(s) within surrounding 2 tiles, excluding this unit, have ATK increased by '''17%''' for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | ||
| initsp2 = 50 | | initsp2 = 50 | ||
| cost2 =80 | | cost2 =80 | ||
| effect3 = All ally unit(s) within 2 tiles, excluding this unit, have ATK increased by '''19%''' for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | | effect3 = All ally unit(s) within surrounding 2 tiles, excluding this unit, have ATK increased by '''19%''' for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | ||
| initsp3 = 50 | | initsp3 = 50 | ||
| cost3 = 75 | | cost3 = 75 | ||
| effect4 = All ally unit(s) within 2 tiles, excluding this unit, have ATK increased by '''21%''' for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | | effect4 = All ally unit(s) within surrounding 2 tiles, excluding this unit, have ATK increased by '''21%''' for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | ||
| initsp4 = 50 | | initsp4 = 50 | ||
| cost4 = 75 | | cost4 = 75 | ||
| effect5 = All ally unit(s) within 2 tiles, excluding this unit, have ATK increased by '''24%''' for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | | effect5 = All ally unit(s) within surrounding 2 tiles, excluding this unit, have ATK increased by '''24%''' for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | ||
| initsp5 = 50 | | initsp5 = 50 | ||
| cost5 = 75 | | cost5 = 75 | ||
| effect6 = All ally unit(s) within 2 tiles, excluding this unit, have ATK increased by '''27%''' for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | | effect6 = All ally unit(s) within surrounding 2 tiles, excluding this unit, have ATK increased by '''27%''' for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | ||
| initsp6 = 50 | | initsp6 = 50 | ||
| cost6 = 75 | | cost6 = 75 | ||
| effect7 = All ally unit(s) within 2 tiles, excluding this unit, have ATK increased by '''30%''' for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | | effect7 = All ally unit(s) within surrounding 2 tiles, excluding this unit, have ATK increased by '''30%''' for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | ||
| initsp7 = 50 | | initsp7 = 50 | ||
| cost7 = 70 | | cost7 = 70 | ||
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==Trivia== | ==Trivia== | ||
* | * Robin is an old friend of Leonhart and his chef. | ||
==Notes == | ==Notes == | ||
[[Category:Released by 2021]] | [[Category:Released by 2021]] | ||
*When Robin activates his | *When Robin activates his Skill, he grants 254 HP per second to everyone in range and to whichever unit he is healing 381 HP per second. His Skill improves in potency with HP increase buffs from units like Xiaolong. Due to its duration and cooldown/SP Cost, it is usually only usable once or twice in a typical fight. | ||
*In levels with lower levels of damage, Robin can cover a wide area, using his | *In levels with lower levels of damage, Robin can cover a wide area, using his Skill to heal in a two-tile radius around him periodically and using his own attack range to extend his healing range further. | ||
*Despite being just a 3 star unit, | *Despite being just a 3-star unit, Robin's ability is very powerful and makes him an invaluable Healer for high damage levels, ensuring units cannot die during the duration of it. The ATK buff is also very strong and works off the affected units' ATK. His low cost and immense healing and buffing potential make Robin one of the best Healers in the game despite his 3-star status. |
Revision as of 08:33, 13 February 2025
Pirate Steward |
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Bronze |
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Silver |
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Illustrator | らんち (Launcher) |
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Release Date | 12/24/2021 |
Availability | Standard Scouting |
Alternate Variants |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 765 | 131 | 51 | 10 | 1 | 70 | 12 | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
40 | 974 | 187 | 75 | 10 | 1 | 70 | 12 | 2 |
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1 | 974 | 187 | 75 | 10 | 1 | 70 | 12 | 2 |
55 | 1273 | 254 | 79 | 10 | 1 | 70 | 12 | 2 |
Silver Rank Up
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TRAIT Strengthens ally units(s). Recovers ally unit HP. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
NATURE Galley Support For 40 seconds after being deployed, the ATK of 1 ally unit who has be deployed earlier than this unit increases by 15%. |
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DEPLOYMENT INFO
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INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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Defense +5 | Magic Resist +7 | Defense +13 |
Skills
Level | Effect | Init. SP | SP Cost |
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1 | All ally unit(s) within surrounding 2 tiles, excluding this unit, have ATK increased by 15% for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | 50 | 80 |
2 | All ally unit(s) within surrounding 2 tiles, excluding this unit, have ATK increased by 17% for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | 50 | 80 |
3 | All ally unit(s) within surrounding 2 tiles, excluding this unit, have ATK increased by 19% for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | 50 | 75 |
4 | All ally unit(s) within surrounding 2 tiles, excluding this unit, have ATK increased by 21% for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | 50 | 75 |
5 | All ally unit(s) within surrounding 2 tiles, excluding this unit, have ATK increased by 24% for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | 50 | 75 |
6 | All ally unit(s) within surrounding 2 tiles, excluding this unit, have ATK increased by 27% for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | 50 | 75 |
7 | All ally unit(s) within surrounding 2 tiles, excluding this unit, have ATK increased by 30% for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | 50 | 70 |
Skill Upgrades
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Interactions and Crystalline Good
REGULAR
SUMMER
VALENTINES
In other languages
Japanese | Traditional Chinese | |
---|---|---|
Robin | ロビン Robin | 羅賓 Luóbīn |
Galley Support | 司厨士の支援 Shichūshinoshien | 主廚的支援 Zhǔchúdezhīyuán |
Pirate Grub | 海賊のまかない料理 Kaizokunomakanairyōri | 海賊的伙食 Hǎizéidehuǒshí |
Pirate Steward | 海賊コック Kaizokukokku | 海賊廚師 Hǎizéichúshī |
The White Whale Anchor | 白鯨のアンカー Kakugeinoankā | 白鯨之錨 Báijīngzhīmáo |
Trivia
- Robin is an old friend of Leonhart and his chef.
Notes
- When Robin activates his Skill, he grants 254 HP per second to everyone in range and to whichever unit he is healing 381 HP per second. His Skill improves in potency with HP increase buffs from units like Xiaolong. Due to its duration and cooldown/SP Cost, it is usually only usable once or twice in a typical fight.
- In levels with lower levels of damage, Robin can cover a wide area, using his Skill to heal in a two-tile radius around him periodically and using his own attack range to extend his healing range further.
- Despite being just a 3-star unit, Robin's ability is very powerful and makes him an invaluable Healer for high damage levels, ensuring units cannot die during the duration of it. The ATK buff is also very strong and works off the affected units' ATK. His low cost and immense healing and buffing potential make Robin one of the best Healers in the game despite his 3-star status.