Chabeau: Difference between revisions

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|availability = Standard Scouting
|availability = Standard Scouting
|release-year = 2024
|release-year = 2024
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Chabeau | class=Guard |rarity=☆☆☆☆☆☆}}{{Character FS | char=Chabeau (Awakened) | class=Shooter |rarity=☆☆☆☆☆ | limited= }} }}
}}
}}
{{Stats
{{Stats
Line 66: Line 67:
| recovertype = auto  
| recovertype = auto  
| casttype = manual
| casttype = manual
| effect = During next attack, ATK increases to '''220%''', and COST -1. (Skill activates automatically). When COST cannot be used, unit does not attack, and burns oneself.
| effect = During the next attack, ATK increases to '''220%''', and COST -1. (Skill activates automatically). When COST cannot be used, unit does not attack, and burns this unit.
| initsp = 5
| initsp = 5
| cost = 0
| cost = 0
| effect2 = During next attack, ATK increases to '''225%''', and COST -1. (Skill activates automatically). When COST cannot be used, unit does not attack, and burns oneself.
| effect2 = During the next attack, ATK increases to '''225%''', and COST -1. (Skill activates automatically). When COST cannot be used, unit does not attack, and burns this unit.
| initsp2 = 5
| initsp2 = 5
| cost2 = 0
| cost2 = 0
| effect3 = During next attack, ATK increases to '''230%''', and COST -1. (Skill activates automatically). When COST cannot be used, unit does not attack, and burns oneself.
| effect3 = During the next attack, ATK increases to '''230%''', and COST -1. (Skill activates automatically). When COST cannot be used, unit does not attack, and burns this unit.
| initsp3 = 5
| initsp3 = 5
| cost3 = 0
| cost3 = 0
| effect4 = During next attack, ATK increases to '''235%''', and COST -1. (Skill activates automatically). When COST cannot be used, unit does not attack, and burns oneself.
| effect4 = During the next attack, ATK increases to '''235%''', and COST -1. (Skill activates automatically). When COST cannot be used, unit does not attack, and burns this unit.
| initsp4 = 5
| initsp4 = 5
| cost4 = 0
| cost4 = 0
| effect5 = During next attack, ATK increases to '''240%''', and COST -1. (Skill activates automatically). When COST cannot be used, unit does not attack, and burns oneself.
| effect5 = During the next attack, ATK increases to '''240%''', and COST -1. (Skill activates automatically). When COST cannot be used, unit does not attack, and burns this unit.
| initsp5 = 5
| initsp5 = 5
| cost5 = 0
| cost5 = 0
| effect6 = During next attack, ATK increases to '''245%''', and COST -1. (Skill activates automatically). When COST cannot be used, unit does not attack, and burns oneself.
| effect6 = During the next attack, ATK increases to '''245%''', and COST -1. (Skill activates automatically). When COST cannot be used, unit does not attack, and burns this unit.
| initsp6 = 5
| initsp6 = 5
| cost6 = 0
| cost6 = 0
| effect7 = During next attack, ATK increases to '''250%''', and COST -1. (Skill activates automatically). When COST cannot be used, unit does not attack, and burns oneself.
| effect7 = During the next attack, ATK increases to '''250%''', and COST -1. (Skill activates automatically). When COST cannot be used, unit does not attack, and burns this unit.
| initsp7 = 5
| initsp7 = 5
| cost7 = 0
| cost7 = 0
Line 118: Line 119:
|8=It's got a letter an' everythin'?! This is HEAVY!<br>Hahaha! What the heck is this?!<br>......I ain't cryin'! Don't look at me!
|8=It's got a letter an' everythin'?! This is HEAVY!<br>Hahaha! What the heck is this?!<br>......I ain't cryin'! Don't look at me!
|9=I ain't the kinda guy to be givin' chocolates to.<br>See? I'm already takin' my pants off to say<br>thanks.
|9=I ain't the kinda guy to be givin' chocolates to.<br>See? I'm already takin' my pants off to say<br>thanks.
|10=This candy's gonna make my ”cane” bigger?<br>Damn, that's good... gettin' worked up thinkin'<br>'bout it...... Huh? It doesn't?
|10=This candy's gonna make my "cane" bigger?<br>Damn, that's good... gettin' worked up thinkin'<br>'bout it...... Huh? It doesn't?
}}
{{Dialogue Summer
|1=The weather's nice, so how about we go to the beach?! Just skip work.
|2=Yuck, it's so hot out my shirt is soakin' wet with sweat... No more goin' out today!
|3=My undies are practically steaming and all itchy... Guess I can just take 'em off.
|4=I'm working part-time at the Sea Lodge! You gonna go buy somethin' there?
|5=Yo, I can see your bulge through your swim trunks! N-no! I'm not jealous!
|6=Whoa, a volleyball! Let's invite Lyon and have some fun!
|7=This sun lotion is super greasy......<br>Isn't this stuff for massages?
|8=This shaved ice is so good! Let's put more toppings on it! I could even put some of my super-thick milk on it!
|9=Everyone last person's wearing string bikinis! Your interests are way too on-point for comfort!
|10=Whoa, this gets me goin' good......! Brace yourself, 'cause you'll be doin' it with me all night long, k?
}}
}}



Revision as of 09:25, 8 February 2025

Raging Slumdog
Chabeau
6 Stars ☆☆☆☆☆☆

Guard

Pays Blanc

Bronze
Silver
Illustrator [こぎのろ]
Release Date 02/16/2024
Availability Standard Scouting

Alternate Variants
n/a

[Crystalline Good]
{{{Good_name}}}

[[File:item_crystal_{{{filename}}}.png|80px|]]

Alternate Variants
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1444 270 199 0 3 90 15 1.25
50 1920 358 266 0 3 90 15 1.25
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1920 358 266 0 3 90 15 1.25
80 2388 470 381 0 3 90 15 1.25
Silver Rank Up
TRAIT
Inflicts Physical Damage on the enemy.
Blocks up to 3 enemies.
NATURE
Crude Rude Dude
When skill is activated, there is a 20% chance of the skill activating again, and the additional use not using any COST.
DEPLOYMENT INFO
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 Defense +7 Defense +13

Skills

I Don't Wanna!
SP Recovery: AUTO
Activation MANUAL

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]] Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]

Range:
Level Effect Init. SP SP Cost
1 During the next attack, ATK increases to 220%, and COST -1. (Skill activates automatically). When COST cannot be used, unit does not attack, and burns this unit. 5 0
2 During the next attack, ATK increases to 225%, and COST -1. (Skill activates automatically). When COST cannot be used, unit does not attack, and burns this unit. 5 0
3 During the next attack, ATK increases to 230%, and COST -1. (Skill activates automatically). When COST cannot be used, unit does not attack, and burns this unit. 5 0
4 During the next attack, ATK increases to 235%, and COST -1. (Skill activates automatically). When COST cannot be used, unit does not attack, and burns this unit. 5 0
5 During the next attack, ATK increases to 240%, and COST -1. (Skill activates automatically). When COST cannot be used, unit does not attack, and burns this unit. 5 0
6 During the next attack, ATK increases to 245%, and COST -1. (Skill activates automatically). When COST cannot be used, unit does not attack, and burns this unit. 5 0
7 During the next attack, ATK increases to 250%, and COST -1. (Skill activates automatically). When COST cannot be used, unit does not attack, and burns this unit. 5 0
8 {{{effect8}}} Y X
9 {{{effect9}}} Y X
10 {{{effect10}}} Y X
Skill Upgrades


Interactions and Crystalline Good

Explosive Rock 'n' Roll
[Raging Slumdog] Chabeau

Crystalline Good [template edit]

REGULAR
VALENTINES
SUMMER


In other languages

Japanese Traditional Chinese
Chabeau チャボ Chabo 恰波 Qiàbō
Crude Rude Dude キレたらヤバいヤツ Kiretarayabaiyatsu 生氣了就超可怕的傢伙 Shēngqìlejiùchāokěpàdejiāhuo
I Don't Wanna! だりぃんだよ! Dari ~indayo! 不夠啦! Búgòula!
Raging Slumdog スラム街の怒髪 Suramu-gainodohatsu 貧民窟的怒髮衝冠 Pínmínkūdenùfàchōngguān
Explosive Rock 'n' Roll 大噴火のロックンロール Daifunkanorokkunrōru 搖滾大爆發 Yáogǔndàbàofā

Notes

  • Despite being a 6-star defender, he has the cost of a low rarity one, with offensive stats and a skill that can let him hold a lane decently. His only hindrance is enemies that prevent him from recovering sp.