Equus (Awakened): Difference between revisions

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m (fixed error concerning the nature of his skill, as it is an automatic cast, not manual.)
 
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|character-title = Fangs of Green that Pierce Evil
|character-title = Fangs of Green that Pierce Evil
|image = FULL_equus_awakened.png
|image = FULL_equus_awakened.png
|alternate-link= [[Equus]]
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Equus| class=Guard|rarity=☆☆☆☆☆☆}}{{Character FS | char=Equus (Awakened) | class=Stranger|rarity=☆☆☆☆☆☆}} }}
|rarity =6 Stars ☆☆☆☆☆☆   
|rarity =6 Stars ☆☆☆☆☆☆   
|class = Stranger
|class = Stranger
|deploy-tile = Ground
|damage-type = Single-Target Physical
|country = Pays Blanc
|country = Pays Blanc
|illustrator-link = [https://twitter.com/anthyutena wasp]
|illustrator-link = [https://twitter.com/anthyutena wasp]
Line 13: Line 11:
|availability = Limited Scouting
|availability = Limited Scouting
|release-year=2023
|release-year=2023
|attack-reach= Ground
}}
}}{{Stats1
{{Stats1
| filename = equus_(awakened)
| filename = equus_(awakened)
| lv max = 80
| lv max = 80
Line 30: Line 28:
| block =2  
| block =2  
| atk spd =1.6  
| atk spd =1.6  
| range type = 2
| range type = none
| display-header =  
| display-header =  
| upgrade-display = none;
| upgrade-display = none;
}}
}}
{{CharDetail
{{CharDetail
| range type = 2
|deploy-tile = Ground
|damage-type = Single-Target Physical
|attack-reach= Ground
| trait =Inflicts Physical Damage on the enemy.  
| trait =Inflicts Physical Damage on the enemy.  
| nature name = Checked by Iron Fists
| nature name = Checked by Iron Fists
Line 51: Line 53:
| recovertype = auto
| recovertype = auto
| casttype = manual  
| casttype = manual  
| effect = During the next attack, ATK increases to '''150%''', attack range expenses 2 tiles forward, simultaneously attacking 2 enemies. COST +3 upon taking down enemies with this attack.
| effect = During the next attack, ATK increases to '''150%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)<br>COST +3 upon taking down enemies with this attack.
| initsp =0  
| initsp =0  
| cost =8  
| cost =8  
| effect2 = During the next attack, ATK increases to '''155%''', attack range expenses 2 tiles forward, simultaneously attacking 2 enemies. COST +3 upon taking down enemies with this attack.
| effect2 = During the next attack, ATK increases to '''155%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)<br>COST +3 upon taking down enemies with this attack.
| initsp2 =0  
| initsp2 =0  
| cost2 =8  
| cost2 =8  
| effect3 = During the next attack, ATK increases to '''160%''', attack range expenses 2 tiles forward, simultaneously attacking 2 enemies. COST +3 upon taking down enemies with this attack.
| effect3 = During the next attack, ATK increases to '''160%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)<br>COST +3 upon taking down enemies with this attack.
| initsp3 =0  
| initsp3 =0  
| cost3 =8  
| cost3 =8  
| effect4 = During the next attack, ATK increases to '''170%''', attack range expenses 2 tiles forward, simultaneously attacking 2 enemies. COST +3 upon taking down enemies with this attack.
| effect4 = During the next attack, ATK increases to '''170%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)<br>COST +3 upon taking down enemies with this attack.
| initsp4 =0  
| initsp4 =0  
| cost4 =8  
| cost4 =8  
| effect5 = During the next attack, ATK increases to '''180%''', attack range expenses 2 tiles forward, simultaneously attacking 2 enemies. COST +3 upon taking down enemies with this attack.
| effect5 = During the next attack, ATK increases to '''180%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)<br>COST +3 upon taking down enemies with this attack.
| initsp5 =0  
| initsp5 =0  
| cost5 =8  
| cost5 =8  
| effect6 = During the next attack, ATK increases to '''190%''', attack range expenses 2 tiles forward, simultaneously attacking 2 enemies. COST +3 upon taking down enemies with this attack.
| effect6 = During the next attack, ATK increases to '''190%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)<br>COST +3 upon taking down enemies with this attack.
| initsp6 =0  
| initsp6 =0  
| cost6 =8  
| cost6 =8  
| effect7 = During the next attack, ATK increases to '''200%''', attack range expenses 2 tiles forward, simultaneously attacking 2 enemies. COST +3 upon taking down enemies with this attack.
| effect7 = During the next attack, ATK increases to '''200%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)<br>COST +3 upon taking down enemies with this attack.
| initsp7 =0  
| initsp7 =0  
| cost7 =8  
| cost7 =8
|range type = 3
|damage-type = Cleave Physical
|upgrade=StrangerSkill6
}}
}}


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|貫穿邪惡的綠牙 ''Guànchuānxié'èdelǜyá''
|貫穿邪惡的綠牙 ''Guànchuānxié'èdelǜyá''
|}
|}
==Trivia==
*Fusing together with Jade, Equus adopts a vigilante persona known as 'Chivalrous Baron', and temporarily sheds the trappings of his royal stature in order to attempt to fight crime on the streets of Pays-Blanc directly. Armed with his amorphous slime suit, he should be a reckoning force, delivering punishment to all those who would violate the law.
*...should be, but he's very prone to getting violated instead, because after all he is still Equus.


==Notes==
==Notes==
*
*A simple and straightforward brawler with good DPS, solid block count and a reasonable deploy cost.
*Since his skill is not manual cast, getting the empowered hit to deal the finishing blow to low-health enemies in order to take advantage of the COST gain can be tricky. He's best supported by ranged units to whittle enemy health down first, though the increased range on his skill should be taken into account as well.

Latest revision as of 20:26, 25 October 2024

Fangs of Green that Pierce Evil
Baron(Equus)
6 Stars ☆☆☆☆☆☆

Stranger

Pays Blanc

Silver
Illustrator wasp
Release Date 2/3/2023
Availability Limited Scouting

Alternate Variants
none

Alternate Variants
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character


Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1491 502 209 0 2 70 16 1.6
80 1986 644 252 0 2 70 16 1.6
Silver Rank Up
{{{{{upgrade}}}}}
TRAIT Inflicts Physical Damage on the enemy.
NATURE Checked by Iron Fists
SP +2 per enemy taken down.
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 HP +7 Defense +13

Skills[edit | edit source]

Emerald Inflation SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 During the next attack, ATK increases to 150%, attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)
COST +3 upon taking down enemies with this attack.
0 8
Level 2 During the next attack, ATK increases to 155%, attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)
COST +3 upon taking down enemies with this attack.
0 8
Level 3 During the next attack, ATK increases to 160%, attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)
COST +3 upon taking down enemies with this attack.
0 8
Level 4 During the next attack, ATK increases to 170%, attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)
COST +3 upon taking down enemies with this attack.
0 8
Level 5 During the next attack, ATK increases to 180%, attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)
COST +3 upon taking down enemies with this attack.
0 8
Level 6 During the next attack, ATK increases to 190%, attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)
COST +3 upon taking down enemies with this attack.
0 8
Level 7 During the next attack, ATK increases to 200%, attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)
COST +3 upon taking down enemies with this attack.
0 8
Range
height=70px
height=70px

Damage Type: Cleave Physical

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrade
2
Skill Manual I: 5
3
Skill Manual I: 5

Weathered Claws: 10
4
Skill Manual II: 8

Claws: 4
5
Skill Manual II: 8

Weathered Claws: 8
6
Skill Manual III: 8

Gelatinous Lubricant: 4
7
Skill Manual III: 8

Claws of the Depraved: 6

Gelatinous Lubricant: 3


Interactions and Crystalline Good[edit | edit source]

REGULAR
Event Dialogue
Win The one that will end this corruption
shall be the Chivalrous Baron...... the
Fangs of Green that Pierce Evil!
Lose My suit is melting away......!
I-I'm really Baron! Don't look at me!!
Rank Up {{{Rank Up}}}
Interaction #1 {{{1}}}
Interaction #2 {{{2}}}
Interaction #3 {{{3}}}
Interaction #4 {{{4}}}
Interaction #5 {{{5}}}
Interaction #6 {{{11}}}
Gift Box #1 {{{6}}}
Gift Box #2 {{{7}}}
Gift Box #3 {{{8}}}
Gift Box #4 {{{9}}}
Gift Box #5 {{{10}}}
Gift Box #6 {{{12}}}
For full crystalline good and interaction lines, refer to Equus.


In other languages[edit | edit source]

Japanese Traditional Chinese
Baron バロン Baron 巴隆 Bālóng
Checked by Iron Fists 鉄拳制裁 Tekkenseisai 鐵拳制裁 Tiěquánzhìcái
Emerald Inflation エメラルドインフレーション Emerarudoinfurēshon 翡翠爆發 Fěicuìbàofā
Fangs of Green that Pierce Evil 悪穿つ緑の牙 Akuugatsumidorinokiba 貫穿邪惡的綠牙 Guànchuānxié'èdelǜyá

Trivia[edit | edit source]

  • Fusing together with Jade, Equus adopts a vigilante persona known as 'Chivalrous Baron', and temporarily sheds the trappings of his royal stature in order to attempt to fight crime on the streets of Pays-Blanc directly. Armed with his amorphous slime suit, he should be a reckoning force, delivering punishment to all those who would violate the law.
  • ...should be, but he's very prone to getting violated instead, because after all he is still Equus.

Notes[edit | edit source]

  • A simple and straightforward brawler with good DPS, solid block count and a reasonable deploy cost.
  • Since his skill is not manual cast, getting the empowered hit to deal the finishing blow to low-health enemies in order to take advantage of the COST gain can be tricky. He's best supported by ranged units to whittle enemy health down first, though the increased range on his skill should be taken into account as well.