Equus (Awakened): Difference between revisions
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m (fixed error concerning the nature of his skill, as it is an automatic cast, not manual.) |
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|character-title = Fangs of Green that Pierce Evil | |character-title = Fangs of Green that Pierce Evil | ||
|image = FULL_equus_awakened.png | |image = FULL_equus_awakened.png | ||
|alternate- | |alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Equus| class=Guard|rarity=☆☆☆☆☆☆}}{{Character FS | char=Equus (Awakened) | class=Stranger|rarity=☆☆☆☆☆☆}} }} | ||
|rarity =6 Stars ☆☆☆☆☆☆ | |rarity =6 Stars ☆☆☆☆☆☆ | ||
|class = Stranger | |class = Stranger | ||
|country = Pays Blanc | |country = Pays Blanc | ||
|illustrator-link = [https://twitter.com/anthyutena wasp] | |illustrator-link = [https://twitter.com/anthyutena wasp] | ||
Line 13: | Line 11: | ||
|availability = Limited Scouting | |availability = Limited Scouting | ||
|release-year=2023 | |release-year=2023 | ||
}} | |||
}}{{Stats1 | {{Stats1 | ||
| filename = equus_(awakened) | | filename = equus_(awakened) | ||
| lv max = 80 | | lv max = 80 | ||
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| block =2 | | block =2 | ||
| atk spd =1.6 | | atk spd =1.6 | ||
| range type = none | |||
| display-header = | |||
| upgrade-display = none; | |||
}} | |||
{{CharDetail | |||
| range type = 2 | | range type = 2 | ||
|deploy-tile = Ground | |||
|damage-type = Single-Target Physical | |||
|attack-reach= Ground | |||
| trait =Inflicts Physical Damage on the enemy. | | trait =Inflicts Physical Damage on the enemy. | ||
| nature name = Checked by Iron Fists | | nature name = Checked by Iron Fists | ||
Line 37: | Line 43: | ||
}} | }} | ||
{{Intimacy | {{Intimacy | ||
|bonus1 = | |bonus1 =Magic Resist +5 | ||
|bonus2 = | |bonus2 =HP +7 | ||
|bonus3 = | |bonus3 =Defense +13 | ||
}} | }} | ||
==Skills== | ==Skills== | ||
Line 47: | Line 53: | ||
| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = During the next attack, ATK increases to '''150%''', attack range | | effect = During the next attack, ATK increases to '''150%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)<br>COST +3 upon taking down enemies with this attack. | ||
| initsp =0 | | initsp =0 | ||
| cost =8 | | cost =8 | ||
| effect2 = During the next attack, ATK increases to '''155%''', attack range | | effect2 = During the next attack, ATK increases to '''155%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)<br>COST +3 upon taking down enemies with this attack. | ||
| initsp2 =0 | | initsp2 =0 | ||
| cost2 =8 | | cost2 =8 | ||
| effect3 = During the next attack, ATK increases to '''160%''', attack range | | effect3 = During the next attack, ATK increases to '''160%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)<br>COST +3 upon taking down enemies with this attack. | ||
| initsp3 =0 | | initsp3 =0 | ||
| cost3 =8 | | cost3 =8 | ||
| effect4 = During the next attack, ATK increases to '''170%''', attack range | | effect4 = During the next attack, ATK increases to '''170%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)<br>COST +3 upon taking down enemies with this attack. | ||
| initsp4 =0 | | initsp4 =0 | ||
| cost4 =8 | | cost4 =8 | ||
| effect5 = During the next attack, ATK increases to '''180%''', attack range | | effect5 = During the next attack, ATK increases to '''180%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)<br>COST +3 upon taking down enemies with this attack. | ||
| initsp5 =0 | | initsp5 =0 | ||
| cost5 =8 | | cost5 =8 | ||
| effect6 = During the next attack, ATK increases to '''190%''', attack range | | effect6 = During the next attack, ATK increases to '''190%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)<br>COST +3 upon taking down enemies with this attack. | ||
| initsp6 =0 | | initsp6 =0 | ||
| cost6 =8 | | cost6 =8 | ||
| effect7 = During the next attack, ATK increases to '''200%''', attack range | | effect7 = During the next attack, ATK increases to '''200%''', attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically)<br>COST +3 upon taking down enemies with this attack. | ||
| initsp7 =0 | | initsp7 =0 | ||
| cost7 =8 | | cost7 =8 | ||
|range type = 3 | |||
|damage-type = Cleave Physical | |||
|upgrade=StrangerSkill6 | |||
}} | }} | ||
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|貫穿邪惡的綠牙 ''Guànchuānxié'èdelǜyá'' | |貫穿邪惡的綠牙 ''Guànchuānxié'èdelǜyá'' | ||
|} | |} | ||
==Trivia== | |||
*Fusing together with Jade, Equus adopts a vigilante persona known as 'Chivalrous Baron', and temporarily sheds the trappings of his royal stature in order to attempt to fight crime on the streets of Pays-Blanc directly. Armed with his amorphous slime suit, he should be a reckoning force, delivering punishment to all those who would violate the law. | |||
*...should be, but he's very prone to getting violated instead, because after all he is still Equus. | |||
==Notes== | ==Notes== | ||
* | *A simple and straightforward brawler with good DPS, solid block count and a reasonable deploy cost. | ||
*Since his skill is not manual cast, getting the empowered hit to deal the finishing blow to low-health enemies in order to take advantage of the COST gain can be tricky. He's best supported by ranged units to whittle enemy health down first, though the increased range on his skill should be taken into account as well. |
Latest revision as of 20:26, 25 October 2024
Fangs of Green that Pierce Evil |
Silver |
---|
Illustrator | wasp |
---|---|
Release Date | 2/3/2023 |
Availability | Limited Scouting |
Alternate Variants |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 1491 | 502 | 209 | 0 | 2 | 70 | 16 | 1.6 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
80 | 1986 | 644 | 252 | 0 | 2 | 70 | 16 | 1.6 |
TRAIT | Inflicts Physical Damage on the enemy. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NATURE | Checked by Iron Fists SP +2 per enemy taken down. |
||||||||||||||||||||||||||||||||||||||||||||||||||||
DEPLOY |
|
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Magic Resist +5 | HP +7 | Defense +13 |
Skills[edit | edit source]
Emerald Inflation | SP Recovery | Activation | |
---|---|---|---|
AUTO | MANUAL | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | During the next attack, ATK increases to 150%, attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically) COST +3 upon taking down enemies with this attack. |
0 | 8 |
Level 2 | During the next attack, ATK increases to 155%, attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically) COST +3 upon taking down enemies with this attack. |
0 | 8 |
Level 3 | During the next attack, ATK increases to 160%, attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically) COST +3 upon taking down enemies with this attack. |
0 | 8 |
Level 4 | During the next attack, ATK increases to 170%, attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically) COST +3 upon taking down enemies with this attack. |
0 | 8 |
Level 5 | During the next attack, ATK increases to 180%, attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically) COST +3 upon taking down enemies with this attack. |
0 | 8 |
Level 6 | During the next attack, ATK increases to 190%, attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically) COST +3 upon taking down enemies with this attack. |
0 | 8 |
Level 7 | During the next attack, ATK increases to 200%, attack range expands 2 tiles forward, simultaneously attacking 2 enemies. (Skill activates automatically) COST +3 upon taking down enemies with this attack. |
0 | 8 |
Range
Damage Type: Cleave Physical | |||
Interactions and Crystalline Good[edit | edit source]
REGULAR
Event | Dialogue |
---|---|
Win | The one that will end this corruption shall be the Chivalrous Baron...... the Fangs of Green that Pierce Evil! |
Lose | My suit is melting away......! I-I'm really Baron! Don't look at me!! |
For full crystalline good and interaction lines, refer to Equus. |
In other languages[edit | edit source]
Japanese | Traditional Chinese | |
---|---|---|
Baron | バロン Baron | 巴隆 Bālóng |
Checked by Iron Fists | 鉄拳制裁 Tekkenseisai | 鐵拳制裁 Tiěquánzhìcái |
Emerald Inflation | エメラルドインフレーション Emerarudoinfurēshon | 翡翠爆發 Fěicuìbàofā |
Fangs of Green that Pierce Evil | 悪穿つ緑の牙 Akuugatsumidorinokiba | 貫穿邪惡的綠牙 Guànchuānxié'èdelǜyá |
Trivia[edit | edit source]
- Fusing together with Jade, Equus adopts a vigilante persona known as 'Chivalrous Baron', and temporarily sheds the trappings of his royal stature in order to attempt to fight crime on the streets of Pays-Blanc directly. Armed with his amorphous slime suit, he should be a reckoning force, delivering punishment to all those who would violate the law.
- ...should be, but he's very prone to getting violated instead, because after all he is still Equus.
Notes[edit | edit source]
- A simple and straightforward brawler with good DPS, solid block count and a reasonable deploy cost.
- Since his skill is not manual cast, getting the empowered hit to deal the finishing blow to low-health enemies in order to take advantage of the COST gain can be tricky. He's best supported by ranged units to whittle enemy health down first, though the increased range on his skill should be taken into account as well.