Brute: Difference between revisions
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{{Infobox Character | {{Infobox Character | ||
|image = Brute.png | |image = Brute.png | ||
| | |illustrator-link = [https://twitter.com/mizukigai 水樹凱 (Gai Mizuki/rycanthropy)] | ||
| | |class = Guard | ||
| | |country = Sepia | ||
| | |release-date = 12/24/2021 | ||
| | |rarity = 5 Stars ☆☆☆☆☆ | ||
| | |character-name = Brute | ||
| | |character-title = Armor Blacksmith | ||
|availability = Standard Scouting | |||
|image2 = FULL_Brute_2.png | |||
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Brute | class=Guard |rarity=☆☆☆☆☆}}{{Character FS | char=Brute (Summer) | class=Supporter |rarity=☆☆☆☆☆☆}} }} | |||
}} | |||
{{Stats | {{Stats | ||
| filename = brut | | filename = brut | ||
| lv max = 50 | | lv max = 50 | ||
| hp = 1052 | | hp = 1052 | ||
| hp max = 1470 | | hp max = 1470 | ||
Line 25: | Line 28: | ||
| magic res max = 10 | | magic res max = 10 | ||
| atk spd = 1.2 | | atk spd = 1.2 | ||
}} | |||
{{Stats1 | |||
| filename = brute2 | |||
| lv max = 70 | |||
| hp = 1470 | |||
| hp max = 2041 | |||
| atk = 268 | |||
| atk max = 311 | |||
| cost = 17 | |||
| redeploy = 70 | |||
| class = Guard | |||
| def = 335 | |||
| def max = 395 | |||
| block = 3 | |||
| magic res = 10 | |||
| magic res max = 10 | |||
| atk spd = 1.2 | |||
| range type = none | |||
|upgrade= Guard Silver Rank 5}} | |||
{{CharDetail | |||
|deploy-tile = Low Ground | |||
|damage-type = Single-Target Physical | |||
|attack-reach = Ground | |||
|trait = Block up to 3 enemies; have the ability to recover HP. | |||
| range type = 2 | | range type = 2 | ||
|nature name = Golden Castle with Steel Walls | |nature name = Golden Castle with Steel Walls | ||
|nature desc = The amount one recovers increases by 10% when | |nature desc = The amount one recovers increases by 10% when one's own HP is recovered. | ||
}} | }} | ||
{{Intimacy | {{Intimacy | ||
|bonus1 = Defense +5 | |bonus1 = Defense +5 | ||
|bonus2 = Magic Resist +7 | |bonus2 = Magic Resist +7 | ||
|bonus3 = Defense +13 | |bonus3 = Defense +13}} | ||
}} | |||
==Skills== | ==Skills== | ||
Line 42: | Line 68: | ||
| casttype = auto | | casttype = auto | ||
| initsp = 0 | | initsp = 0 | ||
| effect = Restores the HP of 1 target at '''110%''' of one's own ATK during next attack when there are ally unit(s) whose HP at 50% or below within 1 tile. Chargeable once. | | effect = Restores the HP of 1 target at '''110%''' of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)<br>Chargeable once. | ||
| cost = 5 | | cost = 5 | ||
| effect2 = Restores the HP of 1 target at '''115%''' of one's own ATK during next attack when there are ally unit(s) whose HP at 50% or below within 1 tile. Chargeable once. | | effect2 = Restores the HP of 1 target at '''115%''' of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)<br>Chargeable once. | ||
| initsp2 = 0 | | initsp2 = 0 | ||
| cost2 = 5 | | cost2 = 5 | ||
| effect3 = Restores the HP of 1 target at '''120%''' of one's own ATK during next attack when there are ally unit(s) whose HP at 50% or below within 1 tile. Chargeable once. | | effect3 = Restores the HP of 1 target at '''120%''' of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)<br>Chargeable once. | ||
| initsp3 = 0 | | initsp3 = 0 | ||
| cost3 = 5 | | cost3 = 5 | ||
| effect4 = | | effect4 = Recovers the HP of 1 target at '''125%''' of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)<br>Chargeable once. | ||
| initsp4 = | | initsp4 = 0 | ||
| cost4 = | | cost4 = 5 | ||
| effect5 = | | effect5 = Recovers the HP of 1 target at '''130%''' of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)<br>Chargeable once. | ||
| initsp5 = | | initsp5 = 0 | ||
| cost5 = | | cost5 = 5 | ||
| effect6 = | | effect6 = Recovers the HP of 1 target at '''135%''' of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)<br>Chargeable once. | ||
| initsp6 = | | initsp6 = 0 | ||
| cost6 = | | cost6 = 5 | ||
| effect7 = | | effect7 = Recovers the HP of 1 target at '''140%''' of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically)<br>Chargeable once. | ||
| initsp7 = | | initsp7 = 0 | ||
| cost7 = | | cost7 = 5 | ||
| | |range type = 7 | ||
|upgrade=GuardSkill5}} | |upgrade=GuardSkill5}} | ||
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| Unit_name = [Armor Blacksmith] Brute | | Unit_name = [Armor Blacksmith] Brute | ||
| Good_name = Shelved Plate Armor | | Good_name = Shelved Plate Armor | ||
|Win =Look | |Win = Look! This armor held up!<br>And it's got MY seal on it!<br>You can order some, if you want! | ||
|Lose = | |Lose = Wh-what happened here?! Don't look!<br>Th-that felt absolutely terrible! | ||
|Rank Up =I know what I'm talking about.<br>With steel, you just gotta rough it up like this to please it! | |||
|Interaction #1 =...What's so fun about being one-and-one with a stubborn artisan like me? | |Interaction #1 =...What's so fun about being one-and-one with a stubborn artisan like me? | ||
|Interaction #2 =I need material for a new product. Could you go fetch them? | |Interaction #2 =I need material for a new product. Could you go fetch them? | ||
Line 85: | Line 109: | ||
|Gift Box #4 =What a disgraceful thing this is! I'm not red at all! | |Gift Box #4 =What a disgraceful thing this is! I'm not red at all! | ||
|Gift Box #5 =You idiot! Bringing undies like this! Leave this to nighttime! | |Gift Box #5 =You idiot! Bringing undies like this! Leave this to nighttime! | ||
}} | }}{{Dialogue Summer | ||
{{Dialogue Summer | |||
| 1 =Alright, I'll talk with ya. So, what you want to talk about? | | 1 =Alright, I'll talk with ya. So, what you want to talk about? | ||
| 2 =Wait... I'm still changing alright!? No, I'm not excited or anything! | | 2 =Wait... I'm still changing alright!? No, I'm not excited or anything! | ||
Line 95: | Line 117: | ||
| 6 =Th-this is really a tool you can use on the beach!? I-I'm not turning red!! | | 6 =Th-this is really a tool you can use on the beach!? I-I'm not turning red!! | ||
| 7 =You want me to wear this to swim in!? At least let me wait until nighttime! | | 7 =You want me to wear this to swim in!? At least let me wait until nighttime! | ||
| 8 =Amazing, | | 8 =Amazing, with just a little help I can do this!J<br>ust as I thought! There's treasure out here! | ||
| 9 =This is quite a thing you got for me. If you don't mind me making you something in return, I can make anything you'd like. | | 9 =This is quite a thing you got for me. If you don't mind me making you something in return, I can make anything you'd like. | ||
| 10 =Dinner at Sea Lodge, you say? I appreciate it | | 10 =Dinner at the Sea Lodge, you say?<br>I appreciate it. I was just getting hungry. | ||
}}{{Dialogue Valentines | |||
|1=Are you handing out chocolates too?<br>I'm jealous of whoever gets 'em, lucky dog... | |||
|2=Tell me if you need any chocolate molds!<br>I'll make you anything you like! | |||
|3=Valentine's Day is fast approaching.<br>I'm all prepared to make chocolates! | |||
|4=Molten chocolates is a lot like molten metal:<br>You have to work quickly! | |||
|5=Karetovi seems to get a lotta chocolates<br>every year. | |||
|6=These're for me?<br>Thanks! | |||
|7=These are great!<br>Try eating the ones I made, too! | |||
|8=Lemme know if you need any more molds! | |||
|9=Givin' each other chocolates...<br>We're basically boyfr... Uh, no, nevermind. | |||
|10=It's okay! All I need is chocolate!<br>...Oh, I get it.<br>Then... I'll see ya tonight. | |||
}} | }} | ||
== In other languages == | == In other languages == | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 131: | Line 165: | ||
==Notes== | ==Notes== | ||
[[Category:Released by 2021]] | [[Category:Released by 2021]] | ||
*Basically the same thing as Gymnos, but with less range. Useful enough, but not being able to heal himself makes placing him where he might be the most effective makes him a little awkward. |
Revision as of 03:19, 2 March 2024
Armor Blacksmith |
Bronze |
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Silver |
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Illustrator | 水樹凱 (Gai Mizuki/rycanthropy) |
---|---|
Release Date | 12/24/2021 |
Availability | Standard Scouting |
Alternate Variants |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 1052 | 181 | 220 | 10 | 3 | 70 | 17 | 1.2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 1470 | 268 | 335 | 10 | 3 | 70 | 17 | 1.2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 1470 | 268 | 335 | 10 | 3 | 70 | 17 | 1.2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
70 | 2041 | 311 | 395 | 10 | 3 | 70 | 17 | 1.2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Silver Rank Up
|
TRAIT | Block up to 3 enemies; have the ability to recover HP. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NATURE | Golden Castle with Steel Walls The amount one recovers increases by 10% when one's own HP is recovered. |
||||||||||||||||||||||||||||||||||||||||||||||||||||
DEPLOY |
|
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Defense +5 | Magic Resist +7 | Defense +13 |
Skills
Welded Armor Protection | SP Recovery | Activation | |
---|---|---|---|
AUTO | AUTO | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | Restores the HP of 1 target at 110% of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically) Chargeable once. |
0 | 5 |
Level 2 | Restores the HP of 1 target at 115% of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically) Chargeable once. |
0 | 5 |
Level 3 | Restores the HP of 1 target at 120% of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically) Chargeable once. |
0 | 5 |
Level 4 | Recovers the HP of 1 target at 125% of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically) Chargeable once. |
0 | 5 |
Level 5 | Recovers the HP of 1 target at 130% of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically) Chargeable once. |
0 | 5 |
Level 6 | Recovers the HP of 1 target at 135% of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically) Chargeable once. |
0 | 5 |
Level 7 | Recovers the HP of 1 target at 140% of one's own ATK during next attack when there are ally unit(s) whose HP is at 50% or below within 1 tile. (Skill activates automatically) Chargeable once. |
0 | 5 |
Range
| |||
Skill Upgrades
|
Interactions and Crystalline Good
REGULAR
Event | Dialogue |
---|---|
Win | Look! This armor held up! And it's got MY seal on it! You can order some, if you want! |
Lose | Wh-what happened here?! Don't look! Th-that felt absolutely terrible! |
Rank Up | I know what I'm talking about. With steel, you just gotta rough it up like this to please it! |
Interaction #1 | ...What's so fun about being one-and-one with a stubborn artisan like me? |
Interaction #2 | I need material for a new product. Could you go fetch them? |
Interaction #3 | I was about to perform an endurance test. Would you care to join me? |
Interaction #4 | That was close the other day. Thanks. Hehe, I wasn't excited at all----- |
Interaction #5 | Repair? If you have no other leads, I suppose I'll do it for you. |
Gift Box #1 | What, I can have this? This is certainly worth being bought in its own right..... |
Gift Box #2 | Thank you. Let me know of any ironware you want. |
Gift Box #3 | Are you sure? Damn, what to do in return..... |
Gift Box #4 | What a disgraceful thing this is! I'm not red at all! |
Gift Box #5 | You idiot! Bringing undies like this! Leave this to nighttime! |
SUMMER
Event | Dialogue |
---|---|
Interaction #1 | Alright, I'll talk with ya. So, what you want to talk about? |
Interaction #2 | Wait... I'm still changing alright!? No, I'm not excited or anything! |
Interaction #3 | You want me to design your swimsuit? Are you sure you want me to do it......? |
Interaction #4 | The ocean's materials are very fascinating. Could you help me gather them? |
Interaction #5 | I made this swimsuit myself.......H-how does it look? |
Gift Box #1 | Th-this is really a tool you can use on the beach!? I-I'm not turning red!! |
Gift Box #2 | You want me to wear this to swim in!? At least let me wait until nighttime! |
Gift Box #3 | Amazing, with just a little help I can do this!J ust as I thought! There's treasure out here! |
Gift Box #4 | This is quite a thing you got for me. If you don't mind me making you something in return, I can make anything you'd like. |
Gift Box #5 | Dinner at the Sea Lodge, you say? I appreciate it. I was just getting hungry. |
VALENTINES
Event | Dialogue |
---|---|
Interaction #1 | Are you handing out chocolates too? I'm jealous of whoever gets 'em, lucky dog... |
Interaction #2 | Tell me if you need any chocolate molds! I'll make you anything you like! |
Interaction #3 | Valentine's Day is fast approaching. I'm all prepared to make chocolates! |
Interaction #4 | Molten chocolates is a lot like molten metal: You have to work quickly! |
Interaction #5 | Karetovi seems to get a lotta chocolates every year. |
Gift Box #1 | These're for me? Thanks! |
Gift Box #2 | These are great! Try eating the ones I made, too! |
Gift Box #3 | Lemme know if you need any more molds! |
Gift Box #4 | Givin' each other chocolates... We're basically boyfr... Uh, no, nevermind. |
Gift Box #5 | It's okay! All I need is chocolate! ...Oh, I get it. Then... I'll see ya tonight. |
In other languages
Japanese | Traditional Chinese | |
---|---|---|
Brute | ブルート Burūto | 布魯特 Bùlǔtè |
Golden Castle with Steel Walls | 金城鉄壁 Kinjōteppeki | 銅牆鐵壁 Tóngqiángtiěbì |
Welded Armor Protection | 鎧鍛冶の庇護 Yoroitan'yanohigo | 鎧甲鐵匠的庇護 Kǎijiǎtiějiàngdebìhù |
Armor Blacksmith | 鎧鍛冶 Yoroitan'ya | 鎧甲鐵匠 Kǎijiǎtiějiàng |
Shelved Plate Armor | 蔵入りのフルプレート Kura-irinofurupurēto | 收藏的板甲 Shōucángdebǎnjiǎ |
Notes
- Basically the same thing as Gymnos, but with less range. Useful enough, but not being able to heal himself makes placing him where he might be the most effective makes him a little awkward.