Dyne (Anniversary): Difference between revisions

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Line 3: Line 3:
|character-title = Avenger
|character-title = Avenger
|image = FULL_dyne_anniversary.png
|image = FULL_dyne_anniversary.png
|alternate-link= [[Dyne]]
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Dyne| class=Guard|rarity=☆☆☆}}{{Character FS | char=Dyne (Anniversary) | class=Fighter|rarity=☆☆☆☆☆☆}} }}
|rarity = 6 Stars ☆☆☆☆☆☆
|rarity = 6 Stars ☆☆☆☆☆☆
|class = Fighter
|class = Fighter
|deploy-tile = Low Ground
|damage-type = Single-Target Physical
|attack-reach = Ground
|country = Pays Blanc
|country = Pays Blanc
|illustrator-link = [https://twitter.com/sasagaki_W 笹ガ木 (Sasagaki)]
|illustrator-link = [https://twitter.com/sasagaki_W 笹ガ木 (Sasagaki)]
|release-date = 12/23/2022
|release-date = 12/23/2022
|availability = Limited Scouting
|availability = Limited Scouting
|release-year=2022}}{{Stats1
|release-year=2022}}
{{Stats1
| filename = dyne_anniversary
| filename = dyne_anniversary
| lv max = 80
| lv max = 80
| hp =  
| hp =1999
| hp max =  
| hp max =2661
| atk =  
| atk =564
| atk max =  
| atk max =721
| def =  
| def =173
| def max =  
| def max =248
| magic res =  
| magic res =0
| magic res max =  
| magic res max =0
| cost =  
| cost =19
| redeploy =  
| redeploy =70
| class = Fighter
| class = Fighter
| block =  
| block =2
| atk spd =  
| atk spd =1.6
| range type = 4
| range type = none
| display-header =
| upgrade-display = none;
}}
{{CharDetail
| range type =  2
|deploy-tile = Low Ground
|damage-type = Single-Target Physical
|attack-reach = Ground
| trait = Inflicts Physical Damage on the enemy.
| trait = Inflicts Physical Damage on the enemy.
| nature name = Vengeance is Mine
| nature name = Vengeance is Mine
| nature desc = ATK +25% for 20 seconds after an ally unit within 1 tile leaves the battlefield. (Does not stack.)
| nature desc = ATK +25% for 20 seconds after an ally unit within 1 tile leaves the battlefield. (Does not stack.)
| upgrade-display = none;
}}
}}


Line 48: Line 55:
| casttype = manual
| casttype = manual
| effect = ATK '''+50'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off).
| effect = ATK '''+50'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off).
| initsp =
| initsp =30
| cost =  
| cost =65
| effect2 = ATK '''+52'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off).
| effect2 = ATK '''+52'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off).
| initsp2 =  
| initsp2 =30
| cost2 =  
| cost2 =65
| effect3 = ATK '''+55'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off).
| effect3 = ATK '''+55'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off).
| initsp3 =  
| initsp3 =30
| cost3 =  
| cost3 =63
| effect4 = ATK '''+58'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off).
| effect4 = ATK '''+58'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off).
| initsp4 =  
| initsp4 =30
| cost4 =  
| cost4 =63
| effect5 = ATK '''+62'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off).
| effect5 = ATK '''+62'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off).
| initsp5 =  
| initsp5 =30
| cost5 =  
| cost5 =63
| effect6 = ATK '''+66'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off).
| effect6 = ATK '''+66'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off).
| initsp6 =  
| initsp6 =30
| cost6 =  
| cost6 =63
| effect7 = ATK '''+70'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off).
| effect7 = ATK '''+70'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off).
| initsp7 =  
| initsp7 =30
| cost7 =  
| cost7 =60
|upgrade = FighterSkill6
|upgrade = FighterSkill6
}}
}}
Line 74: Line 81:
{{Dialogue Alter
{{Dialogue Alter
| Unit_name = [Avenger] Dyne
| Unit_name = [Avenger] Dyne
|Win = Huff...!! Huff......!!<br>How shall I quell this flesh and blood throbbing with fury!!
|Win = Hmph!! How shall I quell this flesh<br>and blood throbbing with fury!!
|Lose = Vengeance! At once!<br>My fortitute shall not be for naught!
|Lose = Vengeance! At once!<br>My fortitute shall not be for naught!
|Original = Dyne
|Original = Dyne

Latest revision as of 02:12, 6 February 2024

Avenger
Dyne
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Silver
Illustrator 笹ガ木 (Sasagaki)
Release Date 12/23/2022
Availability Limited Scouting

Alternate Variants
none

Alternate Variants
☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character


Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1999 564 173 0 2 70 19 1.6
80 2661 721 248 0 2 70 19 1.6
Silver Rank Up
{{{{{upgrade}}}}}
TRAIT Inflicts Physical Damage on the enemy.
NATURE Vengeance is Mine
ATK +25% for 20 seconds after an ally unit within 1 tile leaves the battlefield. (Does not stack.)
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 Defense +7 Defense +13

Skill[edit | edit source]

Raging Blow SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 ATK +50% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). 30 65
Level 2 ATK +52% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). 30 65
Level 3 ATK +55% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). 30 63
Level 4 ATK +58% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). 30 63
Level 5 ATK +62% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). 30 63
Level 6 ATK +66% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). 30 63
Level 7 ATK +70% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). 30 60
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrade
2
Skill Manual I: 5
3
Skill Manual I: 5

Rusted Blade: 10
4
Skill Manual II: 8

Blade: 4
5
Skill Manual II: 8

Blade: 8
6
Skill Manual III: 8

Polish: 4
7
Skill Manual III: 8

Sharp Blade: 6

Polish: 3


Interaction and Dialogue[edit | edit source]

REGULAR
Event Dialogue
Win Hmph!! How shall I quell this flesh
and blood throbbing with fury!!
Lose Vengeance! At once!
My fortitute shall not be for naught!
Rank Up {{{Rank Up}}}
Interaction #1 {{{1}}}
Interaction #2 {{{2}}}
Interaction #3 {{{3}}}
Interaction #4 {{{4}}}
Interaction #5 {{{5}}}
Interaction #6 {{{11}}}
Gift Box #1 {{{6}}}
Gift Box #2 {{{7}}}
Gift Box #3 {{{8}}}
Gift Box #4 {{{9}}}
Gift Box #5 {{{10}}}
Gift Box #6 {{{12}}}
For full crystalline good and interaction lines, refer to Dyne.


In other languages[edit | edit source]

Japanese Traditional Chinese
Dyne ダイン Dain 達因 Dáyīn
Vengeance Is Mine 復讐するは我にあり Fukushūsuruhawareniari 復仇在我 Fùchóuzàiwǒ
Raging Blow レイジングブロー Reijinguburō 憤怒重擊 Fènnùzhòngjí
Avenger 復讐者 Fukushū-sha 復仇者 Fùchóuzhě

Notes[edit | edit source]