Dyne (Anniversary): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
(9 intermediate revisions by 6 users not shown) | |||
Line 3: | Line 3: | ||
|character-title = Avenger | |character-title = Avenger | ||
|image = FULL_dyne_anniversary.png | |image = FULL_dyne_anniversary.png | ||
|alternate- | |alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Dyne| class=Guard|rarity=☆☆☆}}{{Character FS | char=Dyne (Anniversary) | class=Fighter|rarity=☆☆☆☆☆☆}} }} | ||
|rarity = 6 Stars ☆☆☆☆☆☆ | |rarity = 6 Stars ☆☆☆☆☆☆ | ||
|class = Fighter | |class = Fighter | ||
|country = Pays Blanc | |country = Pays Blanc | ||
|illustrator-link = [https://twitter.com/sasagaki_W 笹ガ木 (Sasagaki)] | |illustrator-link = [https://twitter.com/sasagaki_W 笹ガ木 (Sasagaki)] | ||
|release-date = 12/23/2022 | |release-date = 12/23/2022 | ||
|availability = | |availability = Limited Scouting | ||
}}{{Stats1 | |release-year=2022}} | ||
{{Stats1 | |||
| filename = dyne_anniversary | | filename = dyne_anniversary | ||
| lv max = 80 | | lv max = 80 | ||
| hp = | | hp =1999 | ||
| hp max = | | hp max =2661 | ||
| atk = | | atk =564 | ||
| atk max = | | atk max =721 | ||
| def = | | def =173 | ||
| def max = | | def max =248 | ||
| magic res = | | magic res =0 | ||
| magic res max = | | magic res max =0 | ||
| cost = | | cost =19 | ||
| redeploy = | | redeploy =70 | ||
| class = Fighter | | class = Fighter | ||
| block = | | block =2 | ||
| atk spd = | | atk spd =1.6 | ||
| range type = | | range type = none | ||
| trait = | | display-header = | ||
| upgrade-display = none; | |||
}} | |||
{{CharDetail | |||
| range type = 2 | |||
|deploy-tile = Low Ground | |||
|damage-type = Single-Target Physical | |||
|attack-reach = Ground | |||
| trait = Inflicts Physical Damage on the enemy. | |||
| nature name = Vengeance is Mine | | nature name = Vengeance is Mine | ||
| nature desc = ATK +25% for 20 seconds after an ally unit within 1 tile leaves the battlefield. (Does not stack.) | | nature desc = ATK +25% for 20 seconds after an ally unit within 1 tile leaves the battlefield. (Does not stack.) | ||
| upgrade-display = none; | |||
}} | }} | ||
Line 48: | Line 55: | ||
| casttype = manual | | casttype = manual | ||
| effect = ATK '''+50'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | | effect = ATK '''+50'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | ||
| initsp = | | initsp =30 | ||
| cost = | | cost =65 | ||
| effect2 = ATK '''+52'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | | effect2 = ATK '''+52'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | ||
| initsp2 = | | initsp2 =30 | ||
| cost2 = | | cost2 =65 | ||
| effect3 = ATK '''+55'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | | effect3 = ATK '''+55'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | ||
| initsp3 = | | initsp3 =30 | ||
| cost3 = | | cost3 =63 | ||
| effect4 = ATK '''+58'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | | effect4 = ATK '''+58'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | ||
| initsp4 = | | initsp4 =30 | ||
| cost4 = | | cost4 =63 | ||
| effect5 = ATK '''+62'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | | effect5 = ATK '''+62'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | ||
| initsp5 = | | initsp5 =30 | ||
| cost5 = | | cost5 =63 | ||
| effect6 = ATK '''+66'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | | effect6 = ATK '''+66'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | ||
| initsp6 = | | initsp6 =30 | ||
| cost6 = | | cost6 =63 | ||
| effect7 = ATK '''+70'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | | effect7 = ATK '''+70'''% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | ||
| initsp7 = | | initsp7 =30 | ||
| cost7 = | | cost7 =60 | ||
|upgrade = FighterSkill6 | |upgrade = FighterSkill6 | ||
}} | }} | ||
Line 74: | Line 81: | ||
{{Dialogue Alter | {{Dialogue Alter | ||
| Unit_name = [Avenger] Dyne | | Unit_name = [Avenger] Dyne | ||
|Win = | |Win = Hmph!! How shall I quell this flesh<br>and blood throbbing with fury!! | ||
|Lose = Vengeance! At once!<br>My fortitute shall not be for naught! | |Lose = Vengeance! At once!<br>My fortitute shall not be for naught! | ||
|Original = Dyne | |Original = Dyne |
Latest revision as of 02:12, 6 February 2024
Avenger |
Silver |
---|
Illustrator | 笹ガ木 (Sasagaki) |
---|---|
Release Date | 12/23/2022 |
Availability | Limited Scouting |
Alternate Variants |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 1999 | 564 | 173 | 0 | 2 | 70 | 19 | 1.6 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
80 | 2661 | 721 | 248 | 0 | 2 | 70 | 19 | 1.6 |
TRAIT | Inflicts Physical Damage on the enemy. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NATURE | Vengeance is Mine ATK +25% for 20 seconds after an ally unit within 1 tile leaves the battlefield. (Does not stack.) |
||||||||||||||||||||||||||||||||||||||||||||||||||||
DEPLOY |
|
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Magic Resist +5 | Defense +7 | Defense +13 |
Skill[edit | edit source]
Raging Blow | SP Recovery | Activation | |
---|---|---|---|
AUTO | MANUAL | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | ATK +50% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | 30 | 65 |
Level 2 | ATK +52% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | 30 | 65 |
Level 3 | ATK +55% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | 30 | 63 |
Level 4 | ATK +58% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | 30 | 63 |
Level 5 | ATK +62% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | 30 | 63 |
Level 6 | ATK +66% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | 30 | 63 |
Level 7 | ATK +70% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | 30 | 60 |
Interaction and Dialogue[edit | edit source]
REGULAR
Event | Dialogue |
---|---|
Win | Hmph!! How shall I quell this flesh and blood throbbing with fury!! |
Lose | Vengeance! At once! My fortitute shall not be for naught! |
For full crystalline good and interaction lines, refer to Dyne. |
In other languages[edit | edit source]
Japanese | Traditional Chinese | |
---|---|---|
Dyne | ダイン Dain | 達因 Dáyīn |
Vengeance Is Mine | 復讐するは我にあり Fukushūsuruhawareniari | 復仇在我 Fùchóuzàiwǒ |
Raging Blow | レイジングブロー Reijinguburō | 憤怒重擊 Fènnùzhòngjí |
Avenger | 復讐者 Fukushū-sha | 復仇者 Fùchóuzhě |