Healer: Difference between revisions

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==Role==
[[File:Healer.png|left|35px]]
'''Healers''', of course, heal your units.  They are usually unable to damage enemy units.  They heal by the same value as their Attack and Attack Speed.  Just like how some units are able to damage multiple enemies in one attack, some healers are able to heal more than one ally in one heal, although this lowers the individual power of each Heal.
'''Healers''', of course, heal your units.  They are usually unable to damage enemy units.  They heal by the same value as their Attack and Attack Speed.  Just like how some units are able to damage multiple enemies in one attack, some healers are able to heal more than one ally in one heal, although this lowers the individual power of each Heal.
<div>
__TOC__
'''General Characteristics''' <br>
==General Characteristics==
* Heal allies
They serve to keep your units alive.
* Medium Attack
* Deploy Tile: [[:Category:High Ground| High Ground]]
* Slow Attack Speed
*Damage Type: [[:Category:Single-Target Heal| Single-Target Heal]], [[:Category:Multi-Target Heal| Multi-Target Heal]]
* Medium HP
*Attack Reach: [[:Category:Ally| Ally]]
* Low Defense
*Moderate to High Healing.
* Medium Cost
*Low to Moderate Survivability.
* Block 1 Enemies
*Cost between 14 - 20.
* Supportive Skills, Restoration Skills
*Blocks 1 Enemy.
</div>
*Kit is geared towards improving healing or reduce the need for healing through buffs and debuffs.
'''Possible Traits'''
<li>Recover Ally HP.</li>
<li>Recover HP of 3 allies simultaneously.</li>
<li>Recover ally HP. Placeable on high/low ground.</li>


=='''Healers'''==
==Traits==
{{ClassSmall
| filename 1= piratehealer
| name 1= Pirate Medic
| filename 2= alcana
| name 2= Arcana
| filename 3= elaine
| name 3= Elaine
| filename 4= charlotte
| name 4= Charlotte
| filename 5= yurt
| name 5= Yurt
| filename 6= kagura
| name 6= Kagura
| filename 7= ornis
| name 7= Ornis
| filename 8= morgan
| name 8= Morgan
| filename 9= romanes
| name 9= Romanes
| filename 10= lisa
| name 10= Lisa
| filename 11= anima
| name 11= Anima
| filename 12= pius
| name 12= Pius
| filename 13= unreleased
| name 13= Unreleased
| filename 14= unreleased
| name 14= Unreleased
| filename 15= unreleased
| name 15= Unreleased
| filename 16= unreleased
| name 16= Unreleased
| filename 17= unreleased
| name 17= Unreleased
| filename 18= unreleased
| name 18= Unreleased
| filename 19= unreleased
| name 19= Unreleased
| filename 20= unreleased
| name 20= Unreleased
| filename 21= unreleased
| name 21= Unreleased
| filename 22= unreleased
| name 22= Unreleased
| filename 23= unreleased
| name 23= Unreleased
| filename 24= unreleased
| name 24= Unreleased
| filename 25= unreleased
| name 25= Unreleased
| filename 26= unreleased
| name 26= Unreleased
| filename 27= unreleased
| name 27= Unreleased
| filename 28= unreleased
| name 28= Unreleased
| filename 29= unreleased
| name 29= Unreleased
| filename 30= unreleased
| name 30= Unreleased
}}


=Raw Stats Chart=
* Recover ally HP.
==Bronze Rank [[File:BronzeRank.png|35px]]==
* Recover HP of up to 3 allies simultaneously
{| class="wikitable sortable" style="text-align:center; vertical-align:bottom; background-color:#FAFAFA;"
* Recover ally HP. Placeable on high/low ground.
|- style="font-weight:bold; background-color:#EFEFEF;"
! Character
! HP
! Attack
! Defense
! Res
! Attack Spd
! HPS (Attack/AS)
! Cost
! RD
! Block
! Rarity
|-
| style="text-align:left;" | [[Pirate Medic]]
|870
| 220
|70
|0
| 2.85
| 77.2
|14
|70
| 1
|2☆
|-
| style="text-align:left;" | [[Arcana]]
|907
| 257
|76
|0
| 2.9
| 88.6
|16
|70
| 1
|3☆
|-
| style="text-align:left;" | [[Elaine]]
|960
| 189
|92
|0
| 2.85
| 66.32
|15
|70
| 1
|3☆
|-
| style="text-align:left;" | [[Charlotte]]
|975
| 248
|82
|0
| 2.85
| 87
|14
|70
| 1
|3☆
|-
| style="text-align:left;" | [[Yurt]]
|925
| 234
|81
|0
| 2.85
| 82.1
|15
|70
| 1
|3☆
|-
| style="text-align:left;" | [[Kagura]]
|1670
| 240
|355
|0
| 2.85
| 84.2
|17
|70
| 1
|4☆
|-
| style="text-align:left;" | [[Ornis]]
|1076
| 210
|107
|5
| 2.85
| 73.7
|17
|70
| 1
|4☆
|-
| style="text-align:left;" | [[Morgan]]
|1046
| 406
|79
|10
| 1.6
| 253.8
|20
|70
| 1
|5☆
|-
| style="text-align:left;" | [[Romanes]]
|810
| 264
|60
|5
| 2.85
| 92.6
|19
|70
| 1
|5☆
|-
| style="text-align:left;" | [[Lisa]]
|1064
| 251
|52
|15
| 2.7
| 92.96
|19
|80
| 1
|4☆
|-
| style="text-align:left;" | [[Anima]]
|1179
|302
|94
|15
| 2.7
| 111.85
|18
|70
| 1
|6☆
|-
| style="text-align:left;" | [[Pius]]
|782
|220
|62
|10
| 2.8
| 78.57
|19
|70
| 1
|5☆
|}


==Silver Rank [[File:SilverRank.png|35px]]==
== Notable Units ==
{| class="wikitable sortable" style="text-align:center; vertical-align:bottom; background-color:#FAFAFA;"
 
|- style="font-weight:bold; background-color:#EFEFEF;"
* Morgan has a unique range type, and sports the highest healing per second in the game.
! Character
* Anima and Hanzo have skills geared towards summoning. Anima provides an extra psuedo-medic sapling, while Hanzo provides a pseudo-fighter, Basho.
! HP
* Pugi (Summer) can deal damage with his skill when healing is not required.
! Attack
 
! Defense
==Characters==
! Res
{{Character Class Healer}}
! Attack Spd
{{Navbox Class}}
! HPS (Attack/AS)
! Cost
! RD
! Block
! Rarity
|-
| style="text-align:left;" | [[Elaine]]
|1254
| 257
|97
|0
| 2.85
| 90.17
|15
|70
| 1
|3☆
|-
| style="text-align:left;" | [[Yurt]]
|1209
|318
|86
|0
| 2.85
|111.58
|15
|70
| 1
|3☆
|-
| style="text-align:left;" | [[Charlotte]]
|975
| 248
|82
|0
| 2.85
| 87*
|14
|70
| 1
|3☆
|-
| style="text-align:left;" | [[Lisa]]
|1437
|314
|80
|15
| 2.7
|116.30
|19
|80
| 1
|4☆
|}

Latest revision as of 10:10, 24 December 2023

Healers, of course, heal your units. They are usually unable to damage enemy units. They heal by the same value as their Attack and Attack Speed. Just like how some units are able to damage multiple enemies in one attack, some healers are able to heal more than one ally in one heal, although this lowers the individual power of each Heal.

General Characteristics[edit | edit source]

They serve to keep your units alive.

  • Deploy Tile: High Ground
  • Damage Type: Single-Target Heal, Multi-Target Heal
  • Attack Reach: Ally
  • Moderate to High Healing.
  • Low to Moderate Survivability.
  • Cost between 14 - 20.
  • Blocks 1 Enemy.
  • Kit is geared towards improving healing or reduce the need for healing through buffs and debuffs.

Traits[edit | edit source]

  • Recover ally HP.
  • Recover HP of up to 3 allies simultaneously
  • Recover ally HP. Placeable on high/low ground.

Notable Units[edit | edit source]

  • Morgan has a unique range type, and sports the highest healing per second in the game.
  • Anima and Hanzo have skills geared towards summoning. Anima provides an extra psuedo-medic sapling, while Hanzo provides a pseudo-fighter, Basho.
  • Pugi (Summer) can deal damage with his skill when healing is not required.

Characters[edit | edit source]

Healer [template edit]

☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character


☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character


☆☆☆☆
Limited/Alternate Character
☆☆☆☆
Limited/Alternate Character
☆☆☆☆
Limited/Alternate Character


☆☆☆
Limited/Alternate Character
☆☆☆
Limited/Alternate Character
☆☆☆
Limited/Alternate Character
☆☆☆
Limited/Alternate Character


☆☆
Limited/Alternate Character
☆☆
Limited/Alternate Character


[edit] The Class System