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|領悟之書 ''Lǐngwùzhīshū''
|領悟之書 ''Lǐngwùzhīshū''
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==Trivia==
*Elaine's father and the Amberite Minister of Amberdon. He's forged a binding vow with the demon god Jalam, granting a critical wish and providing power at the expense of becoming a vessel.
*His body is modified to allow him to withstand the needs of the insatiable Jalam and his servants, with the crystal embedded in his chest acting as a conduit of sorts.
*While it may seem that he allows the Amberite demon gods to walk all over him, he is a calculating strategist working towards a greater goal, though this can sometimes come at the cost of him neglecting his duties towards his country and daughter.
*Prior to becoming Minister, he was a simple researcher of magical relics.
==Notes==
==Notes==
[[Category:Released by 2021]]
[[Category:Released by 2021]]
*As a unit, he's a powerful Caster. His Nature deals 50% of a units CURRENT hp when deployed, which means it cannot kill your own units. Even with the max bonus his DPS is still lower than some characters at their base due to his somewhat slow attack speed, but it's enough to make him the best at AoE splash magic damage. The healing portion from his Skill is usually unnecessary as he won't be getting hit most of the time, but it can have its uses. A medium risk, medium reward character.
*Elaine's father and the Amberite Minister of Amberdon.
*As a unit, he's a powerful Caster. His Nature deals 50% of a units CURRENT hp when deployed, which means it cannot kill your own units. Even with the max bonus his DPS is still lower than some characters at their base due to his somewhat slow attack speed, but it's enough to make him the best at AoE splash magic damage. The healing portion from his Skill is usually unnecessary as he won't be getting hit most of the time, but it can have its uses. A medium risk, medium reward character.
*It appears that the "random" element of his Skill is equal to the number of enemies that are within his attack range.  The more enemies in his range, the better.
*It appears that the "random" element of his Skill is equal to the number of enemies that are within his attack range.  The more enemies in his range, the better.
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