Editing Mammon

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|attack-reach =Ground  
|attack-reach =Ground  
| range type = 7
| range type = 7
| trait = Can be positioned on (high) ground.<br>Not affected by the Deployable Unit Count.<br>Cannot block enemies.
| trait = Can be positioned on (high) ground.<br>No limit placed on Deployable Tile Count.<br>Cannot block enemies.
| nature name = Top Rank Super Geek
| nature name = Top Rank Super Geek
| nature desc = Attack all enemies within attack range simultaneously.}}
| nature desc = Attack all enemies within attack range simultaneously.}}
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| recovertype = auto
| recovertype = auto
| casttype = manual
| casttype = manual
| effect = For 18 seconds, ATK '''+30%''' and a '''45%''' chance of evading enemy Physical Attack and Magic Attack.<br>'''30%''' chance of stunning target for '''0.5''' seconds when attacking.
| effect = For 18 seconds, ATK '''+30%''' and a '''45%''' chance of evading enemy Physical Attack and Magic Attack.<br>30% chance of stunning target for '''0.5''' seconds when attacking.
| initsp = 10
| initsp = 10
| cost = 35
| cost = 35
| effect2 = For 18 seconds, ATK '''+33%''' and a '''47%''' chance of evading enemy Physical Attack and Magic Attack.<br>'''30%''' chance of stunning target for '''0.5''' seconds when attacking.
| effect2 = For 18 seconds, ATK '''+33%''' and a '''47%''' chance of evading enemy Physical Attack and Magic Attack.<br>30% chance of stunning target for '''0.5''' seconds when attacking.
| initsp2 = 10
| initsp2 = 10
| cost2 = 35
| cost2 = 35
| effect3 = For 18 seconds, ATK '''+36%''' and a '''49%''' chance of evading enemy Physical Attack and Magic Attack.<br>'''35%''' chance of stunning target for '''0.6''' seconds when attacking.
| effect3 = For 18 seconds, ATK '''+36%''' and a '''49%''' chance of evading enemy Physical Attack and Magic Attack.<br>30% chance of stunning target for '''0.6''' seconds when attacking.
| initsp3 = 10
| initsp3 = 10
| cost3 = 33
| cost3 = 33
| effect4 = For 18 seconds, ATK '''+39%''' and a '''51%''' chance of evading enemy Physical Attack and Magic Attack.<br>'''35%''' chance of stunning target for '''0.6''' seconds when attacking.
| effect4 = For 18 seconds, ATK '''+39%''' and a '''51%''' chance of evading enemy Physical Attack and Magic Attack.<br>30% chance of stunning target for '''0.6''' seconds when attacking.
| initsp4 = 10
| initsp4 = 10
| cost4 = 33
| cost4 = 33
| effect5 = For 18 seconds, ATK '''+42%''' and a '''54%''' chance of evading enemy Physical Attack and Magic Attack.<br>'''40%''' chance of stunning target for '''0.7''' seconds when attacking.
| effect5 = For 18 seconds, ATK '''+42%''' and a '''54%''' chance of evading enemy Physical Attack and Magic Attack.<br>30% chance of stunning target for '''0.7''' seconds when attacking.
| initsp5 = 10
| initsp5 = 10
| cost5 = 33
| cost5 = 33
| effect6 = For 18 seconds, ATK '''+46%''' and a '''57%''' chance of evading enemy Physical Attack and Magic Attack.<br>'''40%''' chance of stunning target for '''0.7''' seconds when attacking.
| effect6 = For 18 seconds, ATK '''+46%''' and a '''57%''' chance of evading enemy Physical Attack and Magic Attack.<br>30% chance of stunning target for '''0.7''' seconds when attacking.
| initsp6 = 10
| initsp6 = 10
| cost6 = 33
| cost6 = 33
| effect7 = For 18 seconds, ATK '''+50%''' and a '''60%''' chance of evading enemy Physical Attack and Magic Attack.<br>'''45%''' chance of stunning target for '''0.8''' seconds when attacking.
| effect7 = For 18 seconds, ATK '''+50%''' and a '''60%''' chance of evading enemy Physical Attack and Magic Attack.<br>30% chance of stunning target for '''0.8''' seconds when attacking.
| initsp7 = 10
| initsp7 = 10
| cost7 = 30
| cost7 = 30
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|}
|}
==Notes==
==Notes==
* The wording of Mammon's trait can be confusing as his tile placement rules are the same as other units. However, he does not count against your deployed units maximum, and can even be deployed when your remaining deployments is 0. This gives him the unique ability to allow more total units on a map than would otherwise be possible (even beyond the 3-summons limit), making him an invaluable addition to any team.
* Despite what his trait says, Mammon can block if he is granted +Block Count, (such as from Folker's skill) allowing him to act as a defender when paired with Dr. Mammon's Huge Breakthrough.
[[Category:Released by 2024]]
[[Category:Released by 2024]]
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