Editing Bandit Ballista
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Latest revision | Your text | ||
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{{Infobox Character | {{Infobox Character | ||
|image = balista.png | |image = balista.png | ||
| | |param1 = [https://twitter.com/abasirisippo アバシリ (Abasiri)] | ||
| | |param2 = Shooter | ||
| | |param3 = Pays Blanc | ||
| | |param4 = 12/24/2021 | ||
| | |param5 = 1 Star ☆ | ||
| | |param6 = Attack range widens | ||
| | |param7 = High Ground | ||
| | |param8 = AoE Physical}} | ||
}}{{Stats | |||
| filename = | |||
__TOC__ | |||
==Stats== | |||
{{Stats | |||
| filename = ballista | |||
| lv max = 30 | | lv max = 30 | ||
| hp = 557 | | hp = 557 | ||
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| magic res max = 0 | | magic res max = 0 | ||
| atk spd = 2.7 | | atk spd = 2.7 | ||
| range type = 5 | | range type = 5 | ||
}} | }} | ||
{{Intimacy | {{Intimacy | ||
|bonus1 = Magic Resist +5 | |bonus1 = Magic Resist +5 | ||
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}} | }} | ||
==Skills and Nature== | ==Skills and Nature== | ||
'''Nature''' | |||
{{Nature | |||
|nature name = Support Fire | |||
|nature desc = Physical damage to enemies blocked while deployed +7% | |||
}} | |||
'''Skills''' | |||
{{Skill | {{Skill | ||
| filename = ballista_01 | | filename = ballista_01 | ||
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| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = ATK | | effect = ATK +30% for 20 seconds. | ||
| initsp = 30 | | initsp = 30 | ||
| cost = 50 | | cost = 50 | ||
| effect2 = ATK | | effect2 = ATK +32% for 20 seconds. | ||
| initsp2 = 30 | | initsp2 = 30 | ||
| cost2 = 50 | | cost2 = 50 | ||
| effect3 = ATK | | effect3 = ATK +35%? for 20 seconds. | ||
| initsp3 = 30 | | initsp3 = 30 | ||
| cost3 = 48 | | cost3 = 48 | ||
| | | effect4 = X | ||
== | | initsp4 = Integer | ||
| cost4 = Integer | |||
| effect5 = X | |||
| initsp5 = Integer | |||
| cost5 = Integer | |||
| effect6 = X | |||
| initsp6 = Integer | |||
| cost6 = Integer | |||
| effect7 = X | |||
| initsp7 = Integer | |||
| cost7 = Integer | |||
| effect8 = X | |||
| initsp8 = Integer | |||
| cost8 = Integer | |||
}} | |||
==Dialogue== | |||
{{Dialogue | {{Dialogue | ||
|Win =Oh......I won! I won! Now for the money...... | |Win =Oh......I won! I won! Now for the money...... | ||
|Lose =Hey! You're gonna do round two, right? | |Lose =Hey! You're gonna do round two, right? | ||
|Interaction #1 = | |Interaction #1 =Aren't we off today? Let's take it easy. | ||
|Interaction #2 = | |Interaction #2 =Holding this every day...... is so tough....... | ||
|Interaction #3 = I'm out to find material for arrows. | |Interaction #3 =I'm out to find material for arrows. Wanna come along? | ||
|Interaction #4 = | |Interaction #4 =You came to see my barista? Hehehe...... | ||
|Interaction #5 = | |Interaction #5 =Help me out, will ya? Big game like this is tough. | ||
|Gift Box #1 | |Gift Box #1 =Thanks! | ||
|Gift Box #2 =Why, you...... Getting me undies....... Mine is so large. I don't know if these'll fit....... | |||
|Gift Box # | |Gift Box #3 =Thanks. There must be a way to repay you. | ||
|Gift Box # | |Gift Box #4 =I'd be pleased even it it were another arrow among hundreds. This is the perfect size for me. | ||
|Gift Box # | |Gift Box #5 =Huh, you're giving this to me? | ||
| 5 | |||
}} | }} | ||
==Lore== | |||
== | ==Trivia== | ||
== | |||